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{{All Game Nav|game=Counter-Strike: Source|num=2}}
{{Header Nav|game=Counter-Strike: Source|num=2}}
{{infobox|
{{infobox
|title=Counter-Strike: Source
|title=Counter-Strike: Source
|boxart=[[Image:css_box.jpg|250px]]
|boxart=[[Image:css box.jpg|250px]]
|developer=[[Valve Software]], [[Turtle Rock Studios]]
|developer=[[Valve Software]], [[Turtle Rock Studios]]
|publisher=[[Valve Software]]
|publisher=[[Valve Software]]
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'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff.
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff.


== Table of Contents ==
==Table of Contents==
{{:Counter-Strike: Source/Table of Contents}}
{{:Counter-Strike: Source/Table of Contents}}
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[[Category:Windows NT]]
[[Category:Windows NT]]
[[Category:FPS]]
[[Category:FPS]]

Revision as of 15:10, 16 June 2007

Template:Infobox

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.

Table of Contents