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==Interface== | ==Interface== | ||
The ''Dune II'' interface is the basis for subsequent real-time strategy games, being the first to use the mouse for unit control<ref name="Bates"/> | The ''Dune II'' interface is the basis for subsequent real-time strategy games, being the first to use the mouse for unit control,<ref name="Bates"/> but is inconvenient when compared, for example, to ''[[Command & Conquer]]''. ''Dune II'' did not have unit grouping or context sensitive cursors, as they were not used in RTS games until ''[[Command & Conquer: Tiberian Dawn|C&C]]'' and ''[[Warcraft II: Tides of Darkness]]'', and, unlike later games, clicking on a piece of land or enemy will not result in movement or attack actions. To do so requires clicking on the "Move" or "Attack" buttons (or pressing of a hotkey), and then selecting the target. | ||
==Artificial Intelligence== | ==Artificial Intelligence== | ||
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==Remakes== | ==Remakes== | ||
*[http://dunelegacy.sourceforge.net | *[http://dunelegacy.sourceforge.net Dune Legacy] | ||
*[http:// | *[http://drackbolt.blogspot.com Dune 2: The Golden Path (aka Dune 2: The Sleeper Has Awakened)] | ||
*[http:// | *[http://dune2themaker.fundynamic.com Dune II: The Maker] | ||
{{ToC}} | {{ToC}} |