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< Grand Theft Auto 2
Revision as of 00:08, 12 October 2023 by Prod (talk | contribs) (standardize)
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Power-ups are scattered around each district, and they can also be received by crushing vehicles. Health and Armor can respawn during play, but other power-ups won't until you quit and resume saved status.

Power-up Description
Health Restores Health to 5 full hearts
Armor 10 extra Health against firearms: doesn't protect against being run over, direct hits from a Rocket Launcher, being arrested or falling.
Get Outta Jail Free Card Keep weapons after being busted by cops once.
Cop Bribe Wanted level cleared.
Life +1 Gain 1 life.
Multiplier 1 Increases multiplier of cash rewards.
Respect! Gain 1 Respect with a gang if in its territory.

The following power-ups have a time limit:

Power-up Description
Double Damage Doubles damage of firearms. Does not affect Rocket Launcher, Grenades, Molotov Cocktails and Vehicle Bomb.
ElectroFingers Shocks and eventually kills anyone who comes in close contact: best used by punching out your targets and then standing over them until killed.
Fast Reload Reload twice as fast, so you can fire twice as fast.
Invisibility Makes you invisible to gang members and law enforcement.
Invulnerability* Invulnerable to fists, bullets and cars. Does not apply to ElectroGun, ElectroFingers, water, being blown up in a car or falling.

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