Painkiller: Difference between revisions

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{{Header Nav|game=Painkiller}}
{{Header Nav|game=Painkiller|num=0}}
{{Game
{{Game
|completion=0
|image=Painkiller Coverart.png
|title=Painkiller
|title=Painkiller
|image=Painkiller Coverart.png
|developer=[[People Can Fly]]
|developer=[[People Can Fly]]
|publisher=[[DreamCatcher Interactive]]
|publisher=[[DreamCatcher Interactive]]
|released={{rd|2004|April 12}}
|year=2004
|systems={{syslist|win|xbox}}
|ratings={{ESRB|M}}{{PEGI|16}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|systems=[[Windows]], [[Xbox]] (as ''Hell Wars'')
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|M}} {{PEGI|16}}
|expansion=[[Painkiller: Battle out of Hell]]<br />[[Painkiller: Overdose]]
|expansion=[[Painkiller: Battle out of Hell]]<br>[[Painkiller: Overdose]]
|followed by=[[Painkiller: Resurrection]]
|followed by=[[Painkiller: Resurrection]]
|series=Painkiller
|series=Painkiller
|pcgamingwiki=Painkiller
|pcgamingwiki=Painkiller
}}
}}
{{series disambig}}
'''Painkiller''' is a [[first-person shooter]] video game released on April 12, [[2004]]. It was published by [[DreamCatcher Interactive]] and developed by Polish game studio [[People Can Fly]]. It attempts to replicate the 'old-school FPS' gameplay of [[Doom]] and [[Quake]]. It has 24 levels that take place within Purgatory and Hell, and are seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses when it was released.
'''Painkiller''' is a [[first-person shooter]] video game released on [[April 12]], [[2004]]. It was published by [[DreamCatcher Interactive]] and developed by Polish game studio [[People Can Fly]]. It attempts to replicate the 'old-school FPS' gameplay of [[Doom]] and [[Quake]]. It has 24 levels that take place within Purgatory and Hell, and are seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses when it was released.  


It is notable for using the Havok physics engine extensively, with a large quantity of destroyable objects.  
It is notable for using the Havok physics engine extensively, with a large quantity of destroyable objects.


{{Continue Nav}}
{{ToC}}
{{ToC}}


[[Category:People Can Fly]]
[[Category:DreamCatcher Interactive]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Windows]]
[[Category:Xbox]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:People Can Fly]]
[[Category:DreamCatcher Interactive]]