Gauntlet (NES)/Enemies: Difference between revisions

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{{Header Nav|game=Gauntlet (NES)}}
{{Header Nav|game=Gauntlet (NES)}}
==Generators==
==Generators==
[[Image:Gauntlet NES generators.png|144px|left]]
[[File:Gauntlet NES generators.png|144px|left]]
While some enemies already exist in the level, the majority appear from generators. These look like piles of bones or large blocks with skulls on the top. Enemies pour nonstop out of them. The two types of generators are shown to the left. [[#Ghosts|Ghosts]] spawn from bones, while everything else spawns from blocks. Generators degrade when hit; the strongest generator is shown on the left and the weakest on the right.
While some enemies already exist in the level, the majority appear from generators. These look like piles of bones or large blocks with skulls on the top. Enemies pour nonstop out of them. The two types of generators are shown to the left. [[#Ghosts|Ghosts]] spawn from bones, while everything else spawns from blocks. Generators degrade when hit; the strongest generator is shown on the left and the weakest on the right.


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===Ghosts===
===Ghosts===
[[Image:Gauntlet NES ghost.png|38px|left]]
[[File:Gauntlet NES ghost.png|38px|left]]
Ghosts die upon contact, taking a sliver of your health with them. Grey ghosts take so little health they are little more than a distraction.
Ghosts die upon contact, taking a sliver of your health with them. Grey ghosts take so little health they are little more than a distraction.


===Grunts===
===Grunts===
[[Image:Gauntlet NES grunt.png|38px|left]]
[[File:Gauntlet NES grunt.png|38px|left]]
These enemies melee you. If you keep out of range and shoot them or blast them with magic they can't even touch you.
These enemies melee you. If you keep out of range and shoot them or blast them with magic they can't even touch you.


===Demons===
===Demons===
[[Image:Gauntlet NES demon.png|38px|left]]
[[File:Gauntlet NES demon.png|38px|left]]
These shoot fireballs. The weaker the demon the less damaging the fireball. These are the most dangerous standard enemy, however they can kill other enemies and even enemy generators, which can be handy.
These shoot fireballs. The weaker the demon the less damaging the fireball. These are the most dangerous standard enemy, however they can kill other enemies and even enemy generators, which can be handy.


===Sorcerers===
===Sorcerers===
[[File:Gauntlet_NES_sorcerer.png|38px|left]]
[[File:Gauntlet NES sorcerer.png|38px|left]]
These enemies constantly blink in and out of visibility. They cannot be damaged when invisible, and the varying visibility can make it hard to see how large a group of them is.
These enemies constantly blink in and out of visibility. They cannot be damaged when invisible, and the varying visibility can make it hard to see how large a group of them is.


===Lobbers===
===Lobbers===
[[File:Gauntlet_NES_lobbers.png|38px|left]]
[[File:Gauntlet NES lobbers.png|38px|left]]
These enemies can throw rocks quite a distance, even over walls. They have no melee attack however, so once you get within about three tiles of them they will start running.
These enemies can throw rocks quite a distance, even over walls. They have no melee attack however, so once you get within about three tiles of them they will start running.


===Death===
===Death===
[[File:Gauntlet_NES_death.png|38px|left]]
[[File:Gauntlet NES death.png|38px|left]]
This ninja-like creature chases you and drains around 75 HP before vanishing. The only thing that can harm them are potions. Can also be eliminated by teleporting onto the position that they occupy on the map.
This ninja-like creature chases you and drains around 75 HP before vanishing. The only thing that can harm them are potions. Can also be eliminated by teleporting onto the position that they occupy on the map.


===Acid Puddles===
===Acid Puddles===
[[File:Gauntlet_NES_acidblob_01.png|38px]]
[[File:Gauntlet NES acidblob 01.png|38px]]
[[File:Gauntlet_NES_acidblob_02.png|38px]]
[[File:Gauntlet NES acidblob 02.png|38px]]
An import from Gauntlet II, these enemies crawl around randomly but don't attack you. They can't be killed by anything except potions. Unless you touch them they won't hurt you, so just avoid them.
An import from Gauntlet II, these enemies crawl around randomly but don't attack you. They can't be killed by anything except potions. Unless you touch them they won't hurt you, so just avoid them.


===Super sorcerers===
===Super sorcerers===
[[File:Gauntlet_NES_supersorcerer.png|38px|left]]
[[File:Gauntlet NES supersorcerer.png|38px|left]]
They return from Gauntlet II for this version. Super sorcerers look exact like standard sorcerers. They will vanish, appear behind you, and shoot you. Then they will vanish again. Very hard to take down with projectiles due to the shifting nature of this disappearing enemy.
They return from Gauntlet II for this version. Super sorcerers look exact like standard sorcerers. They will vanish, appear behind you, and shoot you. Then they will vanish again. Very hard to take down with projectiles due to the shifting nature of this disappearing enemy.


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