2,429
edits
m (minor rewording) |
(copyedits) |
||
Line 13: | Line 13: | ||
'''Fatal Labyrinth''' is an early [[Sega Genesis]] game. The plot is simple: you must venture into Castle Dragonia, proceed through 30 floors of treasures and enemies, slay the dragon, and retrieve the Holy Goblet. | '''Fatal Labyrinth''' is an early [[Sega Genesis]] game. The plot is simple: you must venture into Castle Dragonia, proceed through 30 floors of treasures and enemies, slay the dragon, and retrieve the Holy Goblet. | ||
The gameplay is that of a typical [[wp:Roguelike|Roguelike]]: all floors and items are randomised, and you attack enemies by bumping into them. Your food supply constantly decreases (like [[Gauntlet]]) | The gameplay is that of a typical [[wp:Roguelike|Roguelike]]: all floors and items are randomised, and you attack enemies by bumping into them. Your food supply constantly decreases (like [[Gauntlet]]). When you run out, you die of starvation, but if you eat too much you will die of gluttony. | ||
Unusually for an RPG, there is gold to collect | Unusually for an RPG, there is gold to collect. However, the game has no shops; the gold you pick up only serves to buy yourself [http://www.i-mockery.com/shorts/fatal-labyrinth/ a better tombstone] when you die, upgrading it from a simple rock to an engraved tombstone and increasing the number of mourners. | ||
On [[March 18]], [[1994]] the game was re-released | On [[March 18]], [[1994]] the game was re-released on the Japan-only [[Sega CD]] compilation [[Sega Games Can Vol. 2]]. | ||
{{Continue Nav}} | {{Continue Nav}} |