Disgaea: Hour of Darkness/Episode I: Prince of the Netherworld: Difference between revisions

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==Episode I: Prince of the Netherworld==
==Battle Basics 1==
 
===Battle Basics 1===
Follow the advice given in the tutorial, and this stage is very simple.
Follow the advice given in the tutorial, and this stage is very simple.


Note: You may not return to this stage after its completion.
Note: You may not return to this stage after its completion.


===Battle Basics 2===
==Battle Basics 2==
Follow the advice given in the tutorial, and this stage is very simple.
Follow the advice given in the tutorial, and this stage is very simple.


Note: You may not return to this stage after its completion.
Note: You may not return to this stage after its completion.


===Geo Symbols===
==Geo Symbols==
Near the blue Exp +50% Geo Symbol is a raised panel that is not affected by any Geo Panels. Destroying the Geo Symbol from here will leave you unaffected by the Geo chain.
Near the blue Exp +50% Geo Symbol is a raised panel that is not affected by any Geo Panels. Destroying the Geo Symbol from here will leave you unaffected by the Geo chain.


Note: After this stage is completed, it is renamed "Practice Map" and the Exp +50% Geo Symbol will no longer appear.
Note: After this stage is completed, it is renamed "Practice Map" and the Exp +50% Geo Symbol will no longer appear.


===Magnificent Gate===
==Magnificent Gate==
Near the base panel are two geo symbols. One of them increases the enemy's strength and one increases the amount of experience you gain from defeating the enemies. Before destroying the Enemy Boost geo symbol, you should check the bonuses being offered for having a high combo count. If the bonuses include alot of experience or good items, you may want to put the experience geo symbol on the [[Disgaea: Hour of Darkness/Geo Panels|Geo Panels]] before destroying the Enemy Boost symbol to create a large chain. Alternatively, destroy the Enemy Boost symbol and then place the Experience symbol on the colored tiles to increase the experience gained from defeating the enemies.
Near the base panel are two geo symbols. One of them increases the enemy's strength and one increases the amount of experience you gain from defeating the enemies. Before destroying the Enemy Boost geo symbol, you should check the bonuses being offered for having a high combo count. If the bonuses include alot of experience or good items, you may want to put the experience geo symbol on the [[Disgaea: Hour of Darkness/Geo Panels|Geo Panels]] before destroying the Enemy Boost symbol to create a large chain. Alternatively, destroy the Enemy Boost symbol and then place the Experience symbol on the colored tiles to increase the experience gained from defeating the enemies.


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The four ghosts near the Base Panel can be quickly destroyed. When they are killed, move two character onto the yellow Geo Panels which give them Attacks +1 and Def +50%. Line up your ranged attackers behind these two characters. The remaining enemies will attack, and the two character on the yellow Geo Panels should be able to easily hold them off.
The four ghosts near the Base Panel can be quickly destroyed. When they are killed, move two character onto the yellow Geo Panels which give them Attacks +1 and Def +50%. Line up your ranged attackers behind these two characters. The remaining enemies will attack, and the two character on the yellow Geo Panels should be able to easily hold them off.


===Corridor of Love===
==Corridor of Love==
The Boggarts near the entrance should be killed as soon as possible. Once this is accomplished, move the characters into the water which is affected by Recovery +20%. Standing in this water should make it easy to defeat the archers which come and attack you. After they are defeated, you may want to remain in the water until your characters are fully healed. Finally, proceed up the stairs and finish off the remaining forces.
The Boggarts near the entrance should be killed as soon as possible. Once this is accomplished, move the characters into the water which is affected by Recovery +20%. Standing in this water should make it easy to defeat the archers which come and attack you. After they are defeated, you may want to remain in the water until your characters are fully healed. Finally, proceed up the stairs and finish off the remaining forces.


===Hall of Caresses===
==Hall of Caresses==
Before rushing in to battle, keep in mind that up ahead is an enemy with a bow and an enemy with spells both on Geo Panels affected by Attacks +1 and Enemy Boost x6. These enemies will most likely be able to defeat one of your characters in a single attack.
Before rushing in to battle, keep in mind that up ahead is an enemy with a bow and an enemy with spells both on Geo Panels affected by Attacks +1 and Enemy Boost x6. These enemies will most likely be able to defeat one of your characters in a single attack.


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Once the enemies on the Geo Panels are taken care of, focus your attention on Mid-Boss. He has powerful attacks that can cause alot of damage. To make defeating him easier, leave the Attacks +1 Geo Symbol alone, and have your characters use it to their advantage. Make sure Mid-Boss doesn't get on these panels, or you will be in for a tough battle.
Once the enemies on the Geo Panels are taken care of, focus your attention on Mid-Boss. He has powerful attacks that can cause alot of damage. To make defeating him easier, leave the Attacks +1 Geo Symbol alone, and have your characters use it to their advantage. Make sure Mid-Boss doesn't get on these panels, or you will be in for a tough battle.
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