MapleStory/Formulas: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
No change in size ,  24 March 2023
→‎Hunting Related: update max level scaling
(→‎Attack Speed: add calculation based on delay)
(→‎Hunting Related: update max level scaling)
Line 9,992: Line 9,992:


====Level Advantage====
====Level Advantage====
EXP adjustments applied is applied '''directly to final EXP''', which means all your EXP Boosts will also be affected by this. '''Not applicable to event monsters, bounty portal monsters and some other monsters'''. If you are level 284 or higher, you will be assumed as a level 284 character.
EXP adjustments applied is applied '''directly to final EXP''', which means all your EXP Boosts will also be affected by this. '''Not applicable to event monsters, bounty portal monsters and some other monsters'''. If you are level 289 or higher, you will be assumed as a level 289 character.
;Similar Level
;Similar Level
*0 to 1 levels above or below monster's level: +20%
*0 to 1 levels above or below monster's level: +20%
Line 11,070: Line 11,070:


====Level Difference Penalty====
====Level Difference Penalty====
Based on level difference between the character and the monster, it will drop a decreasing amount of mesos. This is applied as a final multiplier to the mesos dropped initially. If you are level 284 or higher, you will be assumed as a level 284 character.
Based on level difference between the character and the monster, it will drop a decreasing amount of mesos. This is applied as a final multiplier to the mesos dropped initially. If you are level 289 or higher, you will be assumed as a level 289 character.


The penalty applied will be based on the '''level of the highest HP depleter''' to the monster.
The penalty applied will be based on the '''level of the highest HP depleter''' to the monster.