MapleStory/Quests/Jump Quests: Difference between revisions

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Reverted edits by 99.3.82.83 (Talk) to last version by Notmyhandle
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* Redo Subway Jumping quest - 2 Random Jewel Ores (except Diamond or Black Crystal )
* Redo Subway Jumping quest - 2 Random Jewel Ores (except Diamond or Black Crystal )


===Shumi's Lost Sack Of Money===
'''Obstacles/Monsters:''' Lasers (The ones that appear and dissapear), Moving Laser, Shockwave Lasers, Electric Wires.


;Part 1: This is a jump/wait run. Bat things will block your way sometimes, and to get through them quickly, you should get hit by the electric fences.
The '''fastest''' way to do this is to get hit by the electric fences. Electric fences push you to the left one "jump", and turn you invincible. Tricks include jumping when the electric fence is on, allowing you to jump to the left and up at the same time, while turning you invincible. This allows you to avoid bats easily.
It is much easier and faster to just jump/wait. But if you jump for ores, you need to master hitting the fences to avoid the stirges.
;Part 2: The fastest way is to do a non-stop run through the map... it is hard to explain but easy to show. Just hold down right and keep jumping. There are only 3 spots you need to stop and wait. If done correctly, you should be done in just around 30 seconds. The ABSOLUTE perfect time includes getting hit by a few lasers to push you forward, and you end up around 28 seconds time.
It should be noted that the fastest way through on your first run is to just jump and wait, jump and wait. It takes much practice to beat this part like the masters, and the jump wait cycle does not take long to do either. A "perfect run" takes just under 30 seconds, and you should have only 1 "wait" the entire jump time if you do it correctly. Masters aim for "nearly perfect" runs, that takes a bit longer than 30 seconds and only wait 2 times the entire time. (once in the middle, and once on the end)
;Part 3: The fastest way to complete this map is by getting hit at certain places. Red Horizontal lasers push you 1 jump to the left, Red Vertical Lasers push you right 1.5 jumps (so you have to jump into vertical lasers for it to work for you), blasters push you down or to the left/right 1 jump, and electric fences push you one to the left.
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Just like Part 2, it is much faster to jump and wait on your first try. But if you plan to be jumping for ores, you should learn how to master Part 3.


==Sabitrama's Ellinia Forest Jumping Quests==
==Sabitrama's Ellinia Forest Jumping Quests==