Heroes of Might and Magic III: The Restoration of Erathia/Spells

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Contents

[edit] Adventure Spells

[edit] Air

1st level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
View Air2 N/AReveals location of all unclaimed artifacts.Reveals location of all unclaimed artifacts and enemy heroes.Reveals location of all unclaimed artifacts, enemy heroes and towns.
2nd level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Disguise4 N/AGives false information to enemy trying to view your hero.Makes all your units look like your most powerful units to enemy trying to view your hero. Numbers in each group appear as zero.Makes all your units look like most powerful units affiliated to your hero type to enemy trying to view your hero. Numbers in each group appear as zero.
Visions4 N/AGives you a basic idea of strength of opposing army/hero/garrison.Gives you a basic idea of strength of opposing garrison, tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity.Tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity, as well as nearby town's statistics, garrison creatures and quantity.
5th level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Dimension Door25 N/AYou can teleport once per day to a visible unoccupied location.You can teleport three times per day to a visible unoccupied location.You can teleport four times per day to a visible unoccupied location.
Fly20 N/AAllows your army to use part of its movement to fly over obstacles. You must land at the end of turn.Allows your army to use most of its movement to fly over obstacles. You must land at the end of turn.Allows your army to use all of its movement to fly over obstacles. You must land at the end of turn.

[edit] Earth

1st level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
View Earth2 N/AReveals location of all resources.Reveals location of all resources and mines.Reveals location of all resources and mines and also reveals all terrain.
2nd level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Visions4 N/AGives you a basic idea of strength of opposing army/hero/garrison.Gives you a basic idea of strength of opposing garrison, tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity.Tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity, as well as nearby town's statistics, garrison creatures and quantity.
4th level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Town Portal16 N/ATeleports your hero to the nearest friendly town. The town must be unoccupied.Teleports your hero to any friendly town. The town must be unoccupied.Teleports your hero to any friendly town. The town must be unoccupied.

[edit] Fire

2nd level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Visions4 N/AGives you a basic idea of strength of opposing army/hero/garrison.Gives you a basic idea of strength of opposing garrison, tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity.Tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity, as well as nearby town's statistics, garrison creatures and quantity.

[edit] Water

1st level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Summon Boat8 N/ASummons an existing friendly boat from anywhere in the world
Chances of success: 50%
Summons an existing friendly boat from anywhere in the world
Chances of success: 75%
Summons an existing friendly boat from anywhere in the world
If no boat exist, one is created.
2nd level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Scuttle Boat8 N/ADestroys a boat you own. Chances of success: 50%.Destroys a boat you own. Chances of success: 75%.Destroys a boat you own.
Visions4 N/AGives you a basic idea of strength of opposing army/hero/garrison.Gives you a basic idea of strength of opposing garrison, tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity.Tells you the exact number of nearby wandering monsters and if they will be willing to join you. Allows you to view a nearby enemy hero's primary skills statistics, creature type and quantity, as well as nearby town's statistics, garrison creatures and quantity.
4th level
Spell NameBase Spell Point CostDurationBasicAdvancedExpert
Water Walk12 N/AAllows your army to use part of its movement to walk across bodies of water. You must end your movement on dry land at the end of turn.Allows your army to use most of its movement to walk across bodies of water. You must end your movement on dry land at the end of turn.Allows your army to use all of its movement to walk across bodies of water. You must end your movement on dry land at the end of turn.

[edit] Combat Spells

[edit] Multi-Elemental

[edit] Magic Arrow

[edit] Air

[edit] Level 1

 Effects
Spell NameTypeTargetBase Spell Point CostDurationBasicAdvancedExpert
HasteCombatAlly61 Round/Spell PointUnit speed increased by three hexes.Unit speed increased by five hexes.Unit speed increased by five hexes.
Magic ArrowCombatEnemy5Instant Damage

[edit] Precision

  • Level:

[edit] Lightning Bolt

  • Level: 2

[edit] Chain Lightning

  • Level: 4

[edit] Reflect Magic

  • Level: 5

[edit] Summon Air Elemental

  • Level: 5

[edit] Water

[edit] Bless

[edit] Frost Bolt

[edit] Frost Ring

[edit] Fire

[edit] Fire Shield

[edit] Explosion

[edit] Sacrifice

[edit] Armageddon

[edit] Earth

[edit] Stone Skin

[edit] Slow

[edit] Summon Earth Elemental

[edit] Implosion