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{{Header Nav|game=Odyssey: The Compleat Apventure | {{Header Nav|game=Odyssey: The Compleat Apventure}} | ||
{{ | {{Game | ||
|completion=0 | |||
|image=Odyssey Compleat Apventure title screen.png | |||
|title=Odyssey: The Compleat Apventure | |title=Odyssey: The Compleat Apventure | ||
|developer=[[Synergistic Software]] | |||
|developer= | |||
|publisher=[[Synergistic Software]] | |publisher=[[Synergistic Software]] | ||
| | |year=1980 | ||
|systems={{syslist|a2}} | |||
|genre=[[RPG]] | |genre=[[RPG]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|preceded by=[[Wilderness Campaign]] | |preceded by=[[Wilderness Campaign]] | ||
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Although primitive by today's standards, Odyssey was considered cutting-edge for its time, making use of the Apple II's two graphics modes (high-resolution and low-resolution), and text. The game was written in Integer BASIC and was one of the first microcomputer games to be created using multiple programs, requiring floppy disc activation and access mid-game. (This feature, however, led to a way in which the player could cheat: by removing the disk when the computer required access, a cursor flashes on screen; typing "goto 770" would fool the computer into thinking that the player had just opened up a treasure box. This is one of the earliest known examples of a cheat code.) Prior to this, most games were self-contained, single programs; Odyssey was split into several different programs and took up an entire disk. The game also made use of rudimentary sound effects. | Although primitive by today's standards, Odyssey was considered cutting-edge for its time, making use of the Apple II's two graphics modes (high-resolution and low-resolution), and text. The game was written in Integer BASIC and was one of the first microcomputer games to be created using multiple programs, requiring floppy disc activation and access mid-game. (This feature, however, led to a way in which the player could cheat: by removing the disk when the computer required access, a cursor flashes on screen; typing "goto 770" would fool the computer into thinking that the player had just opened up a treasure box. This is one of the earliest known examples of a cheat code.) Prior to this, most games were self-contained, single programs; Odyssey was split into several different programs and took up an entire disk. The game also made use of rudimentary sound effects. | ||
A forerunner of [[Akalabeth]] and [[Ultima]], Odyssey is a multi-part [[adventure]] game that places the player in the role of the leader of an army who sets out to vanquish an evil wizard. Elements of {{c|Dungeons & Dragons}} can be found within the game, which combines elements of two earlier games written by Clardy: [[Dungeon Campaign]] and [[Wilderness Campaign]]. | A forerunner of [[Akalabeth]] and [[Ultima]], Odyssey is a multi-part [[adventure]] game that places the player in the role of the leader of an army who sets out to vanquish an evil wizard. Elements of {{c|Dungeons & Dragons}} can be found within the game, which combines elements of two earlier games written by Clardy: [[Dungeon Campaign]] and [[Wilderness Campaign]]. | ||
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[[Category:Synergistic Software]] | [[Category:Synergistic Software]] | ||
[[Category:RPG]] | [[Category:RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] |