Command & Conquer 3: Tiberium Wars/Scrin support powers: Difference between revisions
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Command & Conquer 3: Tiberium Wars/Scrin support powers (edit)
Revision as of 08:39, 11 May 2009
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==Stasis Field== | ==Stasis Field== | ||
{{CnC unit|image=CnC3 Stasis.png|ptype=Defensive Power|cost=1000|requirements=Stasis Chamber}} | {{CnC unit|image=CnC3 Stasis.png|ptype=Defensive Power|cost=2000 (1000 in pre-1.05)|requirements=Stasis Chamber}} | ||
An extremely useful ability, this power works just like the Stasis field from Starcraft; it strikes any enemy units in the target area and freezes them, preventing them from being damaged or distributing damage themselves. If a large army is attacking your base, this power can put half of them in stasis while you fight only half an army. Meanwhile your defences can easily rejuvenate and deal with the other half later. | An extremely useful ability, this power works just like the Stasis field from Starcraft; it strikes any enemy units in the target area and freezes them, preventing them from being damaged or distributing damage themselves. If a large army is attacking your base, this power can put half of them in stasis while you fight only half an army. Meanwhile your defences can easily rejuvenate and deal with the other half later. | ||
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