Paper Mario: The Thousand-Year Door/Chapter 4: For Pigs the Bell Tolls: Difference between revisions

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{{All Game Nav|game=Paper Mario: The Thousand-Year Door}}
== Dour times ==
== Dour times ==


'''Twilight Town:'''
'''Twilight Town:'''


''“The people of Twilight Town are plagued with a curse that turns them into pigs. As tempting as it may be to enjoy the lifetime supply of free pork, that’s not quite befitting of a hero.''
''The people of Twilight Town are plagued with a curse that turns them into pigs. As tempting as it may be to enjoy the lifetime supply of free pork, that’s not quite befitting of a hero.''


Enemies: None
Enemies: None


As soon as you enter, you’ll watch a scene. After knowing about the town’s  
As soon as you enter, you’ll watch a scene. After knowing about the town’s curse, leave the mayor’s house and go right to the next screen. Hidden behind the barrels (look on the other side of the gate the barrels are on) for a star piece. Talk to the gatekeeper and go back to the mayor’s house. Watch the short scene and go back in his house. Go near the mayor (now a pig) to watch another scene. Check the bushes for another star piece. Go behind the left-most house for another star piece. Now, go back to the gatekeeper. The bell should ring on the way there. If not, go into the item shop and talk to the girl. Inspect the locked door and then leave. Then, it should ring. Now, open and go through the gate.
curse, leave the mayor’s house and go right to the next screen. Hidden behind  
the barrels (look on the other side of the gate the barrels are on) for a star  
piece. Talk to the gatekeeper and go back to the mayor’s house. Watch the short  
scene and go back in his house. Go near the mayor (now a pig) to watch another  
scene. Check the bushes for another star piece. Go behind the left-most house  
for another star piece. Now, go back to the gatekeeper. The bell should ring on  
the way there. If not, go into the item shop and talk to the girl. Inspect the  
locked door and then leave. Then, it should ring. Now, open and go through the  
gate.


'''Twilight Trail:'''
'''Twilight Trail:'''


The hyper enemies in this part as well as the not-so-rare Amazy Dayzee make  
The hyper enemies in this part as well as the not-so-rare Amazy Dayzee make this trail one of the most dangerous in the whole game. Always be careful when traveling here or you could find yourself using a Life Shroom, or worse...
this trail one of the most dangerous in the whole game. Always be careful when  
traveling here or you could find yourself using a Life Shroom, or worse…


Enemies:
Enemies:
*Amazy Dayzee (sometimes appears in battle) 20, HP, 20 ATK, 1 DEF
*Amazy Dayzee (sometimes appears in battle) - 20, HP, 20 ATK, 1 DEF
*Crazee Dayzee 7 HP, 2 ATK, 0 DEF
*Crazee Dayzee - 7 HP, 2 ATK, 0 DEF
*Hyper Cleft 4 HP, 3 ATK, 3 DEF
*Hyper Cleft - 4 HP, 3 ATK, 3 DEF
*Hyper Goomba 8 HP, 2 ATK, 0 DEF
*Hyper Goomba - 8 HP, 2 ATK, 0 DEF
*Hyper Paragoomba 8 HP, 2 ATK, 0 DEF
*Hyper Paragoomba - 8 HP, 2 ATK, 0 DEF
*Hyper Spiky Goomba 8 HP, 3 ATK, 0 DEF
*Hyper Spiky Goomba - 8 HP, 3 ATK, 0 DEF


Go into the nearby shack and get the black key (you know what that means…)  
Go into the nearby shack and get the black key (you know what that means...) Continue going down the path, beating the hyper goombas along the way (Jump while standing on the coin block for a super shroom). When you reach the fallen tree, use Koops to get the key behind it. Go all the way back to Twilight Town.
Continue going down the path, beating the hyper goombas along the way (Jump  
while standing on the coin block for a super shroom). When you reach the fallen  
tree, use Koops to get the key behind it. Go all the way back to Twilight Town.


'''Twilight Town:'''
'''Twilight Town:'''


Go into the item shop and open the locked door. As well as find some items and  
Go into the item shop and open the locked door. As well as find some items and a ''Defense Plus'' badge. You’ll see another black chest. Give him the key and get it over with. Leave after taking what you want and rest at the inn if you took ANY damage. When you’re ready, go back to Twilight Trail.
a “Defense Plus” badge. You’ll see another black chest. Give him the key and  
get it over with. Leave after taking what you want and rest at the inn if you  
took ANY damage. When you’re ready, go back to Twilight Trail.


== The Dangerous Path to Creepy Steeple ==
== The Dangerous Path to Creepy Steeple ==


Go forward, defeating enemies as usual. When you get back to the fallen tree,  
Go forward, defeating enemies as usual. When you get back to the fallen tree, use your new tube mode (hold R and rotate the left control stick) to turn into a tube. When you’re past the tree, you’ll probably see a star piece to the back of it. Get it and continue to the pile of straw. Use Flurrie to huff, puff, and blow it down. Grab the star piece behind it and go into the pipe and go deeper into the forest. The Crazee Dayzees (which are sometimes accompanied by Amazy Dayzees) can be tricky. Defeat them as fast as possible (especially if there is a Hyper Cleft with them) as their only attack is to put you to sleep (which also damages you in the process). The attack is also hard to guard. Anyway, defeat the Crazee Dayzee and slip between the two trees. Get the earthquake in the item block and defeat the other Crayzee Dayzee. Continue on the next screen, which also contains a Crayzee Dayzee, until you see a tree that blocks your path. Use Flurrie to blow on the tree until a hole appears. Go through and continue deeper towards the creepy steeple. Continue until you see a darker spot on the ground. Have Flurrie blow on it and some wooden planks will appear. Have Mario spin jump through them and push the block in the background until it stops. Go back and continue. Jump through the next hole and defeat the Hyper cleft that you see, and jump while behind the right-most tree to get a hidden shine sprite. Continue on and you will see the creepy steeple.
use your new tube mode (hold R and rotate the left control stick) to turn into  
a tube. When you’re past the tree, you’ll probably see a star piece to the back  
of it. Get it and continue to the pile of straw. Use Flurrie to huff, puff, and  
blow it down. Grab the star piece behind it and go into the pipe and go deeper  
into the forest. The Crazee Dayzees (which are sometimes accompanied by Amazy  
Dayzees) can be tricky. Defeat them as fast as possible (especially if there is  
a Hyper Cleft with them) as their only attack is to put you to sleep (which  
also damages you in the process). The attack is also hard to guard. Anyway,  
defeat the Crazee Dayzee and slip between the two trees. Get the earthquake in  
the item block and defeat the other Crayzee Dayzee. Continue on the next  
screen, which also contains a Crayzee Dayzee, until you see a tree that blocks  
your path. Use Flurrie to blow on the tree until a hole appears. Go through and  
continue deeper towards the creepy steeple. Continue until you see a darker  
spot on the ground. Have Flurrie blow on it and some wooden planks will appear.  
Have Mario spin jump through them and push the block in the background until it  
stops. Go back and continue. Jump through the next hole and defeat the Hyper  
cleft that you see, and jump while behind the right-most tree to get a hidden  
shine sprite. Continue on and you will see the creepy steeple.


== Mario’s Mansion (Well, not really) ==
== Mario’s Mansion (Well, not really) ==
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'''Creepy Steeple:'''
'''Creepy Steeple:'''


A spooky mansion that contains many ghosts. It is said that the crystal star as  
A spooky mansion that contains many ghosts. It is said that the crystal star as well as the person (or thing) responsible for the curse of Twilight Town are both inside.
well as the person (or thing) responsible for the curse of Twilight Town are  
both inside.


Enemies:
Enemies:
*Boo 7 HP, 3 ATK, 0 DEF
*Boo - 7 HP, 3 ATK, 0 DEF
*Buzzy Beetle HP 5, 3 ATK, 4 DEF
*Buzzy Beetle - HP 5, 3 ATK, 4 DEF
*Spike Top 5 HP, 3 ATK, 4 DEF
*Spike Top - 5 HP, 3 ATK, 4 DEF
*Swooper 6 HP, 3 ATK, 0 DEF
*Swooper - 6 HP, 3 ATK, 0 DEF


Use the health block and the save block before continuing on. There’s a small  
Use the health block and the save block before continuing on. There’s a small hole to the right of the locked gate. Use your tube mode to roll under it. Open the gate form the other side and go left. There’s a star piece to the left of the gate. Now, go inside. You should see a small hole near where you enter (near the background). Inside there’ll be a star piece behind the furniture, a cookbook (for use in a trouble later on) a shine sprite, and the Ice Smash badge. Go back out and push the star-shaped statue at the other side of the hallway. You’ll fall in a hole and end up in a small room. Have Flurrie blow down the different-shaded wall and go through. Turn right until you get to a different room with the Flower Saver badge. Go back and go into the door. As much as you don’t want to open the suspicious looking box, you’ll have to. So, do so and watch what happens. Answer 200 to the boo’s question to get an ultra shroom. Go back to the main hallway and talk to the boo there. Answer no and several boos will surround you. They won’t do anything unless you stand still, so run left to the door that’s towards the screen. Defeat the two swoopers and hit the switch once. Go in the nearby door and go up the stairs. Go along the upper hallway and use Koops or Yoshi to grab the Steeple Key at the end of the hallway. Jump down and now you have a decision to make. You can either fight an optional boss which is only as hard (if not easier) as the main boss here. Plus, you get the Lucky Start badge if you win. The only bad thing is that some of the boos will become regular enemies the next time you enter the steeple. If not, then skip this next mini-boss section (BTW, you can fight it later, but if you want to during this chapter, then now’s the best time to do so). If you want to fight the Atomic Boo, then stand-still while in the hallway and charge up your Super hammer attack. When there’s a few ghosts on you, let go. Do this two more times and the ghosts will get angry (And you won’t like them when they’re angry).
hole to the right of the locked gate. Use your tube mode to roll under it. Open  
the gate form the other side and go left. There’s a star piece to the left of  
the gate. Now, go inside. You should see a small hole near where you enter  
(near the background). Inside there’ll be a star piece behind the furniture, a  
cookbook (for use in a trouble later on) a shine sprite, and the Ice Smash  
badge. Go back out and push the star-shaped statue at the other side of the  
hallway. You’ll fall in a hole and end up in a small room. Have Flurrie blow  
down the different-shaded wall and go through. Turn right until you get to a  
different room with the Flower Saver badge. Go back and go into the door. As  
much as you don’t want to open the suspicious looking box, you’ll have to. So,  
do so and watch what happens. Answer 200 to the boo’s question to get an ultra  
shroom. Go back to the main hallway and talk to the boo there. Answer no and  
several boos will surround you. They won’t do anything unless you stand still,  
so run left to the door that’s towards the screen. Defeat the two swoopers and  
hit the switch once. Go in the nearby door and go up the stairs. Go along the  
upper hallway and use Koops or Yoshi to grab the Steeple Key at the end of the  
hallway. Jump down and now you have a decision to make. You can either fight an  
optional boss which is only as hard (if not easier) as the main boss here.  
Plus, you get the Lucky Start badge if you win. The only bad thing is that some  
of the boos will become regular enemies the next time you enter the steeple. If  
not, then skip this next mini-boss section (BTW, you can fight it later, but if  
you want to during this chapter, then now’s the best time to do so). If you  
want to fight the Atomic Boo, then stand-still while in the hallway and charge  
up your Super hammer attack. When there’s a few ghosts on you, let go. Do this  
two more times and the ghosts will get angry (And you won’t like them when  
they’re angry).


=== Secret Mini-Boss: ===
=== Secret Mini-Boss: ===
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'''Atomic Boo'''
'''Atomic Boo'''


Goombella’s Tattle: ''“That’s an Atomic Boo. It’s a giant Boo made up of a ton of smaller Boos. This thing will try to smoosh us. It can also split up and send hundreds of Boos at us. And, when we attack, we might get so scared that we get confused or can’t move. I sure wouldn’t want to see this thing standing behind me in the middle of the night… Creeeeeepy…''
Goombella’s Tattle: ''That’s an Atomic Boo. It’s a giant Boo made up of a ton of smaller Boos. This thing will try to smoosh us. It can also split up and send hundreds of Boos at us. And, when we attack, we might get so scared that we get confused or can’t move. I sure wouldn’t want to see this thing standing behind me in the middle of the night... Creeeeeepy...''


*HP: 40
*HP: 40
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**Split Up
**Split Up


It will use smash on your most often. If you use Power Lift at the beginning of  
It will use smash on your most often. If you use Power Lift at the beginning of battle and hit it with your strongest moves afterwards, it won’t be able to do any more dangerous attacks. When it cowers, it’s ''charging up'' for the atomic scare (sort of like a warning). Try to damage it as much as you can at that time. When you win, you’ll get the Lucky Start badge.
battle and hit it with your strongest moves afterwards, it won’t be able to do  
any more dangerous attacks. When it cowers, it’s “charging up” for the atomic  
scare (sort of like a warning). Try to damage it as much as you can at that  
time. When you win, you’ll get the Lucky Start badge.


Either way, go into the door in the background and go right until you see  
Either way, go into the door in the background and go right until you see another switch. Hit that twice and go in the nearby door. Go up the stairs and go across the upper hallway again. Save and unlock the door. Inside, use the health block and go up the stairs and use the spring. At the top watch the scene and finally.
another switch. Hit that twice and go in the nearby door. Go up the stairs and  
go across the upper hallway again. Save and unlock the door. Inside, use the  
health block and go up the stairs and use the spring. At the top watch the  
scene and finally.


=== Boss Fight: ===
=== Boss Fight: ===
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'''?????:'''
'''?????:'''


Goombella’s Tattle: ''“…??? Wow, hoe totally bizarre… This thing isn’t here. here’s a monster in here that looks like this thing… But it doesn’t have a name. It’s apparently good at transforming itself and other things. Maybe it used that power to tun the villagers into pigs! This thing is a real jerk!''
Goombella’s Tattle: ''...??? Wow, hoe totally bizarre... This thing isn’t here. here’s a monster in here that looks like this thing... But it doesn’t have a name. It’s apparently good at transforming itself and other things. Maybe it used that power to tun the villagers into pigs! This thing is a real jerk!''


*HP: 40
*HP: 40
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*Attacks:
*Attacks:
**Ghastly Head-butt
**Ghastly Head-butt
**Copycat (changes into “Shadow” Mario for the rest of the battle)
**Copycat (changes into ''Shadow'' Mario for the rest of the battle)
**Jump (occurs after Copycat)
**Jump (occurs after Copycat)
**Hammer (occurs after Copycat)
**Hammer (occurs after Copycat)


OK, so he’s not exactly “monster-like”, but come on. He did what he did, so he  
OK, so he’s not exactly ''monster-like'', but come on. He did what he did, so he now has to pay for it. The head-butt is easily guarded so that shouldn’t be too much of a problem. When half of his health is gone he’ll change into a shadow version of Mario. He’ll use your jump and hammer attacks (which you probably aren’t used to guarding against). But, other than that, he’s not that dangerous.
now has to pay for it. The head-butt is easily guarded so that shouldn’t be too  
much of a problem. When half of his health is gone he’ll change into a shadow  
version of Mario. He’ll use your jump and hammer attacks (which you probably  
aren’t used to guarding against). But, other than that, he’s not that  
dangerous.


End of Chapter… or is it?
End of Chapter... or is it?


== Identity Theft ==
== Identity Theft ==


Yep, that’s right. You actually beat the REAL Mario. This would explain why  
Yep, that’s right. You actually beat the REAL Mario. This would explain why Mario’s stance was weird. And why he acted strangely after getting ''beaten''. So, now you’re alone in the Creepy Steeple. Well, First off, GET THE HELL OUT OF THERE! We got an identity crisis going on here! But be careful (especially on Twilight Trail) I don’t recommend fighting these monsters alone, so try to avoid them.
Mario’s stance was weird. And why he acted strangely after getting “beaten”.  
So, now you’re alone in the Creepy Steeple. Well, First off, GET THE HELL OUT  
OF THERE! We got an identity crisis going on here! But be careful (especially  
on Twilight Trail) I don’t recommend fighting these monsters alone, so try to  
avoid them.


'''Twilight Trail:'''
'''Twilight Trail:'''


Just do your best to avoid fighting for now. When you get to the shack the  
Just do your best to avoid fighting for now. When you get to the shack the thief will comeback and have you try to guess his name. Because there’s a letter missing (''p'') which is obviously part of his name, you can't enter his name right now (capital P won't work), so just type in anything.
thief will comeback and have you try to guess his name. Because there’s a letter missing (“p”) which is  
obviously part of his name, you can't enter his name right now (capital P won't work), so just type in anything.


=== Boss Fight: ===
=== Boss Fight: ===


'''“Mario” (?????)'''
'''Mario'' (?????)'''


*HP: 40
*HP: 40
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*DEF: Invincible
*DEF: Invincible


Just run. Don’t bother attacking him, he’s completely invincible right now (and  
Just run. Don’t bother attacking him, he’s completely invincible right now (and he can’t damage you either), so it’s pointless to try.
he can’t damage you either), so it’s pointless to try.


'''Twilight Town:'''
'''Twilight Town:'''


You’ll run right back into twilight town. Go to the West Side of town and talk  
You’ll run right back into twilight town. Go to the West Side of town and talk to Vivian and then inspect the far-left bush for the Superbombbomb. Go back to her and give her the bomb and she’ll join you. You can use her Veil ability to listen in on the crow’s conversations. Just press X when ''...'' appears when near a group of crows. If you’re wondering where your friends are, they’re at the mayor’s house with ''Mario''. They’ll all ignore you (except the mayor. He’ll just tell you to leave). Hide in the shadows while near the crows closest to the inn for some very important info. Be on your way to Creepy Steeple.
to Vivian and then inspect the far-left bush for the Superbombbomb. Go back to  
her and give her the bomb and she’ll join you. You can use her Veil ability to  
listen in on the crow’s conversations. Just press X when “…” appears when near  
a group of crows. If you’re wondering where your friends are, they’re at the  
mayor’s house with “Mario”. They’ll all ignore you (except the mayor. He’ll  
just tell you to leave). Hide in the shadows while near the crows closest to  
the inn for some very important info. Be on your way to Creepy Steeple.


'''Twilight Trail:'''
'''Twilight Trail:'''
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=== Boss Fight: ===
=== Boss Fight: ===


'''“Mario” (?????)'''
'''Mario'' (?????)'''


HP: 40
*HP: 40
ATK: 0
*ATK: 0
DEF: Invincible
*DEF: Invincible


Once again, just run off.
Once again, just run off.


Now that you have someone in your party, going through the trail will be much  
Now that you have someone in your party, going through the trail will be much safer. But, you should still be careful. Use Vivian’s Veil if a hyper enemy charges up.
safer. But, you should still be careful. Use Vivian’s Veil if a hyper enemy  
charges up.


'''Creepy Steeple:'''
'''Creepy Steeple:'''


Instead of using the front door, jump down the nearby well. Get the shine  
Instead of using the front door, jump down the nearby well. Get the shine sprite and defeat the buzzy beetle. In the next room, you’ll have to defeat the seemingly endless supply of spike tops and buzzy beetles. After you beat all of them, push the door-shaped barrier to the top of the incline. When you can’t push it any further use Vivian’s Veil ability to slip into the shadows. The door will slip past you and you can continue on. Get the shine sprite, save, and turn into a tube to go under the hole. Roll up the stairs and spin jump through the wooden panel. Go left and search between the two right-most windows for a star piece. Go left and roll into the next room. Get the items from the chests and the two boxes. Hide while next to the bird to find out that the bad guy’s name is Doopliss. Leave the Steeple.
sprite and defeat the buzzy beetle. In the next room, you’ll have to defeat the  
seemingly endless supply of spike tops and buzzy beetles. After you beat all of  
them, push the door-shaped barrier to the top of the incline. When you can’t  
push it any further use Vivian’s Veil ability to slip into the shadows. The  
door will slip past you and you can continue on. Get the shine sprite, save,  
and turn into a tube to go under the hole. Roll up the stairs and spin jump  
through the wooden panel. Go left and search between the two right-most windows  
for a star piece. Go left and roll into the next room. Get the items from the  
chests and the two boxes. Hide while next to the bird to find out that the bad  
guy’s name is Doopliss. Leave the Steeple.


'''Twilight Path:'''
'''Twilight Path:'''


Go all the way back to Twilight Town until Doopliss ambushes you again. Input  
Go all the way back to Twilight Town until Doopliss ambushes you again. Input that when prompted. He’ll run off. Go back to Twilight Town and stock up on items (and also sleep in the inn). When you’re ready, leave toward Creepy Steeple one last time.
that when prompted. He’ll run off. Go back to Twilight Town and stock up on  
items (and also sleep in the inn). When you’re ready, leave toward Creepy  
Steeple one last time.


== Ready for Round 2? ==
== Ready for Round 2? ==
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'''Creepy Steeple:'''
'''Creepy Steeple:'''


Once you’re there, go through the front door. Go into the door in the  
Once you’re there, go through the front door. Go into the door in the background. Go back to the red switch and hit it once. Go through the nearby door and go up the stairs. Heal and save as you make your way back to Doopliss’s room. Once you’re there, watch the scene.
background. Go back to the red switch and hit it once. Go through the nearby  
door and go up the stairs. Heal and save as you make your way back to  
Doopliss’s room. Once you’re there, watch the scene.


=== Boss Fight: ===
=== Boss Fight: ===
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**Hammer
**Hammer


It doesn’t really start off good this time. You have to fight alone for he  
It doesn’t really start off good this time. You have to fight alone for he first few turns and Doopliss and your friend will attack you (starts off with Goombella). Start the Battle with Power Lift and Focus your attacks on Doopliss. Forget about your partner, If you beat him/her, another partner will replace him/her (each one more dangerous than the last). Continue to attack Doopliss with your most powerful attacks until Vivian comes in to help you. Keep attacking until Doopliss falls.
first few turns and Doopliss and your friend will attack you (starts off with  
Goombella). Start the Battle with Power Lift and Focus your attacks on  
Doopliss. Forget about your partner, If you beat him/her, another partner will  
replace him/her (each one more dangerous than the last). Continue to attack  
Doopliss with your most powerful attacks until Vivian comes in to help you.  
Keep attacking until Doopliss falls.


Watch the scene and the chapter will REALLY end.
Watch the scene and the chapter will REALLY end.
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Watch another scene and answer TEC’s questions as follows:
Watch another scene and answer TEC’s questions as follows:


#What will happen if you collect seven Crystal Stars? - Thousand-Year Door opens.
#What will happen if you collect seven Crystal Stars? - Thousand-Year Door opens. #What is the goal of Grodus, leader of the X-Nauts? -To conquer the world. #What is the legendary treasure that waits behind the Thousand-Year Door? - A 1,000-year-old demon’s soul. #What does Sir Grodus wish to do with this ancient demon’s soul? - Bring the demon back to life. #What is required to seal up the demon again? - Crystal Stars.
#What is the goal of Grodus, leader of the X-Nauts? –To conquer the world.
#What is the legendary treasure that waits behind the Thousand-Year Door? A 1,000-year-old demon’s soul.
#What does Sir Grodus wish to do with this ancient demon’s soul? Bring the demon back to life.
#What is required to seal up the demon again? Crystal Stars.


Watch the scene.
Watch the scene.


Watch the scene and you’ll be in another side-scrolling stage. Just get to the  
Watch the scene and you’ll be in another side-scrolling stage. Just get to the end and that’s it.
end and that’s it.


== Intermission ==
== Intermission ==
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'''Rogueport Sewers:'''
'''Rogueport Sewers:'''


Make your way to the east part of the sewers (you can roll under the fallen  
Make your way to the east part of the sewers (you can roll under the fallen pillars in the underground town to get to Dazzle). Go into the pipe behind the gate, to the right of the pipe that goes to Eastern Rogueport. Go to the next pipe, but go back right. Slip through the bars that have an entranceway behind them. Go inside, and use Vivian to pull you into the shadows before the spikes come back up get out when they go back down and continue this until you get to the treasure chest. It contains The ''Spike Shield'' badge (a very useful badge when fighting enemies that have spikes on their head). Do the same thing to go back to the entrance and continue on to the thousand-year door. Step on the pedestal and watch the scenes.
pillars in the underground town to get to Dazzle). Go into the pipe behind the  
gate, to the right of the pipe that goes to Eastern Rogueport. Go to the next  
pipe, but go back right. Slip through the bars that have an entranceway behind  
them. Go inside, and use Vivian to pull you into the shadows before the spikes  
come back up get out when they go back down and continue this until you get to  
the treasure chest. It contains The “Spike Shield” badge (a very useful badge  
when fighting enemies that have spikes on their head). Do the same thing to  
go back to the entrance and continue on to the thousand-year door. Step on the  
pedestal and watch the scenes.


'''Rogueport:'''
'''Rogueport:'''


“Toad Bros. Bazaar announces new shipment of best-seller `Super Luigi’! Get  
''Toad Bros. Bazaar announces new shipment of best-seller `Super Luigi’! Get your copy!''
your copy!


''Super Luigi'' is now available at the item shop. It's a different perspective of what Luigi's been doing during the game.
''Super Luigi'' is now available at the item shop. It's a different perspective of what Luigi's been doing during the game.
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*Reward: Attack FX B and a new partner
*Reward: Attack FX B and a new partner


Go out the back door in the second floor of the inn. Talk to Ms. Mowz on the  
Go out the back door in the second floor of the inn. Talk to Ms. Mowz on the roof of Zess T’s house. She’ll tell you to find a badge for her back in Hooktail Castle. So, go there and go to where you fought (and beat) Hooktail (there’s an underground star piece in the far-left cell in the room where you fought the red bones). And use Flurrie while near the center (there should be an Invisible Wall there), you’ll get the Attack FX B badge. Bring it to her and she’ll give you the badge and join your party.
roof of Zess T’s house. She’ll tell you to find a badge for her back in  
Hooktail Castle. So, go there and go to where you fought (and beat) Hooktail  
(there’s an underground star piece in the far-left cell in the room where you  
fought the red bones). And use Flurrie while near the center (there should be  
an Invisible Wall there), you’ll get the Attack FX B badge. Bring it to her and  
she’ll give you the badge and join your party.


*Client: Mayor Dour (Twilight Town)
*Client: Mayor Dour (Twilight Town)
*Title: Newsletter…
*Title: Newsletter...
*Reward: 30 coins
*Reward: 30 coins


Talk to the mayor in Twilight Town and take the Routing Slip to the Elder Puni  
Talk to the mayor in Twilight Town and take the Routing Slip to the Elder Puni in the Great Tree. Then go to Kroop in Petalburg. Finally, go back to Dour and get your reward.
in the Great Tree. Then go to Kroop in Petalburg. Finally, go back to Dour and  
get your reward.


*Client: Zess T. (Rogueport)
*Client: Zess T. (Rogueport)
Line 336: Line 199:
*Reward: Honey Shroom
*Reward: Honey Shroom


Go to Zess T. and give her the cookbook you found in Creepy Steeple (if you  
Go to Zess T. and give her the cookbook you found in Creepy Steeple (if you didn’t find it, it’s in the small hole near the entrance. You’ll have to turn into a tube to go through it). She’ll be able to cook two items and gives you a honey shroom.
didn’t find it, it’s in the small hole near the entrance. You’ll have to turn  
into a tube to go through it). She’ll be able to cook two items and gives you a  
honey shroom.


Now, go to the inn at the plaza and talk to the guy singing by the skull gem  
Now, go to the inn at the plaza and talk to the guy singing by the skull gem (all the way to the right). Answer his questions anyway you want. After he leaves, go to the ship and talk to Flavio again. He’ll tell you to find Admiral Bobbery. Go to the East Side and switch to Yoshi. Float across the river so you’re south of the fence. Go on top of the roof and uncover the underground star piece. Slip through the thin space between the two crates to get a shine sprite. Go back on top of the roof and continue to go left until you see a shine sprite in the distance. Cross the roofs to get it. Go back to the chimney and use your tube mode to roll through the small hole. Talk to the Bob-omb inside and go into the door in the back. Grab another shine sprite and leave. You should have more than enough by now to upgrade Ms. Mowz, so do that, then return to the inn. Talk to Podley (the old green guy behind the counter) and go back to the bob-omb that you talked to earlier. He’ll admit of being Admiral Bobbery, but still won’t join you. Go back to Podley and give the letter he gives you to Bobbery. Now, he’ll join you. Talk to Flavio on his ship and you’ll set sail.
(all the way to the right). Answer his questions anyway you want. After he  
leaves, go to the ship and talk to Flavio again. He’ll tell you to find Admiral  
Bobbery. Go to the East Side and switch to Yoshi. Float across the river so  
you’re south of the fence. Go on top of the roof and uncover the underground  
star piece. Slip through the thin space between the two crates to get a shine  
sprite. Go back on top of the roof and continue to go left until you see a  
shine sprite in the distance. Cross the roofs to get it. Go back to the chimney  
and use your tube mode to roll through the small hole. Talk to the Bob-omb  
inside and go into the door in the back. Grab another shine sprite and leave.  
You should have more than enough by now to upgrade Ms. Mowz, so do that, then  
return to the inn. Talk to Podley (the old green guy behind the counter) and go  
back to the bob-omb that you talked to earlier. He’ll admit of being Admiral  
Bobbery, but still won’t join you. Go back to Podley and give the letter he  
gives you to Bobbery. Now, he’ll join you. Talk to Flavio on his ship and  
you’ll set sail.