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{{Header Nav|game=Fire Emblem: Radiant Dawn}}
{{Header Nav|game=Fire Emblem: Radiant Dawn|num=1}}
{{Game
{{Infobox
|completion=1
|image=Fire Emblem Radiant Dawn boxart.jpg
|title=Fire Emblem: Radiant Dawn
|title=Fire Emblem: Radiant Dawn
|image=Fire Emblem Radiant Dawn boxart.jpg
|developer=[[Intelligent Systems]]
|developer=[[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{jp|2007|February 22}}{{us|2007|November 5}}{{eu|2008|March 14}}
|year=2007
|genre=[[Turn-based Strategy]], [[RPG]]
|systems={{syslist|wii}}
|systems=[[Wii]]
|ratings={{CERO|A}}{{ESRB|E10}}{{PEGI|12}}{{USK|12}}{{ACB|M}}
|ratings={{ESRB|E10}}
|genre=[[Tactical RPG]]
|players=1
|players=1
|modes=[[Single player]]
|preceded by=[[Fire Emblem: Path of Radiance]]
|preceded by=[[Fire Emblem: Path of Radiance]]
|followed by=[[Fire Emblem: Shadow Dragon]]
|series=Fire Emblem
|series=Fire Emblem
}}
}}
{{Fireemblemwiki}}
'''Radiant Dawn''' is the tenth entry in [[Nintendo]]'s {{c|Fire Emblem}} strategy RPG series. Although the traditional Wii controller can be used, the GameCube controller and the Classic Controller can both be used as well. It does not make use of the motion sensing abilities of the Wiimote. It is comprised of 4 parts, composed of between 5 to 15 chapters (including a chapter entitled: "Endgame") and a 5-section finale to the game. Each part involves the player commanding a different army of units (the Daeins in Part 1, the Crimeans in Part 2, the Greil Mercenaries and the Laguz Alliance in Part 3, and all of the aforementioned armies in Part 4 and the finale (also called "Endgame"))


'''Radiant Dawn''' is the latest in the [[:Category:Fire Emblem|Fire Emblem series]], this time for the [[Wii]].  Although the traditional Wii controller can be used, the Game Cube controller and the Classic Controller can both be used as well.  It does not make use of the motion sensing abilities of the Wiimote. It is comprised of 4 parts, composed of between 5 to 15 chapters (including a chapter entitled: "Endgame") and a 5-section finale to the game. Each part involves the player commanding a different army of units (the Daeins in Part 1, the Crimeans in Part 2, the Greil Mercenaries and the Laguz Alliance in Part 3, and all of the aforementioned armies in Part 4 and the finale (also called "Endgame"))
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{{Fire Emblem}}
{{Fire Emblem}}
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[[Category:Intelligent Systems]]
[[Category:Intelligent Systems]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Turn-based strategy]]
[[Category:Tactical RPG]]
[[Category:RPG]]
[[Category:Wii]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 02:37, 8 March 2023

Box artwork for Fire Emblem: Radiant Dawn.
Box artwork for Fire Emblem: Radiant Dawn.
Fire Emblem: Radiant Dawn
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Year released2007
System(s)Wii
Preceded byFire Emblem: Path of Radiance
Followed byFire Emblem: Shadow Dragon
SeriesFire Emblem
Genre(s)Tactical RPG
Players1
ModesSingle player
Rating(s)CERO All agesESRB Everyone 10+PEGI Ages 12+USK Ages 12+Mature
LinksFire Emblem: Radiant Dawn ChannelSearchSearch

Radiant Dawn is the tenth entry in Nintendo's Fire Emblem strategy RPG series. Although the traditional Wii controller can be used, the GameCube controller and the Classic Controller can both be used as well. It does not make use of the motion sensing abilities of the Wiimote. It is comprised of 4 parts, composed of between 5 to 15 chapters (including a chapter entitled: "Endgame") and a 5-section finale to the game. Each part involves the player commanding a different army of units (the Daeins in Part 1, the Crimeans in Part 2, the Greil Mercenaries and the Laguz Alliance in Part 3, and all of the aforementioned armies in Part 4 and the finale (also called "Endgame"))

Table of Contents

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