Donkey Kong 64/Jungle Japes: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
Rambi+Army
(removed duplicate header)
(Rambi+Army)
 
(4 intermediate revisions by 2 users not shown)
Line 9: Line 9:
From the level entrance, climb the nearby palm tree and from the top, use the vines to swing to the far end of the path. At the far end, hit the switch: It will open a gate below. Jump down, and make your way through the newly opened tunnel.
From the level entrance, climb the nearby palm tree and from the top, use the vines to swing to the far end of the path. At the far end, hit the switch: It will open a gate below. Jump down, and make your way through the newly opened tunnel.


At the far end of the tunnel is the main body of the Jungle level, where Diddy will call over during a cutscene on your first visit. He is somewhere on the mountain, and Donkey is the man (ape?) to climb it and bust him out! The foot of the mountain is surrounded by a pool of water. If you head anti-clockwise around it a little, you should be able to see a beanstalk running up the hillside. Jump into the water and swim over, climbing up the beanstalk.
At the far end of the tunnel is the main body of the Jungle level, where Diddy will call over during a cutscene on your first visit. He is somewhere on the mountain, and Donkey is the man (ape?) to climb it and bust him out! The foot of the mountain is surrounded by a pool of water. If you head counter-clockwise around it a little, you should be able to see a beanstalk running up the hillside. Jump into the water and swim over, climbing up the beanstalk.


Donkey will be just outside Funky's store, situated on the side of the mountain. Buying a weapon is necessary to free Diddy Kong, but not to collect this golden banana, so we will bypass this for now. Turn to face away from Funky's armoury, and look out for a set of vines. Use these to swing across to another ledge, this one featuring a cannon. Walk right into the cannon, and Donkey will automatically be launched up, landing just outside Diddy's cage. That banana is right in front of you!
Donkey will be just outside Funky's store, situated on the side of the mountain. Buying a weapon is necessary to free Diddy Kong, but not to collect this golden banana, so we will bypass this for now. Turn to face away from Funky's armory, and look out for a set of vines. Use these to swing across to another ledge, this one featuring a cannon. Walk right into the cannon, and Donkey will automatically be launched up, landing just outside Diddy's cage. That banana is right in front of you!


==Rescue Diddy==
==Rescue Diddy==
Line 21: Line 21:
First, make sure you have obtained the 'Outside the Cage' banana -- you can't get this one without it. Once Donkey grabs the bounty, three switches will appear throughout the level. These switches must be shot using a coconut gun, available for purchase at Funky's armoury for 3 coins. Backtrack to his store (see 'Outside the Cage') and pick it up. If you do not have the coins, they can be found in the tunnel near the entrance of the level.
First, make sure you have obtained the 'Outside the Cage' banana -- you can't get this one without it. Once Donkey grabs the bounty, three switches will appear throughout the level. These switches must be shot using a coconut gun, available for purchase at Funky's armoury for 3 coins. Backtrack to his store (see 'Outside the Cage') and pick it up. If you do not have the coins, they can be found in the tunnel near the entrance of the level.


Once left Funky's with your new weapon, walk over to the edge with the vines again (see 'Outside the Cage'). Stand at the very edge of the cliff, as close as you can without risking falling off the edge. Now, pull out your shooter, and use C^ to aim it.
Once left Funky's with your new weapon, walk over to the edge with the vines again (see 'Outside the Cage'). Stand at the very edge of the cliff, as close as you can without risking falling off the edge. Now, pull out your shooter, and use {{N64|up|C}} to aim it.


Point the crosshair at the side of the mountain, and move down a bit. The switch is on the side of the mountain here. If you cannot shoot it from your current location, exit aiming mode and try again from a different spot. Shoot the switch.  
Point the crosshair at the side of the mountain, and move down a bit. The switch is on the side of the mountain here. If you cannot shoot it from your current location, exit aiming mode and try again from a different spot. Shoot the switch.  
Line 45: Line 45:
Remember the door above the water that you opened while freeing Diddy? Go through it, making sure to get the "4" pad. Enter the cave, go the route that doesn't have vines. Run past the beaver and you will be in a stormy area. Hit the "4" pad there, then enter Cranky's lab and buy the potion if you have enough money. (If Diddy has enough money, he should buy Chimpy Charge here as well.) Go to the 4-pad to teleport out of the stormy area.
Remember the door above the water that you opened while freeing Diddy? Go through it, making sure to get the "4" pad. Enter the cave, go the route that doesn't have vines. Run past the beaver and you will be in a stormy area. Hit the "4" pad there, then enter Cranky's lab and buy the potion if you have enough money. (If Diddy has enough money, he should buy Chimpy Charge here as well.) Go to the 4-pad to teleport out of the stormy area.


Back at the mountain, there is a special pad on the right-hand side of the level. Climb up a tree and jump across some vines to get to it. Press Z like Cranky told you to enter a barrel blast minigame. Shoot from barrel to barrel until you reach the Golden Banana. Shoot at it and you will collect it.
Back at the mountain, there is a special pad on the right-hand side of the level. Climb up a tree and jump across some vines to get to it. Press {{N64|Z}} like Cranky told you to enter a barrel blast minigame. Shoot from barrel to barrel until you reach the Golden Banana. Shoot at it and you will collect it.


==Red Blueprint #1==
==Red Blueprint #1==
Line 54: Line 54:


==Rambi==
==Rambi==
*'''Character''': Donkey
*'''Difficulty''': Trivial
Behind Cranky's Lab is a coconut switch. Open it, and you can get the contents behind the gate, including Rambi.
Rambi can be used to smash the four huts in the area, one of which contains a DK button. Pounding this button will reveal a golden banana in the starting area.
Also with Rambi, you can head back into the tunnel, and take the first turn left. Smash down the wall will open up a small section containing a banana fairy, and a few other items to be handled later.


==Army Dillo==
==Army Dillo==
*'''Character''': Donkey
Army Dillo is the first boss, and should be a warmup. There are three sections to this fight:
# He will open by attacking from the fireball launchers. They are slow moving, and have no lead-ahead, thus they are easily dodged by rolling with {{N64|Z}}+{{N64|B}}.
# After launching enough fireballs, he will peek out of his shell. Quickly move to the TNT barrel in the middle of the arena, and throw it at him. 
# He will curl up, and roll towards you. He may be slightly faster than normal movement, but the DK's roll will still be faster.
Once Army Dillo is hit for the third time, he will flee, dropping one of K. Lumsy's keys.


{{Footer Nav|game=Donkey Kong 64|prevpage=Walkthrough|nextpage=Angry Aztec}}
{{Footer Nav|game=Donkey Kong 64|prevpage=Walkthrough|nextpage=Angry Aztec}}