Ninja Gaiden: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
16 bytes added ,  16 September 2012
{{Ninja Gaiden{{
(grammar)
({{Ninja Gaiden{{)
Line 31: Line 31:
This game is mostly remembered for two specific reasons. One reason is the absurd difficulty, as several enemies can be on screen at the same time, making it difficult to move. The game also throws players back to certain "check-points" in a level when they die; forcing them, in some instances, to fight through immensely difficult scenarios again. The other reason is its morbid and gruesome continue screen, where the main character is tied to a table while a saw is being lowered towards him.
This game is mostly remembered for two specific reasons. One reason is the absurd difficulty, as several enemies can be on screen at the same time, making it difficult to move. The game also throws players back to certain "check-points" in a level when they die; forcing them, in some instances, to fight through immensely difficult scenarios again. The other reason is its morbid and gruesome continue screen, where the main character is tied to a table while a saw is being lowered towards him.
<gallery>
<gallery>
Image:Ninja Gaiden jp flyer.jpg|Japanese arcade flyer.
File:Ninja Gaiden jp flyer.jpg|Japanese arcade flyer.
Image:NinjaGaiden_spectrumcover.jpg|ZX Spectrum cover.
File:NinjaGaiden_spectrumcover.jpg|ZX Spectrum cover.
</gallery>
</gallery>
{{ToC}}
{{ToC}}
{{Ninja Gaiden}}
[[Category:Tecmo]]
[[Category:Tecmo]]
[[Category:Sega]]
[[Category:Sega]]