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[[Category:Gearbox Software]]
[[Category:Gearbox Software]]
[[Category:Bungie Studios]]
[[Category:Bungie Studios]]
[[Category:Microsoft Game Studios]]
[[Category:Microsoft]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 16:05, 1 April 2007

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This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

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An in-game screenshot.

Halo is an immersive war FPS by Bungie Studios. Originally planned as a real-time strategy game for Windows and Mac, the game eventually evolved into a first-person shooter exclusive to the Xbox. It has been awarded Game of the Year, Shooter of the Year and similar titles by various magazines.

Halo's multiplayer is what really powers the steam-engine behind the hype of Halo. In the Windows and Mac versions of the game, the Fuel Rod gun, Flamethrower, Rocket Warthog, and Banshees, some of which were previously available only during the single player missions, were added to certain multiplayer maps. Six new multiplayer maps, many vast and expansive designed to suite the games 16 player max, were also added to the PC and Mac version of Halo.

Halo has been released in several iterations on the Xbox, and later came full circle when it was brought back to Windows and Mac by Gearbox Software. Gearbox later released Halo Custom Edition, a multiplayer-only and modding-friendly build of that game; while free to download it requires a Halo CD key to install, unlike similar reimplimentations such as Wolfenstein: Enemy Territory. Most of the more complex mods such as Halo 2 PC are made using Halo Custom Edition rather than the original port.

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