MapleStory/Magician/Builds: Difference between revisions

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→‎Cleric: Cleric Build The magician sections need a lot of cleanup, heres a basic cleric build
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(→‎Cleric: Cleric Build The magician sections need a lot of cleanup, heres a basic cleric build)
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=== Cleric ===
=== Cleric ===
There are multiple builds u can go for cleric.  Some which focus on party skills, some which focus on killing skills.
For those who will always have a good party to level with there is this build where bless is maxed first, then heal.  MP Eater and Invincible aren't raised till later since they only help the cleric without increasing the killing power for the rest of the party.
* Teleport or MP Eater 1
* MP Eater or Teleport 1
* Heal 5
* Invincible 5
* Bless 20
* Heal 30
* MP Eater 20
* Invincible 20
Heal at level 15 is still quite strong, so if you also want to be able to kill anything with your party, you will need an attack, so spending some points in Holy Arrow early can be beneficial.
* Teleport or MP Eater 1
* MP Eater or Teleport 1
* Heal 5
* Invincible 5
* Bless 20
* Heal 15
* Holy Arrow 30
* MP Eater 20
Without a party, you will need to be able to attack.  These builds are based around going either Heal or Holy Arrow as your main skill.
Holy Arrow Build
* Teleport or MP Eater 1
* MP Eater or Teleport 1
* Heal 1
* Holy Arrow 30
* Heal 15
* MP Eater 20
* Heal 30 (Max)
* Invincible 10
The heal build is much easier and cheapet since you will never require regular healing potions, and once you get MP eater maxed, you will barely even need to use mana pots.
Heal Build
* Teleport or MP Eater 1
* MP Eater or Teleport 1
* Heal 30
* MP Eater 20
* Holy Arrow 30
* Invincible 10
There are 30 points left over after any of these builds to finish of some of your skills.
Invincible is a very good skill to max, since it will reduce 30% of the damage taken once it is maxed.  However as a cleric, you will heal any damage you take simply by healing making it almost useless at low levels.  However at higher levels when enemies do 1500+ damage, while you have less than 1000, this will save you a lot of money on mana potions when you get hith with Magic Guard activated.
There are many debates about whether to get Holy Arrow, Bless, or Teleport.  Teleport is good since you can get around the screen much more easily, however mp cost is the only thing that decreases as you add more SP.  Holy Arrow is good against enemies weak to Holy attacks, however once you get to level 70, it will be replaced by Shining Ray anyway making it useless.  And its base damage is hardly higher than Magic Claw.  Bless, Magic Armor is a skill which adds a certain amount to various skill rather than a percentage.  This becomes less and less useful as your level increases.  The choice in this skill really comes down to personal preference.


=== Ice/Lightning Wizard ===
=== Ice/Lightning Wizard ===