31,555
edits
(migrated distributor system(s) to distributor=) |
Namcorules (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
|released={{rd|1987}} | |released={{rd|1987}} | ||
|players=1-2 | |players=1-2 | ||
|series=Galaxian | |||
}} | }} | ||
{{Wikipedia}} | {{Wikipedia}} | ||
{{marquee|Galaga '88 marquee.png}} | {{marquee|Galaga '88 marquee.png}} | ||
'''Galaga '88''' is a fixed [[shooter]] arcade game that was released by [[Namco]] in [[1987]] and licensed to Atari Games for US manufacture and distribution. It runs on Namco System 1 hardware, and is the fourth title in the [[Galaxian]]/[[Galaga]] series. It was later | '''Galaga '88''' is a fixed [[shooter]] arcade game that was released by [[Namco]] in [[1987]] and licensed to Atari Games for US manufacture and distribution. It runs on Namco System 1 hardware, and is the fourth title in the [[Galaxian]]/[[Galaga]] series. It was later ported to the [[TurboGrafx-16]] under the name of '''Galaga '90''' and the [[Sega Game Gear]] under the name of '''Galaga '91'''. | ||
The premise is much the same as that of [[Galaxian]], [[Galaga]] and [[Gaplus]], but in many ways much more complex and difficult. The game is divided into five dimensions, each with four stages (except for the first dimension, which only has three). Most stages also include obstacles that appear once the enemies have fully assembled | The premise is much the same as that of [[Galaxian]], [[Galaga]] and [[Gaplus]], but in many ways much more complex and difficult. The game is divided into five dimensions, each with four stages (except for the first dimension, which only has three). Most stages also include obstacles that appear once the enemies have fully assembled; the player's ship warps through the different stages and dimensions by collecting the "warp capsules" these obstacles leave behind when destroyed. | ||
Several new enemies have also been introduced. Some can meld with each other and create giant versions of themselves, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or have protective shells that make them invincible while in formation. Certain enemies explode into small formations of tiny aliens that wiggle their way down the screen, and still others act as escorts to incoming groups of enemies and then quickly dive at the player before leaving the screen. | Several new enemies have also been introduced. Some can meld with each other and create giant versions of themselves, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or have protective shells that make them invincible while in formation. Certain enemies explode into small formations of tiny aliens that wiggle their way down the screen, and still others act as escorts to incoming groups of enemies and then quickly dive at the player before leaving the screen. |
edits