Command & Conquer: Generals - Zero Hour/USA Superweapon General vs. China Nuke General: Difference between revisions

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The mission can be beat with just the two Airfields and three Particle Cannons.  When you have the time, you may want to start adding additional PC’s to speed up the completion of the mission later in the game.
The mission can be beat with just the two Airfields and three Particle Cannons.  When you have the time, you may want to start adding additional PC’s to speed up the completion of the mission later in the game.


==The easy way==
==The Easy Way==
;Build order
;Build order
#Reactor.
#Reactor.
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Now, take the first Nuclear hit, rebuild and start pumping out Particle Cannons. Your cannons can be built, fired, and recharged much faster then the Chinese Nukes so you should have no problems avoiding another Nuclear hit. Just kill every Nuke when its about to fire and in between decimate the rest of the Chinese base, starting with the Barracks.
Now, take the first Nuclear hit, rebuild and start pumping out Particle Cannons. Your cannons can be built, fired, and recharged much faster then the Chinese Nukes so you should have no problems avoiding another Nuclear hit. Just kill every Nuke when its about to fire and in between decimate the rest of the Chinese base, starting with the Barracks.
==The Easy Way, Plan B==
Very similar to the above method, but with this one you can remain untouched by any of Tao's dirty nukes. The goal here is to just advance up the tech tree as fast as we can to start cranking out Particle Cannons.
Right off the bat, build a Cold Fusion Reactor and a second Dozer. While the Reactor's building, have that second Dozer move to the midpoint between the two supply docks. It will need to build a Supply Center there once the Reactor is constructed. Have the Dozer that just built the Reactor build a Barracks, then research the Capture Building upgrade and order a Ranger.
Once the Supply Center is built, buy three extra Chinooks for a total of four and assign a pair to one supply dock, the other pair to the other dock - we need to build the base up fast and too many resource gatherers queuing up for supplies only slows down your income rate.
If a dozer is free, have it start on a ring of EMP patriots lining your base. You can use the tree line to help define the defensive line. Make sure you don't put them too far that they can't relay targets to other nearby EMP patriots. Have your Ranger capture the nearby Oil Derrick, then have him capture the ones further out east. The extra funds should allow you to build the Air Field which we really want because we want to Particle Cannon before Tao can Nuclear Missile, right? Build two Comanches once the Air Field is finished - for now, these will be your main defense against Nuke Cannons so assign them a number for fast response. Right after that, get set on the Strategy Center as soon as you can. While it's building at a painfully slow pace, use your Comanches to deal with the infantry Tao throws at you, but make sure Tao's Tank Hunters are already firing at the EMP patriots as their rockets will tear through your two currently-very expensive comanches.
Once the Strategy Center is up and running, upgrade your Reactor with Control Rods, then pick the Search and Destroy protocol as the extra weapon range will be very helpful. Research Supply Lines. Advanced Training can also be purchased if the funds allow it, otherwise prioritise a Particle Cannon. If everything was done right, even though the Strategy Center just cost you $2500, there should still be enough cash to make a Particle Cannon right off the bat, leaving you with enough cash to build another Reactor with the Control Rods upgrade as the Particle Cannon will draw too much power, assuming you've built a number of EMP patriots beforehand. Get Pathfinders too whenever you get the chance as they will take a large load off the patriots. Just be sure to not put them near any patriots in case a Nuke Cannon somehow gets through and decides to target a patriot that has a Pathfinder sitting next to it. Be aware that gatling cannon upgrades on the Overlords and Helixes will detect stealth units nearby so keep them well away.
At this point you're probably rolling in cash at the moment so feel free to build another Dozer. If you plan on keeping the Oil Derricks further out east, feel free to build an EMP patriot by each to deal with anything that's dumb enough to even try to touch them. Just make sure to build at least two more Particle Cannons to deal with the five Nuclear Missiles that Tao will bring online. The amount of money you have at this point is enough to build at least four more Particle Cannons.
Just remember to keep an eye out for incoming Nuke Cannons and deal with them appropriately, note that they'll also try to target your Oil Derricks from time to time. Once Tao's Nuclear Missiles are all destroyed, the mission becomes a cakewalk and you can then destroy his base at your own leisurely pace. Just remember to build a few Supply Drop Zones so that you don't run out of money.
==The Easy Way, Plan C (No Particle Cannons needed)==
With plan C you don't need to strain that much. All you need in this one are Aurora Bombers and Comanches. This mission is really easy considering how much forces Tao drops on you.
First off, start by building a second dozer then build a cold fusion reactor. Order your second dozer to construct the barracks. Once the reactor is finished, upgrade it and order your dozer to build supply center.
Now this move is critical to your success. As soon as your Supply center is online start cranking up 5 Chinooks. Since there are 3 supply docks nearby you can use all 3. Tao won't send any anti air so your supply chain will be safe. When you build 5 order 2 Chinooks per supply dock, one in your base, one outside your base to the north and one on the hill farther to the north. This way your Chinooks will bring in a lot of cash.
From this point, build two Airfields and strategy center. In the meantime research capture in the barracks and build one ranger, order him to capture all the derricks that he can reach, don't bother defending them.
Now to properly arm and armor your base. Build several patriots around your base, they don't need to be clumped up. Their only function is to destroy Helixes that will periodically attack your base, EMP will kill them with a single rocket, just spread them out so you can cover your entire base.
While building patriots, start cranking up Aurora Bombers and build an initial defense force that will consist of 5 Comanches. Because there are 6 Chinooks bringing in cash, you will have no problem with the money, time will be the only constraint.
By the time you have all of this set up, Tao will have 5 nukes and the first one will be about several minutes away from firing. Order your Aurora Bombers that you built, to attack the nuke silo that has the shortest cooldown. Four bombers will be enough to destroy the silo, don't try it with less than that. While doing this periodically add some Comanches to your defensive force. As you destroy the nukes, Comanches should defend your base from any threat. Even if Nuke Cannons arrive, your army is fast enough to catch them off guard.
It does not matter if your Aurora Bombers get destroyed while destroying the nukes. You can crank up more since your Chinooks will pump a truck load of resources. Don't stop until all silos are down.
By the time all the nukes are gone, you should have 15 to 20 helicopters and many of them will have heroic veterancy.
Now purchase Stealth Fighter and build one. Upgrade him with bunker buster and clear out all of the garrisoned buildings and bunkers. From this point, the tide is turned and you can do as you please with Tao since he will be helpless.


==Offensive Operations==
==Offensive Operations==
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