Dynamite Bowl: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
1 byte removed ,  31 December 2008
m
sports >> bowling
(created guide from http://www.gamefaqs.com/console/nes/file/578412/48663)
 
m (sports >> bowling)
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{{Infobox
{{Infobox
|title=Dynamite Bowl
|title=Dynamite Bowl
|image=DynamiteBowl_cover.jpg
|image=DynamiteBowl cover.jpg
|developer=[[Toshiba EMI]]
|developer=[[Toshiba EMI]]
|publisher=Soft Vision
|publisher=Soft Vision
|released={{jp|1987|May 24}}
|released={{jp|1987|May 24}}
|genre=[[Sports]]
|genre=[[Bowling]]
|systems=[[NES]], [[MSX]]
|systems=[[NES]], [[MSX]]
}}
}}
[[Image:DynamiteBowl_startscreen.png|thumb|left|Start screen for Dynamite Bowl.]]
[[Image:DynamiteBowl startscreen.png|thumb|left|Start screen for Dynamite Bowl.]]
'''Dynamite Bowl''' is a bowling sports game for the [[NES]] where you can choose between five different players and 30 different lanes. The game is played and scored just like real bowling.
'''Dynamite Bowl''' is a [[bowling]] game for the [[NES]] where you can choose between five different players and 30 different lanes. The game is played and scored just like real bowling.
{{-}}
{{-}}
==How to play==
==How to play==
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| Stop meter
| Stop meter
|}
|}
[[Image:DynamiteBowl_characters.png|thumb|right|The character selection screen.]]
[[Image:DynamiteBowl characters.png|thumb|right|The character selection screen.]]
Above the lane is a small picture of the player's position. Use {{nes|Left|Dpad}} and {{nes|Right|Dpad}} to move into position. The Control gauge will move left and right. Press {{nes|A}} to stop it at the desired direction. Next, stop the Power gauge when it is at the desired amount.
Above the lane is a small picture of the player's position. Use {{nes|Left|Dpad}} and {{nes|Right|Dpad}} to move into position. The Control gauge will move left and right. Press {{nes|A}} to stop it at the desired direction. Next, stop the Power gauge when it is at the desired amount.
{{-}}
{{-}}
==Game A==
==Game A==
[[Image:DynamiteBowl_alley.png|thumb|right|An alley from the game.]]
[[Image:DynamiteBowl alley.png|thumb|right|An alley from the game.]]
In Game A, each frame provides you with two chances to knock down all ten pins, and the game is scored like traditional bowling. If you knock down 4 pins on your first attempt and 2 more on the second, you would get a score of 6 for that frame.
In Game A, each frame provides you with two chances to knock down all ten pins, and the game is scored like traditional bowling. If you knock down 4 pins on your first attempt and 2 more on the second, you would get a score of 6 for that frame.


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{{-}}
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==Game B==
==Game B==
[[Image:DynamiteBowl_scoreboard.png|thumb|left|The scoreboard.]]
[[Image:DynamiteBowl scoreboard.png|thumb|left|The scoreboard.]]
The mechanics are the same in Game B, but the scoring has changed. Once you have hit a strike, hitting any amount of pins will result in a score. From then onwards, a strike is 55 points and you need one to start the scoring. It is 55 points because each pin scores its value on the board. In other words pin No. 10 is worth 10 points, 9 is worth 9 points and so on. For example if you knock down pin number 5, 6 and 7 the score will be 18.
The mechanics are the same in Game B, but the scoring has changed. Once you have hit a strike, hitting any amount of pins will result in a score. From then onwards, a strike is 55 points and you need one to start the scoring. It is 55 points because each pin scores its value on the board. In other words pin No. 10 is worth 10 points, 9 is worth 9 points and so on. For example if you knock down pin number 5, 6 and 7 the score will be 18.


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[[Category:Toshiba EMI]]
[[Category:Toshiba EMI]]
[[Category:Sports]]
[[Category:Bowling]]
[[Category:NES]]
[[Category:NES]]
[[Category:MSX]]
[[Category:MSX]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]