MapleStory/Monsters: Difference between revisions

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;Monsters in different regions
;Monsters in different regions
Maple Island is one of the starting areas (like Ereve, Edelstein, Rien, and others) that only has a few different types of monsters that are all low level and weak. Higher level monsters live in Victoria Island and regions beyond that. For example, Ossyria mainly has monsters tailored for second and third job levels (30-120) as well as four major bosses.
Maple Island is one of the starting areas (like Ereve, Edelstein, Rien, and others) that only has a few different types of monsters that are all low level and weak. Higher level monsters live in Victoria Island and regions beyond that. For example, Victoria Island mainly has monsters tailored for first to early third job levels (10-70), and Ossyria has monsters level 70 and higher.


==Items, leftovers, and Mesos==
==Items, leftovers, and Mesos==
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The amount of Mesos dropped by a monster is usually proportionate to its level (e.g. weak monsters drop few mesos). When picking up Mesos, there is actually a range of that a given pick up can contain (e.g. if you pick up 30 Mesos, the range could be 28-35 Mesos for that monster). In many cases, monster of similar level drop the same amount of Mesos. The range's maximum value is around 1.5x the minimum value. Monster leftovers (i.e. Etc. items) have many varying uses. Some are used for quests, exchange quests where large numbers can be turned in to an NPC for experience, or for forging materials, such as Firewood that is used to make Processed Wood. These items can be sold to other players that need them, or sent to your other characters if you know they will need it.
The amount of Mesos dropped by a monster is usually proportionate to its level (e.g. weak monsters drop few mesos). When picking up Mesos, there is actually a range of that a given pick up can contain (e.g. if you pick up 30 Mesos, the range could be 28-35 Mesos for that monster). In many cases, monster of similar level drop the same amount of Mesos. The range's maximum value is around 1.5x the minimum value. Monster leftovers (i.e. Etc. items) have many varying uses. Some are used for quests, exchange quests where large numbers can be turned in to an NPC for experience, or for forging materials, such as Firewood that is used to make Processed Wood. These items can be sold to other players that need them, or sent to your other characters if you know they will need it.


==Crusader Codex==
==Familiars==
{{details|MapleStory/Crusader Codex}}
{{details|MapleStory/Familiars}}
*'''Availability''': see [[MapleStory/Availability#Crusader Codex]].
*'''Availability''': see [[MapleStory/Availability#Monster Familiar]].
'''Crusader Codex''' is essentially a book which every player is given that catalogs monsters. When the Crusader Codex is added to the game, monsters begin dropping "cards" that contain detailed information on them. Each individual monster's card can be collected only once.
'''Familiars''' are a feature allowing players to obtain special Familiar Cards from monsters, make them stronger, and gain special bonuses while summoning them.


==Event monsters==
==Event monsters==
{{details|MapleStory/Monsters/Events|temporary, event-only monsters}}
{{details|MapleStory/Event monsters|temporary, event-only monsters}}


Event monsters are temporary monsters that are only in the game during an event. Some events are seasonal and may last much longer than others. Event monsters are usually themed, so, for example, during the winter there are usually snow or holiday related monsters. Some event monsters are carried over from very old events in MapleStory, such as the Cat and Frog during Halloween. These old monsters usually do not give any good bonuses. They may drop some event-related currency or quest items.
Event monsters are temporary monsters that are only in the game during an event. Some events are seasonal and may last much longer than others. Event monsters are usually themed, so, for example, during the winter there are usually snow or holiday related monsters. Some event monsters are carried over from very old events in MapleStory, such as the Cat and Frog during Halloween. These old monsters usually do not give any good bonuses. They may drop some event-related currency or quest items.
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==Bosses==
==Bosses==
{{details|MapleStory/Monsters/Bosses|bosses}}
{{details|MapleStory/Bosses|bosses}}


There are two types of bosses in MapleStory: strong monsters with low respawn rates that appear near the end of a given region's set of maps, and raid bosses. The first type of monster is more common and less dangerous. The second requires a party to defeat unless your character is at a very high level (~100+ depending on the boss) and you have high damage output.  
There are two types of bosses in MapleStory: strong monsters with low respawn rates that appear near the end of a given region's set of maps, and raid bosses. The first type of monster is more common and less dangerous. The second requires a party to defeat unless your character is at a very high level (~100+ depending on the boss) and you have high damage output.  


{{Footer Nav|game=MapleStory|prevpage=Quests/World Tour|prevname=World Tour|nextpage=Complete monster list}}
{{Footer Nav|game=MapleStory|prevpage=World Tour quests|nextpage=Complete monster list}}