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|developer=[[Eidos Montreal]]
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|engine=[[Crystal Engine]]
|publisher=[[Square Enix]]
|publisher=[[Square Enix]]
|released={{sys|ps3|360}}{{sys|win}}{{na|2011|August 23}}{{au|2011|August 25}}{{eu|2011|August 26}}
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{{ToC}}
{{ToC}}
{{Deus Ex}}
{{Deus Ex}}
[[Category:Eidos Interactive]]
[[Category:Eidos Interactive]]
[[Category:Square Enix]]
[[Category:Square Enix]]
[[Category:Crystal Engine]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Stealth]]
[[Category:Stealth]]

Revision as of 02:37, 10 July 2016

Box artwork for Deus Ex: Human Revolution.
Box artwork for Deus Ex: Human Revolution.
Deus Ex: Human Revolution
Developer(s)Eidos Montreal
Publisher(s)Square Enix
Year released
System(s)PlayStation 3, Xbox 360, Windows, Mac OS, Wii U
Preceded byDeus Ex: Invisible War
SeriesDeus Ex
Genre(s)RPG, FPS, Stealth
ModesSingle player
Rating(s)ESRB Mature
LinksDeus Ex: Human Revolution at PCGamingWikiDeus Ex: Human Revolution ChannelSearchSearch

Deus Ex: Human Revolution (also known as Deus Ex 3) is the third in the Deus Ex role-playing game series and is a prequel to the award-winning Deus Ex. The game was developed by Eidos Montreal in co-production with Square Enix, who was responsible for the CG sequences and publishing. Human Revolution was announced on May 17, 2007, in an interview with Patrick Melchior, the director of Eidos France, on the French-Canadian television show M. Net (on MusiquePlus). Neither Warren Spector nor Harvey Smith, who were the main creative directors behind the first two games, were attached to the project. Template:Continue Nav The game takes place during the year 2027, 25 years before Deus Ex. Nanotechnological augmentations have yet to be developed and biomechanical augmentations are currently state of the art. The main character, Adam Jensen, is a private security officer with a company that specializes in these augmentations. He witnesses a chilling attack on his company, and "the conspiracy begins."

"Director's Cut" has all the features and additional improvements to boss fights, enemy AIs and graphical upgrade to smooth out the experience. As well as "The Making of Deus Ex" and audio commentaries scattered throughout the game and even through certain cutscenes which is optional.

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