Mu Online/Items: Difference between revisions

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==Item bonuses==
==Item bonuses==
Items may randomly have bonuses attached to them. They are commonly known as "options" throughout the game. These bonuses make the item stronger. These bonuses, similarly to an item's level, can be increased using a Jewel of Life. The levels range in increments of 4 (ex. +4,+8, +12, +16, and 28) on armor and swords, and increments of (5, 10, 15, 20, 25, 30) on shields.  The maximum bonus on an armor or weapon piece is +16 (on regular MU ONLINE) or +28 (on private servers), or +20 (on regular MU ONLINE) or +28 (on private servers) defense rate on a shield.
Items may randomly have bonuses attached to them. They are commonly known as "options" throughout the game. These bonuses make the item stronger. These bonuses, similarly to an item's level, can be increased using a Jewel of Life. The levels range in increments of 4 (ex. +4,+8, +12, +16, and 28) on armor and swords, and increments of (5, 10, 15, 20, 25, 30) on shields.  The maximum bonus on an armor or weapon piece is +16 (on regular MU ONLINE) or +28 (on private servers), or +20 (on regular MU ONLINE) or +30 (on private servers) defense rate on a shield.


Example: Bill of Balrog +4+8, Elven bow +0+12
Example: Bill of Balrog +4+8, Elven bow +0+12
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and for excellent armor & shields:
and for excellent armor & shields:
* Defense success rate +10%
* Defense success rate +10%
* Reflect damage +100%
* Reflect damage +5%
* Damage decrease +4%
* Damage decrease +4%
* Damage Drain +4%
* Increase HP +4%
* Increase HP +4%
* Increase mana +4%
* Increase mana +4%
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These are the second most expensive, rare and useful items on MU. There are 5 different jewels, each one with its own use. According to the story, each of the jewels is a fragment of the sealing stone that held Kundun before it shattered.
These are the second most expensive, rare and useful items on MU. There are 5 different jewels, each one with its own use. According to the story, each of the jewels is a fragment of the sealing stone that held Kundun before it shattered.


* Jewel of Chaos - It lets you combine using the Chaos Machine and is the most common. Combining Chaos with Bless and Soul upgrades your items to +10, +11, +12 and +13, however if fails, you will lose your item. These are used as a form of currency.
* Jewel of Chaos - It lets you combine using the Chaos Machine and is the most common. Combining Chaos with Bless and Soul upgrades your items to +10, +11, +12 and +13, however if fails, you will lose your item. These are used as a form of currency. (See [[Mu Online/Chaos Machine|Chaos Machine]] for more details)
* Jewel of Bless - Allows you to upgrade your items up to +6. Its chance of being successful is 100%. This is also a form of currency in Mu. The Jewel of Bless is also used to heal fenrirs.  
* Jewel of Bless - Allows you to upgrade your items up to +6. Its chance of being successful is 100%. This is also a form of currency in Mu. The Jewel of Bless is also used to heal fenrirs.  
* Jewel of Soul - Allows you to upgrade your items up to +9. It can also upgrade +0 items, but unlike Bless, this jewel will work only 50% of the time. If the item has luck, this chance increases to 75%. If it fails, however, the item's level may drop by 1 level or if the item is +7 or +8 it will be returned to +0. These are used as a form of currency as well.
* Jewel of Soul - Allows you to upgrade your items up to +9. It can also upgrade +0 items, but unlike Bless, this jewel will work only 50% of the time. If the item has luck, this chance increases to 75%. If it fails, however, the item's level may drop by 1 level or if the item is +7 or +8 it will be returned to +0. These are used as a form of currency as well.