Flow: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
59 bytes added ,  5 July 2012
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added disambig, fixed PSN system (PS3)
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m (added disambig, fixed PSN system (PS3))
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|image=Flow logo.png
|image=Flow logo.png
|developer={{sys|Flash}}[[thatgamecompany]]{{sys|PSP}}[[SuperVillain Studios]]
|developer={{sys|Flash}}[[thatgamecompany]]{{sys|PSP}}[[SuperVillain Studios]]
|publisher={{sys|Flash}}[[thatgamecompany]]{{sys|PSN|PSP}}[[Sony Computer Entertainment]]
|publisher={{sys|Flash}}[[thatgamecompany]]{{sys|ps3|PSP}}[[Sony Computer Entertainment]]
|engine=[[PhyreEngine]]
|engine=[[PhyreEngine]]
|distributor=[[PlayStation Network]]
|distributor=[[PlayStation Network]]
|released={{sys|Flash}}{{rd|2006|April 14}}{{sys|PSN}}{{us|2007|February 22}}{{jp|2007|May 11}}{{eu|2007|March 23}}{{sys|PSP}}{{na|2008|March 6}}{{eu|2008|April 24}}{{jp|2008|April 24}}
|released={{sys|Flash}}{{rd|2006|April 14}}{{sys|ps3}}{{us|2007|February 22}}{{jp|2007|May 11}}{{eu|2007|March 23}}{{sys|PSP}}{{na|2008|March 6}}{{eu|2008|April 24}}{{jp|2008|April 24}}
|version=44
|version=44
|genre=[[Simulation]]
|genre=[[Simulation]]
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|website=[http://intihuatani.usc.edu/cloud/flowing/ Flash official site]<br />[http://www.us.playstation.com/flOw/ PSN official site]
|website=[http://intihuatani.usc.edu/cloud/flowing/ Flash official site]<br />[http://www.us.playstation.com/flOw/ PSN official site]
}}
}}
{{game disambig||the [[puzzle]] game|[[Flow Free]]}}
'''Flow''' (styled as '''flOw''') is a [[Adobe Flash|Flash]] game created by Jenova Chen and Nicholas Clark. The game involves the player guiding a tiny, aquatic worm-like microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances. Flow is part of Chen's thesis research at the University of Southern California's Interactive Media Division and includes an embedded design of DDA (dynamic difficulty adjustment) which allows players with different skill levels to intuitively customize their experience and enjoy the game at their own desired pace. Within the first two weeks following its release, Flow attracted approximately 350,000 downloads. By the time the [[thatgamecompany]] website launched, it had increased to more than 600,000 downloads. The latest version, as of February 2008, was released on [[April 14]], [[2006]].
'''Flow''' (styled as '''flOw''') is a [[Adobe Flash|Flash]] game created by Jenova Chen and Nicholas Clark. The game involves the player guiding a tiny, aquatic worm-like microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances. Flow is part of Chen's thesis research at the University of Southern California's Interactive Media Division and includes an embedded design of DDA (dynamic difficulty adjustment) which allows players with different skill levels to intuitively customize their experience and enjoy the game at their own desired pace. Within the first two weeks following its release, Flow attracted approximately 350,000 downloads. By the time the [[thatgamecompany]] website launched, it had increased to more than 600,000 downloads. The latest version, as of February 2008, was released on [[April 14]], [[2006]].


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[[Category:Simulation]]
[[Category:Simulation]]
[[Category:Mac OS]]
[[Category:Mac OS]]
[[Category:PlayStation 3]]
[[Category:PlayStation Network]]
[[Category:Sony Computer Entertainment]]
[[Category:Sony Computer Entertainment]]
[[Category:SuperVillain Studios]]
[[Category:SuperVillain Studios]]