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Gem defeats that pack of Ghost Dragons (with some losses), flags Dragon Cliffs, recruits 1 Dragon and returns to Fortune Keep (if desired, with Town Portal). | Gem defeats that pack of Ghost Dragons (with some losses), flags Dragon Cliffs, recruits 1 Dragon and returns to Fortune Keep (if desired, with Town Portal). | ||
Until Gem returns, we recruit all from Marishen (maybe even from Bath'iere), bring all troops to Fortune Keep and upgrade them. | Until Gem returns, we recruit all from Marishen (maybe even from Bath'iere), bring all troops to Fortune Keep and upgrade them. | ||
Gem, after returning, stays one day into Fortune Keep only with Gold Dragons into her army (to maximize movement for the next day); toward end of week takes all troops (upgraded!), Town Portal to Shadow Keep, marches southward, open and passes by Green Border Guard (begins invasion of enemy territory); after passing by Temple, turns SE between Temple and Sanctuary, find again the road at a mountain pass, passes through towards east until Agony (Necropolis alignment) where an enemy hero (same stats as Gem except Intelligence where Gem should have much more) barricaded himself/herself with an army composed of pack of Ghost Dragons (12), lots of Dread Knights (20-25), 40-50 Vampire Lords, about 50 Power Liches, 140- | Gem, after returning, stays one day into Fortune Keep only with Gold Dragons into her army (to maximize movement for the next day); toward end of week takes all troops (upgraded!), Town Portal to Shadow Keep, marches southward, open and passes by Green Border Guard (begins invasion of enemy territory); after passing by Temple, turns SE between Temple and Sanctuary, find again the road at a mountain pass, passes through towards east until Agony (Necropolis alignment) where an enemy hero (same stats as Gem except Intelligence where Gem should have much more) barricaded himself/herself with an army composed of pack of Ghost Dragons (12), lots of Dread Knights (20-25), 40-50 Vampire Lords, about 50 Power Liches, 140-15- Wraiths, 200+ Skeletons Warriors (or Walking Dead/Zombies). | ||
Gem has an army composed of 10-11 Gold Dragons, 40-45 War Unicorns (maybe less), 40-45 Dendroid Soldiers, 80-85 Silver Pegasi, 140-145 Grand Elves, 140-145 Battle Dwarves, 350-400 Centaur Captains. | Gem has an army composed of 10-11 Gold Dragons, 40-45 War Unicorns (maybe less), 40-45 Dendroid Soldiers, 80-85 Silver Pegasi, 140-145 Grand Elves, 140-145 Battle Dwarves, 350-400 Centaur Captains. | ||