Contra (NES)/Stage 6: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
530 bytes removed ,  3 February 2007
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m (Contra/Walkthrough/Stage 6 moved to Contra/Stage 6: Moving walkthrough to top-level directory hierarchy)
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{{All Game Nav|game=Contra}}
{{All Game Nav|game=Contra}}
{| width="80%" align="center" style=" border: 1px solid black; -moz-border-radius: 10px; "
|-
| width="33%" align="left" | << [[Contra/Walkthrough/Stage 5|Stage 5]]
| width="33%" align="center" | [[#Boss: Giant|Boss]]
| width="33%" align="right" | [[Contra/Walkthrough/Stage 7|Stage 7]] >>
|-
|}


==Energy zone==
==Energy zone==
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This guy is pathetic. Seriously. I wonder what Konami was thinking when they came up with him. On another note, this boss looks exactly like the Gunners except that he’s much larger. The typical pattern of this boss is to slowly run to the left and then back to the right at which point he’ll throw out these little spinning things that move along the ground. The best way to avoid the spinning things is to jump over the first two and then the third one if he does throw it. He’ll usually pause for a second because he throws the last one so you have a little time to react. Wait on the far left and start plugging him with bullets and then jump over him whenever he gets close. He’ll start changing colors to reflect the amount of damage you’ve done to him. Eventually, he’ll blow up at some point when he’s orange/red. Onward, to the next stage.
This guy is pathetic. Seriously. I wonder what Konami was thinking when they came up with him. On another note, this boss looks exactly like the Gunners except that he’s much larger. The typical pattern of this boss is to slowly run to the left and then back to the right at which point he’ll throw out these little spinning things that move along the ground. The best way to avoid the spinning things is to jump over the first two and then the third one if he does throw it. He’ll usually pause for a second because he throws the last one so you have a little time to react. Wait on the far left and start plugging him with bullets and then jump over him whenever he gets close. He’ll start changing colors to reflect the amount of damage you’ve done to him. Eventually, he’ll blow up at some point when he’s orange/red. Onward, to the next stage.
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{{-}}
{| width="80%" align="center" style=" border: 1px solid black; -moz-border-radius: 10px; "
 
|-
{{Footer Nav|game=Contra|backpage=Stage 5|nextpage=Stage 7|}}
| width="33%" align="left" | << [[Contra/Walkthrough/Stage 5|Stage 5]]
| width="33%" align="center" | [[#Boss: Giant|Boss]]
| width="33%" align="right" | [[Contra/Walkthrough/Stage 7|Stage 7]] >>
|-
|}