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{{Header Nav|game=Front Mission: Gun Hazard}}
{{needinfobox}}
{{Game
{{needcat}}
|completion=2
{{wikify}}
|image=Front Mission Gun Hazard Box Artwork.jpg
{{All Game Nav|game=Front Mission: Gun Hazard|num=0}}
{{infobox
|title=Front Mission: Gun Hazard
|title=Front Mission: Gun Hazard
|developer=
|developer=[[Omiya Soft]]
|publisher=
|publisher=[[Square]]
|releasedates=
|year=1996
|genre=
|systems=[[SNES]], [[Wii]]
|platform=
|genre=[[Shooter]]
|ratings=
|modes=[[Single player]]
|series=Front Mission
}}
}}
'''Front Mission: Gun Hazard''' is the sequel to the [[RTS]], [[Front Mission]], which is also on the [[SNES]]. Gun Hazard takes a completely new spin on the series, and turns it into an action [[RPG]] along the lines of a side-scrolling shoot-em-up, such as [[Contra]]. Gun Hazard was made by [[Square]], and [[Omiya Soft]].


==Table of Contents==
{{ToC}}
{{:Front Mission: Gun Hazard/Table of Contents}}
{{Front Mission}}
{{-}}
Welcome to a FAQ hardly anyone will read!  This is my (Weggy's), Front Mission:
Gun Hazard FAQ.  I'm probably one of the few people who know what this game
actually is, and probably the only person to consider it one of the top 10
games on the SNES.  I was thinking about doing a full-fledged FAQ for this
game, but honestly, the levels are too bland to do that.  How many times do
you want to hear me say "Go to exit, kill everything in your way"?  It would
also probably involve me trying to explain the story, something that would be
a very large effort for someone like myself with only little Japanese ability.
But don't think you have to understand Japanese to play this game!  A lot of
the important stuff is in English, and the few menus that are in Japanese
are not overly complex at all.  And to be quite honest, the story doesn't
really influence the game all that much.  Keeping all that in mind, this FAQ
was written for non-japanese speaking folk, which I assume to be most of you.
So sit back, relax, and keep your arms and legs inside the Panzer at all times.


Front Mission: Gun Hazard is the sequel to the RTS, Front Mission, which is
[[Category:Omiya Soft]]
also on the SNES.  Gun Hazard takes a completely new spin on the series, and
[[Category:Square]]
turns it into an action RPG along the lines of a side-scrolling shoot-em-up,
[[Category:SNES]]
such as Contra.  Gun Hazard was made by Square (yes, the Final Fantasy people),
[[Category:Wii]]
and Omiya Soft.  So if you like Contra, and want something with a bit more
[[Category:Shooter]]
depth, id highly recommend this game.  If you like RTS and/or Gun Hazard, I
[[Category:Single player]]
would recommend you check out the original Front Mission, which is quite an
enjoyable game as well.
 
==HUD==
<pre>
__________________________________________
|_____A____|______B_____|_C_|_____D______|
|__E__|____F____|_______|_G_|_____H______|
 
 
 
                    I
 
 
 
 
 
        ________________________________
  J    |                                |
  K    |              M                |
  L    |________________________________|
 
 
 
A = HP.  This is your life meter.  When this runs out, you die.  Not a good
    thing.  The number is how many thousand HP you have, with the bars each
    representing 0-999 life.  So if you have a 1 there, and lose all your
    life, it will drop to 0, and start a new set of bars.  Think of them as
    energy tanks, if you're a Metroid fan.
 
B = EXP.  This is your EXP meter.  When it fills and turns green, that means
    you have enough XP to level up, and you will do so when you leave the
    current map.
 
C = Level.  This is what level you are.  The more you increase your level, the
    more HP you receive, as well as the ability to use new weapons.
 
D = Enemy Meter.  This is the enemy meter, which shows you the HP of the enemy
    you're shooting.  If you are not shooting any enemies, and let it idle for
    a bit, a new meter will display, showing you the meter of how many enemies
    are left in a level.  When it runs out, there will be no more random
    enemies.
 
E = Primary Weapon.  This shows the current primary weapon your using.  Unlike
    the seconday weapon, this cannot be changed in battle.  You'll have to do
    it from your carrier.
 
F = Ammo.  This is the amount of ammo you have for your weapon.  When it runs
    out, you obviously cannot shoot it any more.  All ammo for primary weapons
    regenerate, but for some you'll have to use up your entire stock before you
    reload.
 
G = Seconday Weapon.  Displays what seconday weapon you are using.
 
H = Secondary Weapon ammo.  Displays how much ammo you have left on your
    secondary weapon.  This can only be refilled out of battle, or by picking
    up/using a bullet item.  If it says No Limit, you obviously have unlimited
    ammo with the weapon.
 
I = This you.  Hi you.
 
 
The following menu only appears when pressing start.
 
J = ARM.  Shows what secondary weapons you have equipped.  Not very useful.
 
K = Item.  Probably what you opened the menu for.  This allows you to use items
    like REP and AID to heal yourself, as well as useful items like BULLET.
 
L = An interesting menu, this allows you to give orders to your allies.
    There's too many to explain in depth here, so check the allies section for
    information.
 
M = A minimap of the area your in.  Red dots are enemies, blue dots are items.
 
 
===============================================================================
Controls
===============================================================================
 
You've probably seen FAQs with fancy ASCII SNES controllers and elaborate
diagrams... bah.  You came here for information, right?  Thats what im going
to give you!
 
Left and Right: Move (double tap to dash, if you have a dash unit)
Up and Down  : Aim Gun
Start        : Bring up menu
Select        : Leave Panzer
A            : Fire Secondary Weapon
B            : Jump (Hold to use Vernier Unit)
Y            : Fire Primary Weapon
X            : Switch Secondary Weapon
L            : Holds gun position (so you can walk while aiming upwards, etc)
R            : Deploys Shield
 
===============================================================================
Panzers
===============================================================================
 
Your lifeline.  Without one of these, the levels will be ungodly hard for you
and your tiny little pistol.  Luckilly, you have no reason NOT to have one.
 
FN-8G__________________________________________________________________________
 
Cost                  : $5000
Purchased at          : Middle East
                        Eurpope
                        Northwestern Asia
                        North America
Secondary Weapon Slots: 1
Defense              : 0
Description          : Small Panzer with open cockpit.
Comments              : The Panzer you start out with.  It has low HP, but a
                        small profile.
 
SW-46S_________________________________________________________________________
 
Cost                  : $12000
Purchased at          : Middle East
                        Northern Europe
                        Northwestern Asia
                        Africa
                        Northeastern Asia
                        North America
Secondary Weapon Slots: 2
Defense              : 4
Description          : Small, mouse-like Panzer with large backpack.
Comments              : A large improvement over the FN-8G.  You'll have this
                        Panzer a pretty good amount of time, so get used to it.
                        It looks pretty cool, and has significantly more HP.
 
SW-54S_________________________________________________________________________
 
Cost                  : $40000
Purchased at          : Northeastern Asia
                        Africa
                        Western South America
                        Eastern South America
                        North America
Secondary Weapon Slots: 3
Defense              : 8
Description          : Much taller, rabbit-like Panzer.
Comments              : Another very large improvement over the previous model.
                        It has a much larger profile, and doesn't look as cool,
                        but has significantly more HP.  You'll use it an
                        average amount of time.
 
SW-82K_________________________________________________________________________
 
Cost                  : $100000
Purchased at          : North America
                        Western South America
                        Eastern South America
                        North America
Secondary Weapon Slots: 4
Defense              : 11
Description          : Bulky, tall Panzer with large backpack.
Comments              : Not a huge improvement over the 54S.  It has a little
                        more HP, and has pretty much the same profile.  You
                        won't use it very long.
 
X-D____________________________________________________________________________
 
Cost                  : $300000
Purchased at          : Eastern South America
Secondary Weapon Slots: 6
Defense              : 21
Description          : Very tall, beastly looking Panzer with backpack.
Comments              : The largest and best model.  It looks damn cool, gains
                        HP REALLY fast, and has a whopping 6 slots for
                        secondary weapons.  You may have to do a little extra
                        leveling up to be able to get it, but its worth it.
 
===============================================================================
Primary Weapons
===============================================================================
 
 
 
VG Series (Vulcan Gun)_________________________________________________________
 
Cost      : VG-01 - $1000
            VG-02 - $5500
            VG-03 - $14000
            VG-04 - $28000
            VG-05 - $56000
Description: A rapid-fire machine gun that fires 25mm shells.  The gun you
            begin with.
Comments  : Eh, an average gun in my opinion.  It has a large magazine, which
            is good, but it is somewhat weak.  It makes up for this by firing
            faster, but there are often times where you run out of ammo in the
            thick of battle.  Though the Vulcan Gun constantly reloads, it is
            usually too slow.  If you use a Vulcan, be sure to have a HNP
            class weapon equipped for backup, when enemies are close and you
            need to give the gun time to reload.
 
SG Series (Shotgun)____________________________________________________________
 
Cost      : SG-01 - $3000
            SG-02 - $6800
            SG-03 - $17000
            SG-04 - $34000
            SG-05 - $68000
Description: Fires a 35mm shell which splits into multiple shots.
Comments  : My personal favorite.  At close range, this thing is absolutely
            devastating.  Even at long range, its only slightly less effective
            than comparable guns, because at least half of the shots will
            usually hit.  This gun does not constantly reload, unlike the
            Vulcan, but the reload times are very fast, and you get a full
            magazine.  It's very rare you run out of ammo in the thick of
            battle, since you can fire off your remaining few shots to
            initiate a reload when your low.  This should probably be your
            weapon of choice.
 
LG Series (Laser Gun)___________________________________________________________
 
Cost      : LG-01 - $4000
            LG-02 - $8000
            LG-03 - $20000
            LG-04 - $50000
            LG-05 - $100000
Description: Fires a large, constant laser beam at your enemies.
Comments  : My least favorite weapon.  Though powerful even at a distance, this
            gun sucks through ammo fast.  Very fast.  It does not constantly
            reload, but it sucks through ammo so fast, you'll find almost all
            your time is spent waiting for the gun to reload.  I don't really
            recommend this gun at all.
 
NG Series (Napalm Gun)__________________________________________________________
 
Cost      : N/A
Description: Fires off an explosive round in an arc.
Comments  : Wow wow wow!  The best gun in the game, hands down.  But then
            again, you can't buy these anywhere.  You have to find them, and so
            far, I've only found the NG-01 and NG-04.  No upgrades are sold for
            them either.  The arc the rounds fire at are pretty small, and it
            won't take long to get adjusted to.  This gun constantly reloads,
            which is good because of its slow fire rate and small magazine
            capacity.  It makes up for all of that though by doing extreme
            damage.  Use this weapon unless you can buy another one of a
            higher grade.
 
===============================================================================
Secondary Weapons
===============================================================================
 
EAP (Enhanced Armor Protection)________________________________________________
 
Cost                    : EAP-01 - $10000
                          EAP-02 - $40000
                          EAP-03 - $80000
                          EAP-04 - $160000
                          EAP-05 - N/A
Most up-to-date location: Eastern South America
Description            : Increases your HP.
Comments                : A pretty good thing to have.  I would always
                          recommend having at least 1 of these, if not more.
                          The level 5 EAP must be found.
 
UVG (Upwards Vulcan Gun)_______________________________________________________
 
Cost                    : UVG-01 - $3500
                          UVG-02 - $7800
                          UVG-03 - $18700
                          UVG-04 - $37600
                          UVG-05 - $75200
Most up-to-date location: North America, Eastern South America
Description            : Fires shots straight up.
Comments                : A pretty good secondary weapon, in that it is
                          extremely powerful.  It's pretty hard to train
                          though, seeing as it can only hit things that are
                          above you.
 
GRL (Grenade Launcher)_________________________________________________________
 
Cost                    : GRL-01 - $3000
                          GRL-02 - $7500
                          GRL-03 - $18800
                          GRL-04 - $39000
                          GRL-05 - $78000
Most up-to-date location: North America, Eastern South America
Description            : Fires out an explosive shot in an arc like fashion.
Comments                : Eh, its not too powerful really.  It might be good
                          to spam at a boss early on, but there are much better
                          weapons.
 
MSP (Multi-Spread Projectile)__________________________________________________
 
Cost                    : MSP-01 - $4000
                          MSP-02 - $10000
                          MSP-03 - $25000
                          MSP-04 - $50000
                          MSP-05 - $100000
Most up-to-date location: North America, Eastern South America
Description            : Fires out 4 missiles in a spread shot.
Comments                : Not a bad choice.  Think of it as a more powerful
                          spread gun.
 
HMS (Homing Missile)___________________________________________________________
 
Cost                    : HMS-01 - $3000
                          HMS-02 - $9500
                          HMS-03 - $28000
                          HMS-04 - $56000
                          HMS-05 - $112000
Most up-to-date location: North America, Eastern South America
Description            : Fires out a missile that homes in on enemies to
                          destroy them.
Comments                : Alright, this thing just plain sucks.  The tracking
                          system on it is crap, it'll miss the enemies if
                          they're moving at a decent speed.  It also does very
                          little damage.  Skip it.
 
BZS (Bazooka System)___________________________________________________________
 
Cost                    : BZS-01 - $8000
                          BZS-02 - $23000
                          BZS-03 - $57500
                          BZS-04 - $115000
                          BZS-05 - $230000
Most up-to-date location: North America, Eastern South America
Description            : Fires a powerful missile forward.
Comments                : A pretty good weapon.  Though the ammunition capacity
                          is low, it does a large amount of damage in a short
                          amount of time - which is sort of what you want when
                          going up against a boss.
 
HNP (Hand Punch)_______________________________________________________________
 
Cost                    : HNP-01 - $4000
                          HNP-02 - $12000
                          HNP-03 - $28000
                          HNP-04 - $70000
                          HNP-05 - $120000
Most up-to-date location: North America, Eastern South America
Description            : Lets your Panzer punch.
Comments                : One of the best secondary weapons.  It's powerful,
                          can be leveled pretty quickly, penetrates shields,
                          and sends the enemy back a bit.  The downside?
                          You're pretty open to attack when using it, and you
                          can't use it in the air.  Still, a pretty good
                          choice.
 
REP (Repair)___________________________________________________________________
 
Cost                    : REP-01 - $12000
                          REP-02 - $25000
                          REP-03 - $80000
                          REP-04 - $160000
                          REP-05 - $400000
Most up-to-date location: North America, Eastern South America
Description            : Creates a ball which repairs your Panzer.
Comments                : A must-have item, no questions asked.  Using one of
                          these will almost always completely heal your Panzer.
                          If you can position an ally to stand on top of the
                          ball, it will heal him as well.  You must have this
                          one equipped.  Nuff said.
 
BNC (Bouncing Shot)____________________________________________________________
 
Cost                    : BNC-01 - $6000
                          BNC-02 - $12000
                          BNC-03 - $30000
                          BNC-04 - $60000
                          BNC-05 - $120000
Most up-to-date location: North America, Europe
Description            : Fires a ball that bounces off the walls, ceilings,
                          and floors.
Comments                : A great choice.  The BNC is quite powerful, has a
                          large ammunition capacity, and will usually bounce
                          around until it hits something - or flys offscreen.
 
PAL (Paralysis Laser)__________________________________________________________
 
Cost                    : PAL-01 - $4000
                          PAL-02 - $13000
                          PAL-03 - $43000
                          PAL-04 - $86000
                          PAL-05 - $172000
Most up-to-date location: North America, Northwestern Asia
Description            : Fires out a ball that paralyzes enemy Panzers.
Comments                : Well, it does its job anyway.  It works on some of
                          the weaker bosses, but do you really wanna paralyze
                          something your going to kill in 2 seconds?
 
FBG (Fireball Gun?)____________________________________________________________
 
Cost                    : FBG-01 - $8000
                          FBG-02 - $20000
                          FBG-03 - $45000
                          FBG-04 - $100000
                          FBG-05 - $200000
Most up-to-date location: North America, Middle East
Description            : A flamethrower... need I say more?
Comments                : Awesome.  A great choice.  It does an extreme
                          amount of damage in a very short amount of time.
                          Get up in a boss's face to shave off about 1/4 of
                          his HP in no time.
 
MIN (Mine)_____________________________________________________________________
 
Cost                    : MIN-01 - $4000
                          MIN-02 - $12000
                          MIN-03 - $30000
                          MIN-04 - $88000
                          MIN-05 - $150000
Most up-to-date location: North America, Eastern South America
Description            : Drops a mine.
Comments                : Crap.  Don't mess with it.  Enemies don't move all
                          that much in FM:GH, and its stupid to wait around for
                          them to stumble across it.
 
DCY (Decoy)____________________________________________________________________
 
Cost                    : DCY-01 - $9000
                          DCY-02 - $22500
                          DCY-03 - $45000
                          DCY-04 - $85000
                          DCY-05 - $200000
Most up-to-date location: North America, Africa
Description            : Fires out a flashing ball that hovers in the air,
                          that draws enemy fire towards it.
Comments                : Not bad!  Probably something you'll want to have
                          equipped when you have the X-D, and more weapon
                          slots when you know what to do with.
 
SEK (Sliding Explosive?)_______________________________________________________
 
Cost                    : SEK-01 - $5000
                          SEK-02 - $15000
                          SEK-03 - $45000
                          SEK-04 - $120000
                          SEK-05 - $250000
Most up-to-date location: North America, Northeastern Asia
Description            : Fires out a mine on a sled that skims along the
                          ground.
Comments                : Not bad.  But the damage isn't all that great, so
                          you're better off using something else.
 
WGP (Weapon Gun Pod?)__________________________________________________________
 
Cost                    : WGP-01 - $15000
                          WGP-02 - $30000
                          WGP-03 - $70000
                          WGP-04 - $160000
                          WGP-05 - $350000
Most up-to-date location: North America
Description            : Releases an orb that hovers above your Panzer,
                          firing upon any enemies in the area.
Comments                : Eh, its alright.  If you release the maximum amount,
                          5, they can do some pretty good damage.
 
SPS (To be honest, I have no idea what this stands for)________________________
 
Cost                    : N/A
Most up-to-date location: N/A
Description            : Fires out a big lightning bolt to damage the enemy.
Comments                : Just as the primary weapon has its NG, the secondary
                          weapon has its SPS.  A very powerful weapon, but it
                          can't be bought in stores.  I have yet to find the
                          SPS-05, but if you do, hold on to it!
 
===============================================================================
Panzer Equipment
===============================================================================
 
-------------------------------------------------------------------------------
Dash Unit
-------------------------------------------------------------------------------
 
By double-tapping a direction button, your Panzer accelerates very rapidly.
There is no limit on its use, so its a good way to get around.  If you run into
enemies or a solid object, you will bounce back and receive some damage.
 
RD100__________________________________________________________________________
 
Cost        : $2000
Purchased at: Europe, Northwest Asia, Middle East, Africa, Northeastern Asia,
              North America
Dash Length : Short
Speed      : Slow
 
RD200__________________________________________________________________________
 
Cost        : $16000
Purchased at: Northern Europe, Middle East, Africa, Northeastern Asia, Western
              South America, Eastern South America, North America
Dash Length : Long
Speed      : Slow
 
RD300__________________________________________________________________________
 
Cost        : $16000
Purchased at: Western South America, Eastern South America, North America
Dash Length : Short
Speed      : Fast
 
RD400__________________________________________________________________________
 
Cost        : $100000
Purchased at: Eastern South America, North America
Dash Length : Long
Speed      : Fast
 
-------------------------------------------------------------------------------
Vernier Unit
-------------------------------------------------------------------------------
 
Jump Jets, for you Mechwarrior types.  These little guys propel you a little
higher than your normal jump.  They vary in how they do that, but the higher
grade is usually the best.
 
VU-01__________________________________________________________________________
 
Cost        : $1000
Purchased at: Europe, Northwest Asia, Middle East, North America
Flight Time : Very Short
Power      : Very High
Altitude    : Low
 
VU-02__________________________________________________________________________
 
Cost        : $8000
Purchased at: Northwest Asia, Northern Europe, Middle East, Africa,
              Northeastern Asia, North America
Flight Time : Short
Power      : Normal
Altitude    : Normal
 
VU-03__________________________________________________________________________
 
Cost        : $16000
Purchased at: Northern Europe, Africa, Northeastern Asia, Western South
              America, Eastern South America, North America
Flight Time : Normal
Power      : Normal
Altitude    : Normal
 
VU-04__________________________________________________________________________
 
Cost        : $32000
Purchased at: Western South America, Eastern South America, North America
Flight Time : High
Power      : Normal
Altitude    : High
 
VU-05__________________________________________________________________________
 
Cost        : $64000
Purchased at: Eastern South America, North America
Flight Time : Very High
Power      : High
Altitude    : High
 
-------------------------------------------------------------------------------
Shield Unit
-------------------------------------------------------------------------------
 
To be quite honest, I haven't noticed any difference between the 01 and 03
units, and the 02 and 04 units.  Id imagine they block more things, but what,
i'm not sure.  If anyone would like to clear this up for me, id be grateful.
But by the end of the game, you should be rolling in money, so theres no reason
not to have a 04.
 
SHD-01_________________________________________________________________________
 
Cost        : $1000
Purchased at: Europe, North America
Coverage    : Upper Body
 
SHD-02_________________________________________________________________________
 
Cost        : $20000
Purchased at: Northwest Asia, Northern Europe, Africa, Northeastern Asia,
              Western South America, Eastern South America, North America
Coverage    : Whole Body
 
SHD-03_________________________________________________________________________
 
Cost        : $20000
Purchased at: Northern Europe, Middle East, Africa, Northeastern Asia, Western
              South America, Eastern South America, North America
Coverage    : Upper Body
 
SHD-04_________________________________________________________________________
 
Cost        : $100000
Purchased at: Eastern South America, North America
Coverage    : Whole Body
 
===============================================================================
Human Equipment
===============================================================================
 
Human Aviation Suit____________________________________________________________
 
Cost      : HAV-01 - $1000
            HAV-02 - $3000
            HAV-03 - $5400
            HAV-04 - $12000
            HAV-05 - $24000
Description: A suit of armor with built in jetpack.
Comments  : Since all HAVs have the same jetpack, with unlimited fuel, the
            only reason to upgrade is for the HP boost you get with better
            models.  So upgrade it when you get the money.
 
Human Hand Gun_________________________________________________________________
 
Cost      : HHG-01 - $500
            HHG-02 - $3000
            HHG-03 - $6000
            HHG-04 - $12000
            HHG-05 - $24000
Description: A small, handheld pistol.
Comments  : It's only use really, is opening boxes.  Maybe killing other
            humans, but it will take FOREVER to kill a Panzer with one of
            these.  Not very important to upgrade.
 
Human Hand Grenade_____________________________________________________________
 
Cost      : HGR-01 - $500
            HGR-02 - $5000
            HGR-03 - $12000
            HGR-04 - $24000
            HGR-05 - $48000
Description: A hand-thrown grenade.
Comments  : Your main means of attack as a human.  These can actually do
            decent damage to a Panzer... about as much as the GRL weapon.
            You have unlimited ammo, but be careful - the explosion from the
            grenade or shrapnel from other Panzers can kill you very quickly!
 
===============================================================================
Items
===============================================================================
 
These can be accessed via the item menu
 
REP-01_________________________________________________________________________
 
Cost: $500
Use : Heals 320 HP (Panzer)
 
REP-02_________________________________________________________________________
 
Cost: $1000
Use : Heals 640 HP (Panzer)
 
REP-03_________________________________________________________________________
 
Cost: $4000
Use : Heals 1280 HP (Panzer)
 
REP-04_________________________________________________________________________
 
Cost: $16000
Use : Heals 2560 HP (Panzer)
 
REP-05_________________________________________________________________________
 
Cost: $64000
Use : Heals 5120 HP (Panzer)
 
AID-01________________________________________________________________________
 
Cost: $1000
Use : Heals 200 HP (Human)
 
AID-02________________________________________________________________________
 
Cost: $5000
Use : Heals 800 HP (Human)
 
Bullet________________________________________________________________________
 
Cost : N/A (Sells for $5000)
Use  : Completely refills the ammo of the selected sidearm
 
Autoaim_______________________________________________________________________
 
Cost : N/A (Sells for $5000)
Use  : Causes your gun to auto-aim at enemies for roughly 1 minute
 
Chaff_________________________________________________________________________
 
Cost : N/A (Sells for $5000)
Use  : Causes some enemies' attacks to miss
 
===============================================================================
Allies
===============================================================================
 
Ok, to find the allies, go to your Panzer setup screen, and hit L or R until
you get to the screen with "Friend" at the top.  Press A to bring up the list.
The list is as follows:
 
Nashi  - No ally
Burenda - Brenda (Woman with blonde Hair)
Emiru  - Emilly, most likely (Girl with blonde hair and hat)
Ruguen? - Translated to Luvin, i've heard (Man with sunglasses)
Sakata  - As it sounds, Sakata (Older man in goggles).  As a little tidbit,
          the name Sakata also belongs to a major character in Front Mission 1.
Ruuku  - Rick, perhaps?  (Guy wearing hard hat and camo)
Akuseru - Ok, I have NO idea what this could translate to (Black man with hat)
Anita  - Anita, obviously (Another woman with blondr hair)
Kuraaku - Again, I have no idea what this could be (Man with blonde hair)
 
Brenda_________________________________________________________________________
 
Pilots        : Your transport
Combat Ability: None, directly.  See Command Menu.
Command Menu  : Option 1 - Artillery.  A crosshair appears on screen which
                          locks on to enemies.  Brenda fires a few shots from
                          the transport at the enemy.
                Option 2 - Exit Menu
Comments      : Not bad, since you don't have to worry about damaging your
                ally.  And at least she actually shoots at people consistantly.
                Only downsides are limited ammo, and she can't always use the
                ability.  Still, one of the better allies.
 
Emilly_________________________________________________________________________
 
Pilots        : EP14-R1 - $7000
Combat Ability: Walks around and rarely shoots.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : Horrible.  She has low HP, and very, very rarely shoots.
                Avoid her at all costs.
 
Luvin__________________________________________________________________________
 
Pilots        : DF4B2-1 - $4000
                DF4B2-2 - $10000
                DF4B2-3 - $35000
Combat Ability: Walks around and throws mines
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : One of the best allies!  The mines he throws will remain on the
                ground until an enemy steps over them.  He also throws them
                very often, and they pack a pretty good punch.  The only
                problem is, with all the explosions around, he tends to hurt
                himself easilly.
 
Sakata_________________________________________________________________________
 
Pilots        : SVK-R1 - $8000
                SVK-R2 - $25000
                SVK-R3 - $70000
Combat Ability: Walks around and shields you from enemy fire.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Toggles shield on and off.  When it is on, all enemy
                fire is nullified that splashes against it.  The number
                displayed is how much energy remaining.
                Option 2 - Exit Menu.
Comments      : Eh, not a very good ally.  He runs out of energy on the longer
                levels, but has a good amount of HP.  Still, he usually doesn't
                do anything.  Use him in the 1 level he's required, and thats
                it.
 
Rick___________________________________________________________________________
 
Pilots        : DC3L-R1 - $6000
                DC3L-R2 - $15000
                DC3L-R3 - $45000
                DC3L-R4 - $100000
                DC3L-R5 - $240000
Combat Ability: Walks around and shoots occasionally.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : One of the best allies, in my opinion.  He fires more often
                than most, and his shots do a ton of damage.
 
Akuseru________________________________________________________________________
 
Pilots        : YN6-R1 - $5000
                YN6-R2 - $20000
                YN6-R3 - $40000
Combat Ability: Runs around, shoots often, and occasionally shields himself.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : A pretty good ally.  He shoots a lot, but his shots aren't all
                that strong.  He also has a small profile, which protects from
                enemy fire.  But he jumps around like a crazy jackrabbit,
                sometimes straight into enemy fire.  At least he does
                something.
 
Anita__________________________________________________________________________
 
Pilots        : HC-2R1 - $12000
                HC-2R2 - $23000
                HC-2R3 - $45000
Combat Ability: Hovers above your Panzer and fires.  When over enemies, she
                drops a bomb.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : She has a very small profile, and hovers far above you, if
                possible - which lets her avoid a lot of damage.  The only
                problem is, her damage is piss poor.  Still, shes not bad if
                you want a no-troubles ally.
 
Kuraaku________________________________________________________________________
 
Pilots        : FN-8GL - $4000
Combat Ability: Walks around and occasionally shoots.
Command Menu  : Option 1 - Run away.  Causes ally to flee.
                Option 2 - Exit Menu.
Comments      : Not all that great.  He doesn't shoot too often, and doesn't
                do that much damage.  He does pilot pretty much the same Panzer
                you do though, so that looks kinda cool.
 
===============================================================================
FAQ
===============================================================================
 
Q: Where can I download a ROM of Front Mission: Gun Hazard?
A: Wherever you want to.  If you like the game, please buy it.
 
Q: What is the best possible config?
A: In my opinion, its the X-D with a SG-05... but a NG-05 would be better, if
  I could find it!  For secondary weapons, id use a EAP, UVG, REP, DCY, FBG,
  and BZS... or SPS, if I could find the 05.
 
Q: Who's the best ally?
A: I prefer the Bazooka guy myself, who you get towards the end of the game.
  All the allies are pretty dumb actually, but at least when that guy decides
  to fire he can actually do some damage.
 
Q: Help!  I've reached a dead end in Northeastern Asia!
A: This is by far, the most asked question about FM:GH.  The level in question
  is probably a large tunnel, am I right?  Well, you need to bring in a
  certain ally to battle.  In case you dont know how to choose your allies,
  hit L or R on the mech config screen to get to the ally page.  Pick the
  guy with the sunglasses.  (His name is Luven Alhabi if you care... i'd
  suspect most of you don't).  Then play the level.  He'll lay mines down
  along the tunnel.  Keep him alive!  He's most likely pretty weak, especially
  if you haven't leveled him.  So bring some REP kits along.
 
Q: Help!  In Northeastern Asia, theres this boss that keeps killing me with
  a superlaser!
A: Once again, you must call upon an ally to help you.  Except you have to go
  find this one.  Go to the Middle East, and go to one of the levels in the
  upper right corner.  Play through it, and you'll find a shield-type Panzer.
  Bring him into the fight to hide behind when the boss uses the laser.  His
  shield has a finite amount of energy however, so be sure to toggle it on and
  off in the command menu.
 
Q: Help!  I've beat all the levels, but I don't know what to do!
A: You need to pick up a new carrier.  Go to Western South America to get it,
  and then go to the flying fortress that sort of zooms around the map.
 
Q: Are there any secrets in FM:GH?
A: The only ones I know of are the NG and SPS weapons.  They can't be bought
  anywhere, and are very powerful.
 
Q: Whats a good place to shop at?
A: Well, North America almost always has the most-up-to-date stuff, so that
  should probably be your shop of choice.  Except when you want to save a
  little bit of money - the Middle East shop offers a 10% discount on
  everything there.
</pre>

Latest revision as of 02:01, 12 July 2022

Box artwork for Front Mission: Gun Hazard.
Box artwork for Front Mission: Gun Hazard.
Front Mission: Gun Hazard
Developer(s)Omiya Soft
Publisher(s)Square
Year released1996
System(s)SNES, Wii
SeriesFront Mission
Genre(s)Shooter
ModesSingle player
LinksFront Mission: Gun Hazard ChannelSearchSearch

Front Mission: Gun Hazard is the sequel to the RTS, Front Mission, which is also on the SNES. Gun Hazard takes a completely new spin on the series, and turns it into an action RPG along the lines of a side-scrolling shoot-em-up, such as Contra. Gun Hazard was made by Square, and Omiya Soft.

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