NetHack/Staying Alive: Difference between revisions

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As long as you do not touch the keyboard, all monsters will stay put; they will not hurry in and kill you. As soon as you move, use an item, or take some other action that uses time, the monsters have a turn too.
As long as you do not touch the keyboard, all monsters will stay put; they will not hurry in and kill you. As soon as you move, use an item, or take some other action that uses time, the monsters have a turn too.


=="The better part of valor is discretion." Prefer escape to death.==
=="Discretion is the better part of valor." Prefer escape to death.==
In NetHack, there are no prizes for dying with honour.  When a monster is giving you a hard time, it is seldom wise to take one last swing at it in the hope that it will die. ''It is much better to escape from the situation and return when you are more able to handle it.''  One reason why experienced players are fond of speed boots is that they enable you to run faster than most monsters.
In NetHack, there are no prizes for dying with honour.  When a monster is giving you a hard time, it is seldom wise to take one last swing at it in the hope that it will die. ''It is much better to escape from the situation and return when you are more able to handle it.''  One reason why experienced players are fond of speed boots is that they enable you to run faster than most monsters.


Running is not the only way of escaping a dangerous situation.  It's a good idea to carry a scroll or wand of teleportation so you can read it or zap yourself during emergencies. Teleporting yourself doesn't work on a no-teleport level, but anywhere in the dungeon above Medusa's level, unless it is the Quest or Sokoban, will allow you to teleport. However, teleporting the '''monster''' (by zapping it with the wand of teleportation) always works, even on a no-teleport level.
Running is not the only way of escaping a dangerous situation.  It's a good idea to carry a scroll or wand of teleportation so you can read it or zap yourself during emergencies. Teleporting yourself doesn't work on a no-teleport level, but anywhere in the dungeon above Medusa's level, unless it is the Quest or Sokoban, will allow you to teleport. However, teleporting the '''monster''' (by zapping it with the wand of teleportation) always works, even on a no-teleport level.


Most monsters won't follow you up or down stairs, though a few will. ''NetHack allows you to return to previous levels'' &ndash; if you reach the up staircase <tt>&lt;</tt>, then you can escape most of the monsters on that level and return to a level with easier monsters. You can also escape through the down staircase <tt>&lt;</tt> or zapping a wand of digging downward (so that you fall through the hole in the floor), though again, some monsters will follow you. If you drink a cursed potion of gain level, then you will "rise up, through the ceiling" and escape to the previous level.
Most monsters won't follow you up or down stairs, though a few will. ''NetHack allows you to return to previous levels'' &ndash; if you reach the up staircase <tt>&lt;</tt>, then you can escape most of the monsters on that level and return to a level with easier monsters. You can also escape through the down staircase <tt>&gt;</tt> or zapping a wand of digging downward (so that you fall through the hole in the floor), though again, some monsters will follow you. If you drink a cursed potion of gain level, then you will "rise up, through the ceiling" and escape to the previous level.


If you cannot (or do not want to) flee, you could try to heal yourself.  Prayer is effective '''if''' you are in reasonable standing with your deity, you haven't pestered them for help too recently, and they recognise that you are in need of healing. Their definition of "in need of healing" is either 5 HP or less, or 1/7 or less of your maximum HP. To pray, use the #pray command and hopefully your god will heal you completely. If you don't meet this definition, try some other means of healing, such as spells or potions. Once you are healed, you might survive long enough to kill some monsters or escape.
If you cannot (or do not want to) flee, you could try to heal yourself.  Prayer is effective '''if''' you are in reasonable standing with your deity, you haven't pestered them for help too recently, and they recognise that you are in need of healing. Their definition of "in need of healing" is either 5 HP or less, or 1/7 or less of your maximum HP. To pray, use the #pray command and hopefully your god will heal you completely. If you don't meet this definition, try some other means of healing, such as spells or potions. Once you are healed, you might survive long enough to kill some monsters or escape.
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