Doom/Powerups: Difference between revisions

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Prettytable. Note to previous edit: weapon info was duplicated in Doom/Weapons
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(Prettytable. Note to previous edit: weapon info was duplicated in Doom/Weapons)
 
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==Overview==
{{Header Nav|game=Doom}}
In '''Doom''', the [[archetype|archetypical]] first person shooter, players navigate various [[Doom episodes and levels|levels]]. Along the way to the exit, they will encounter ''[[monster]]s''. To assist them in defeating the enemies, they will find ''[[weapon]]s'' and ''[[powerup]]s''. Players may also need to find switches and/or keys to finish a level.
In addition to weapons, you need to find powerups to assist you in defeating the [[../Monsters|monsters]]. You might also need to find switches and/or keys to finish a level.
 
At the completion of each level, one is rated on ''kills'' (the percentage of the monsters on the level that were killed), ''items'' (the percentage of certain powerups that the player picked up), and ''secret'' (the percentage of certain hidden areas the player visited). The player's completion ''time'' (in minutes and seconds) is shown, along with the author-determined ''par'' time.
 
Multiplayer has two modes. In [[deathmatch]] mode, players use their weapons against other players. In [[Co-operative]], players work together to beat the levels.
 
==Monsters==
In the following table, '''Spawn Health''' indicates how much weapon fire is required to kill each monster (in [[hit point]]s), and '''Version''' refers to the game version the monster first appears in:
*S - Shareware version (''Doom'' Episode 1)
*R - Registered/Ultimate version (''Doom'' Episodes 2-4)
*2 - ''[[Doom II]]''
{| class="wikitable"
|- bgcolor="#E9DFD7"
!Monster
!Description
!Spawn Health
!Version
|-
|[[List of enemies in Doom#Zombies|Former marine grunt]]
|Zombified soldier, wields a rifle
| align="right" | 20
| align="center" | S
|-
|[[List of enemies in Doom#Zombies|Sergeant]]
|Tougher, shotgun-wielding zombie soldier
| align="right" | 30
| align="center" | S
|-
|[[List of enemies in Doom#Imp|Imp]]
|Anthropomorphic hellspawn, claws targets and hurls fireballs
| align="right" | 60
| align="center" | S
|-
|[[List of enemies in Doom#Demon|Demon]]
|Pink, gorilla-like hellspawn
| align="right" | 150
| align="center" | S
|-
|[[List of enemies in Doom#Spectre|Spectre]]
|Partially invisible gorilla-like hellspawn
| align="right" | 150
| align="center" | S
|-
|[[List of enemies in Doom#Baron of Hell|Baron of Hell]]
|Minotaur-like hellspawn, tears apart at close range and fires green bolts
| align="right" | 1000
| align="center" | S
|-
|[[List of enemies in Doom#Lost Soul|Lost Soul]]
|Flying, flaming skull
| align="right" | 100
| align="center" | R
|-
|[[List of enemies in Doom#Cacodemon|Cacodemon]]
|Floating red spheroid, spits lightning bolts
| align="right" | 400
| align="center" | R
|-
|[[List of enemies in Doom#Spider Mastermind|Spider Mastermind]]
|Brain-like creature on robotic platform, shoots super-chaingun
| align="right" | 3000
| align="center" | R
|-
|[[List of enemies in Doom#Cyberdemon|Cyberdemon]]
|The strongest monster in the game, fires powerful rockets
| align="right" | 4000
| align="center" | R
|-
|[[List of enemies in Doom#Zombies|Commando]]
|Toughest zombie, shoots chaingun
| align="right" | 70
| align="center" | 2
|-
|[[List of enemies in Doom#Hell Knight|Hell Knight]]
|Tamer, recoloured version of the Baron of Hell
| align="right" | 500
| align="center" | 2
|-
|[[List of enemies in Doom#Arachnotron|Arachnotron]]
|Smaller version of spider mastermind, shoots plasma rifle
| align="right" | 500
| align="center" | 2
|-
|[[List of enemies in Doom#Pain Elemental|Pain Elemental]]
|Floating spheroid, belches Lost Souls
| align="right" | 400
| align="center" | 2
|-
|[[List of enemies in Doom#Revenant|Revenant]]
|Large skeleton, hits at close range, fires heat-seeking missiles
| align="right" | 300
| align="center" | 2
|-
|[[List of enemies in Doom#Mancubus|Mancubus]]
|Both arms shoot fireballs
| align="right" | 600
| align="center" | 2
|-
|[[List of enemies in Doom#Arch-Vile|Arch-Vile]]
|Blasts targets with fire magic when it can see them, resurrects dead monsters
| align="right" | 700
| align="center" | 2
|-
|[[List of enemies in Doom#Wolfenstein SS|Wolfenstein SS]]
|[[Schutzstaffel|Nazi SS]] troops in secret levels
| align="right" | 50
| align="center" | 2
|-
|[[List of enemies in Doom#Icon of Sin|Icon of Sin]]
|Final adversary
| align="right" | 250
| align="center" | 2
|}
 
==Weapons==
In the following table, '''Power''' is the approximate average damage one shot will inflict (in [[hit point]]s, assuming a direct hit), and '''Version''' refers to the game version the weapon first appears in:
*S - Shareware version (''Doom'' Episode 1)
*R - Registered/Ultimate version (''Doom'' Episodes 2-4)
*2 - ''Doom II''
{| class="wikitable"
|- bgcolor="#E9DFD7"
!Weapon
!Power
!Version
|-
|[[Fist]]
| align="right" | 11
| align="center" | S
|-
|[[Chainsaw]]
| align="right" | 11
| align="center" | S
|-
|[[Pistol]]
| align="right" | 10
| align="center" | S
|-
|[[Shotgun]]
| align="right" | 70
| align="center" | S
|-
|Chaingun
| align="right" | 10
| align="center" | S
|-
|[[Rocket launcher]]
| align="right" | 218
| align="center" | S
|-
|[[Plasma rifle]]
| align="right" | 22.5
| align="center" | R
|-
|[[BFG 9000]]
| align="right" | 3130
| align="center" | R
|-
|Super Shotgun
| align="right" | 200
| align="center" | 2
|}
Cyberdemons and Spider Masterminds take only the direct hit damage from a rocket (average 90 HP), not the additional blast damage (average 128 HP) that other monsters suffer.


==Powerups==
==Powerups==
{| class="wikitable"
{| {{prettytable}}
|- bgcolor="#E9DFD7"
|-  
! Powerup
! Powerup
! Effect
! Effect
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| Bullets, Shells, Rockets, Plasma Cells
| Bullets, Shells, Rockets, Plasma Cells
| Ammunition for weapons
| Ammunition for weapons
|  
|
|-
|-
| Health potion, Stimpack, Medikit, Soul sphere
| Health potion, Stimpack, Medikit, Soul sphere
| Boost health value
| 1%, 10%, 25%, and 100% health boosts, respectively (only health potions and soul spheres will boost health above 100%)
|  
| Instant
|-
|-
| Spiritual armor, Security armor, Combat armor
| Spiritual armor, Security armor, Combat armor
| Boost armor value
| 1%, 100%, and 200% armor boosts, respectively (security armor will not boost the player to over 100%)
|  
| Instant
|-
|-
| Megasphere (''Doom II'' only)
| Megasphere (''Doom II'' series only)
| Boosts both health and armor to maximum
| Boosts both health and armor to maximum (200%)
|  
| Instant
|-
|-
| Radiation suit
| Radiation suit
| Protects against damaging floors
| Protects against damaging floors. (Some floors can still damage if you stand still on them.)
| 60 seconds
| 60 seconds
|-
|-
| Berserk pack
| Berserk pack
| Makes fists ten times more powerful, restores health to 100% if lower
| Makes fists ten times more powerful, heals player to 100% health if lower upon pickup
| Level
| Level
|-
|-
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# ''Doom II'' is not divided into episodes; the backpack's effect lasts until the end of the game
# ''Doom II'' is not divided into episodes; the backpack's effect lasts until the end of the game
==Scoring anomalies==
* Kills may exceed 100% if the level contains an [[List of enemies in Doom#Arch-Vile|Arch-Vile]] monster. The Arch-Vile can resurrect dead monsters, and the game gives credit for each time they are killed. In newer versions of the games, Lost Souls are not counted in the kill percentage. In older versions of Doom 2, killing Lost Souls spawned by Pain Elementals could increase the kill percentage above 100%
* If the game shows ''secret 0%'' it means either that none of the secret areas were found, or that the level contains no secret areas at all. Nearly all the levels supplied by [[id Software]] contain secret areas, but it is more common to find user-created levels that do not.


==References==
==References==
* Weapon power: [http://www.gamers.org/pub/idgames/lmps/tyson/weapons.html Doom Weapon Damage Information] by George Bell
* Weapon power: [http://www.gamers.org/pub/idgames/lmps/tyson/weapons.html Doom Weapon Damage Information] by George Bell
* The Creatures: [http://www.doomwadstation.com/bestiary/ Doom and Doom 2 Creature Information]
* The Creatures: [http://www.doomwadstation.com/bestiary/ Doom and Doom 2 Creature Information]
{{Footer Nav|game=Doom|prevpage=Weapons|nextpage=Monsters}}