InFAMOUS Second Son/Trophy Guide: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
Moar
(Phew)
 
(Moar)
Line 88: Line 88:
Simply complete the final mission with Bad Karma.
Simply complete the final mission with Bad Karma.
}}
}}
====Reconciliation====
{{achievement
|name=Reconciliation
|trophy=Gold
|description=Finish the story with Good Karma
}}
Simply complete the final mission with Good Karma. This will unlock after the credits finish.
====Rebellion====
{{achievement
|name=Rebellion
|trophy=Gold
|description=Finish the story with Evil Karma
}}
Simply complete the final mission with Bad Karma. This will unlock after the credits finish.
====Everybody Out====
{{achievement
|name=Everybody Out
|trophy=Bronze
|description=Rescue 10 suspects from suspicion pens
}}
Suspicion pens are marked with a blue padlock on the map. They are basically a large yellow cage with civillians inside. For this trophy, go over to the door and use the touchpad to rip it off and free the suspects. Repeat this with 9 other cages to earn this trophy.
==== Spin-off ====
{{achievement
|name=Spin-off
|trophy=Bronze
|description=Beat down 10 sign twirlers
}}
Sign twirlers are marked with the red icon a sign. Be sure not to alert anyone by using your powers, as they will likely disperse, and you will not be able to kill the twirler. Simply shoot the twirler and repeat this with 9 other musicians to earn this trophy.
====  Everyone's a Critic ====
{{achievement
|name= Everyone's a Critic
|trophy=Bronze
|description=Take out 10 street musicians
}}
Street musicians are marked with the red icon of a music note. Like with the above, be careful not to alert anyone, because that will cause the musician to drop his instrument and run.
====  Just Say No ====
{{achievement
|name= Just Say No
|trophy=Bronze
|description=Bust 10 drug dealers
}}
Drug dealers are marked with a blue icon of a syringe. The description is kind of inaccurate, considering that you need to perform ''10 drug busts'', not ''bust 10 individual dealers''. To do this, you need subdue all of the dealers guarding the drugs, and then destroy the drugs. Make sure it says "Drug Bust", to confirm that you have performed a drug bust. Do 10 of these for the trophy.
====  Freedom of Speech ====
{{achievement
|name= Freedom of Speech
|trophy=Bronze
|description=Disrupt 10 activist rallies
}}
Activists are marked with a red, strucken-through circle. This is quite simple, locate the activists and kill one of them to disrupt it (or simply fire a missile into the group). Do this with ten rallies for your trophy. 
==== What Did You Call Me? ====
{{achievement
|name= What Did You Call Me?
|trophy=Bronze
|description=Kill 10 obnoxious Akuran gang members
}}
Another dodgy description. "Obnoxious" members are usually isolated. You'll know when you kill one when it says "Akuran silenced" in the Karmic feed. Do this with 10 gang members for the trophy. There is usually only one "obnoxious" member per group.
==== Someone Your Own Size ====
{{achievement
|name= Someone Your Own Size
|trophy=Bronze
|description=Rescue 10 escaped conduits from angry mobs
}}
In the second island, you will see suspected conduits in yellow vests, simply walk over to them and press {{psx|T}} to rescue them. Do this with 10 suspects for the trophy.
==== Walk It Off ====
{{achievement
|name= Walk It Off
|trophy=Bronze
|description=Heal 10 wounded civilians
}}
You'll see frequently see injured civillians around the map, usually after a fight between you and the DUP. To heal them, simply press {{psx|T}} when next to them. Do this with 10 wounded civillians for the trophy.
====  Kicking and Screaming ====
{{achievement
|name= Kicking and Screaming
|trophy=Bronze
|description=Finish off 10 wounded enemies or civilians
}}
This is probably one of the first trophies you will get on your Evil Karma playthrough. Whenever you see an enemt surrendering, simply press {{psx|S}} to execute them. When you see wounded civillians, simply press {{psx|S}} to execute them.
==== True Hero ====
{{achievement
|name= True Hero
|trophy=Silver
|description=Achieve Level 5 Good Karma
}}
Simply gain Level 5 Good Karma (True Hero). You can gain good Karma by:
<span style="color:blue">
* Choosing "Blue" (Good) choices within the story.
* Subduing surrendering enemies
* Healing injured civillians
* Performing drug busts (subduing the dealers and destroying the drugs)
* Subduing enemies with Neon (requires an upgrade, listed in [[Infamous Second Son/Powers|the powers section]].)
* Freeing suspected conduits from suspicion pens.
* Rescuing suspected conduits being assaulted by mobs (second island only)
</span>
You're likely to have Level 3 or 4 either karma by the time you finish the game, so you won't need to grind. You will definately get it before you get all the other trophies.
====Infamous====
{{achievement
|name=Infamous
|trophy=Silver
|description=Achieve Level 5 Bad Karma
}}
Simply gain Level 5 Bad Karma (Infamous). You can gain bad Karma by:
<span style="color:red">
* Choosing "Red" (Bad) choices within the story.
* Executing surrendering enemies
* Executing injured civillians
* Kiling police and civillians
* Disrupting activist rallies
* Killing street musicians
* Killing Akuran gang members
* Killing DUP troopers
* Destroying suspicion pens
* Executing suspected conduits being assaulted by mobs (second island only)
* Killing enemies with Neon (requires an upgrade, listed in [[Infamous Second Son/Powers|the powers section]].)
</span>
{{Footer Nav|game=Infamous Second Son|prevpage=|nextpage=}}
{{Footer Nav|game=Infamous Second Son|prevpage=|nextpage=}}