Master of Orion/Weapons: Difference between revisions

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→‎Level 32: error correction
(→‎Level 32: error correction)
 
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You get this level for free.
You get this level for free.
*Lasers - Deals 1 - 4 damage to the target.
*Lasers - Deals 1 - 4 damage to the target.
*Heavy Lasers - Deals 1 - 7 damage to the target at a range of 2.  
*Heavy Lasers - Deals 1 - 7 damage to the target with a range of 2.  
*Nuclear Missile - Deals 4 damage to the target.  Adds +1 level to the attacker's attack rating for this missile only.
*Nuclear Missile - Deals 4 damage to the target.  Adds +1 level to the attacker's attack rating for this missile only.
*Nuclear Bomb - Deals 3 - 12 damage to the target.  Can only attack planets.
*Nuclear Bomb - Deals 3 - 12 damage to the target.  Can only attack planets.
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==Level 9==
==Level 9==
*Fusion Bomb - Deals 4 - 16 damage to the target.  Can only attack planets.
*Fusion Bomb - Deals 5 - 20 damage to the target.  Can only attack planets.


==Level 10==
==Level 10==
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==Level 14==
==Level 14==
*Mercullite Missiles - Deals 10 damage to the target.  Adds +2 level to the attacker's attack rating for this missile only.  
*Merculite Missiles - Deals 10 damage to the target.  Adds +2 level to the attacker's attack rating for this missile only.  


==Level 15==
==Level 15==
*Neutron Blaster -  
*Neutron Blaster - Regular is 3 - 12 damage with 1 space range.  Heavy is 3 - 24 with a 2 space range.


==Level 16==
==Level 16==
*Anti-matter Bomb - Deals 5 - 20 damage to the target.  Can only attack planets.
*Anti-matter Bomb - Deals 10 - 40 damage to the target.  Can only attack planets.


==Level 17==
==Level 17==
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==Level 22==
==Level 22==
*Omega Bomb - Deals 10 - 50 damage to the target.  Can only attack planets.
*Omega Bomb - Deals 20 - 50 damage to the target.  Can only attack planets.


==Level 23==
==Level 23==
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==Level 24==
==Level 24==
*Fusion Rifle - Adds 15 to ground combat rolls.  Replaces lower level rifle technologies.
*Fusion Rifle - Adds 20 to ground combat rolls.  Replaces lower level rifle technologies.


==Level 25==
==Level 25==
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==Level 26==
==Level 26==
*Phasor -  
*Phasor - Regular is 5 - 20.  Heavy is 5 - 40 with a 2 space range.


==Level 27==
==Level 27==
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==Level 31==
==Level 31==
*Hand Phasor - Adds 20 to ground combat rolls.  Replaces lower level rifle technologies.
*Hand Phasor - Adds 25 to ground combat rolls.  Replaces lower level rifle technologies.


==Level 32==
==Level 32==
*Gauss Autocannon - Deals 7 - 10 damage.  Fires 3 times per turn.  Halves the effectiveness of the target's shields.
*Gauss Autocannon - Deals 7 - 10 damage.  Fires 4 times per turn.  Halves the effectiveness of the target's shields.


==Level 33==
==Level 33==
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==Level 37==
==Level 37==
*Disruptor -  
*Disruptor - 10 - 40 damage, Range 2.


==Level 38==
==Level 38==
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==Level 45==
==Level 45==
*Tri Focus Plasma Cannon - Deals 20 - 50 damage.
*Tri-Focus Plasma Cannon - Deals 20 - 50 damage.


==Level 46==
==Level 46==
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==Level 50==
==Level 50==
*Plasma Torpedoes - Deals 150 damage to the target.  Fires once every other turn.  Damage is reduced by 15 for each space travelled.
*Plasma Torpedoes - Deals 150 damage to the target.  Fires every other turn.  Damage is reduced by 15 for each space travelled.
 
==Can be obtained only by defeating the Guardian ==
*Death Ray - Deals 200-1000 damage.




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