Paper Mario: The Thousand-Year Door/Star Pieces

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Like in the previous game, the Star Pieces in Paper Mario: The Thousand-Year Door are mainly found through flippable panels, in hidden areas, or by completing side-quests. The panels can be flipped by Spin Jumping (possible after Mario finds the Super Boots in Chapter 2) near them. Mario can also find panels by swinging his Hammer against the ground. There are 100 Star Pieces total. Mrs. Mowz is capable of telling Mario if there is one in the area with her field ability, and Merlee in Rogueport Sewers can give Mario clues as to where they are. A character named Dazzle in Rogueport Sewers trades Badges for Star Pieces.

Prologue: A Rogue's Welcome[edit]

Location Description Image
Rogueport Behind some crates in the main square, just south of the exit to East Rogueport.
Rogueport In the house behind the main square, behind the mattress against the wall.
Rogueport On top of Zess T.'s house, to the far left.
Rogueport On top of a crate behind Professor Frankly's house, accessible by moving between the walls next to Merlon's house.
Rogueport Sewers Behind a pillar to the right of the main square ruins area, which is behind Dazzle.
Rogueport Sewers Between the large yellow block and the Warp Pipe on the lowest level of the sewers, just before the room to the Thousand-Year Door.

Chapter 1: Castle and Dragon[edit]

Location Description Image
Petal Meadows In the tree to the left of the Save Block in the first area. Hammering the tree will cause the Star Piece to fall.
Petal Meadows In the background of the area where the bridge to Petalburg can be created, past the ! Switch.
Petal Meadows In the first clump of grass after leaving Petalburg to the east.
Hooktail Castle On the ledge to the left of the flippable stairs. Accessible by falling from above or by using the yellow block.
Hooktail Castle On a ledge above the flippable stairs through a doorway. Accessible by using the purple block to rise up.
Hooktail Castle Behind the window to the right of the area where Mario can jump onto an outside ledge.
Hooktail Castle On the far end of the back ledge in the Airplane Mode room.
Rogueport Between the crates and barrel behind Admiral Bobbery's house, accessible by using Paper Mode to slip between the houses.
Rogueport Next to the wall in West Rogueport, just south of the entrance.
Rogueport Behind the trash can next to the shop in West Rogueport.
Rogueport Behind the tall Warp Pipe in the garden of West Rogueport.
Rogueport Sewers In the rubble of the fallen pillar in the main square.
Rogueport Sewers Behind the pillar to the left in the main square.
Rogueport Sewers Behind the stairs in the Pit of 100 Trials room.
Rogueport Sewers In the nook of the platform Mario lands on when falling from West Rogueport.

Chapter 2: The Great Boggly Tree[edit]

Location Description Image
Boggly Woods At the far end of the raised path in the Airplane Panel area.
Boggly Woods In the third tree from the entrance into the area with Flurrie's house.
Boggly Woods To the left of the Warp Pipe that leads to Flurrie's house.
The Great Tree In the bush to the right of the Save Block below the twisting path.
The Great Tree Behind a Warp Pipe to the left of the room with a cage trap.
The Great Tree Behind the Warp Pipe below the room with a cage trap.
The Great Tree In the bush to the bottom-right of the Warp Pipe in the shortcut room.
The Great Tree Under a flippable panel in the room above the entrance.
The Great Tree Under a flippable panel in the blue cell.
Flurrie's House Under a flippable panel south of Flurrie's bed.
Rogueport Sewers Under a flippable panel just ahead of the Warp Pipe into Boggly Woods.
Rogueport Sewers Under a flippable panel in front of the Black Chest.
Rogueport Sewers Under a flippable panel south of the Thousand-Year Door.
Rogueport Sewers Under a flippable panel in the area where Mario first fought some Goombas.
Rogueport Sewers Under a flippable panel south of the table in Wonky's bar.
Petalburg Under a flippable panel in the area with the Bulb-Orb.
Petalburg Under a flippable panel to the south of the east gate.
Hooktail Castle Under a flippable panel to the left of the first jail cell.
Rogueport Under a flippable panel in front of Professor Frankly's house.
Rogueport Under a flippable panel behind Zess T.'s house.
Rogueport Under a flippable panel in front of the gallows in the main square.
Rogueport Under a flippable panel next to the stairs in the harbor.
Rogueport Under a flippable panel in front of the Pianta Parlor.
Rogueport Under a flippable panel in front of the Excess Express.
Rogueport Behind the Warp Pipe that leads to the blimp.

Chapter 3: Of Glitz and Glory[edit]

Location Description Image
Glitzville Behind the counter of the juice bar.
Glitzville Behind the telephone booth.
Glitzville Behind the plants on the right leading up to the Glitz Pit.
Glitzville Under the Rawk Hawk poster on top of the juice bar, which requires Koops or Tube Mode to collect.
Glitzville Under a flippable panel south of the landing pad.
Glitz Pit Under a flippable panel on the left side of the lobby.
Glitz Pit Under a flippable panel in the first floor storage room.
Glitz Pit Behind the crates against the wall in the second floor storage room.
Glitz Pit Behind the plant in Grubba's office.
Glitz Pit In a drawer in Grubba's desk.
Rogueport Sewers In the background of the area underneath West Rogueport.
Rogueport Under a flippable panel on top of the house to the far-right side of East Rogueport.
Rogueport Behind the chimney of Admiral Bobbery's house.

Chapter 4: For Pigs the Bell Tolls[edit]

Location Description Image
Twilight Town In the bottom-left-most clump of grass next to a tree in the south of the first area.
Twilight Town Behind the west house in the first area.
Twilight Town Behind the fence next to the tree in the south of the second area.
Twilight Trail Behind the fallen tree.
Twilight Trail Behind the Warp Pipe to the woods.
Creepy Steeple Behind the wall to the left of the gate, behind the Save Block.
Creepy Steeple Behind the table in the secret room.
Creepy Steeple Under a flippable panel to the right of the stairs in the east room.
Creepy Steeple Behind the two rightmost windows on the passage beneath the main room in Creepy Steeple. Accessible from the pipe entrance outside the steeple.
Creepy Steeple Under a flippable panel in the parrot's room.

Chapter 5: The Key to Pirates[edit]

Location Description Image
Keelhaul Key Under a flippable panel against the east rocks in the first area.
Keelhaul Key In the water south of the camp.
Keelhaul Key Behind the rock before the east exit of camp.
Keelhaul Key In the first bush of the jungle.
Keelhaul Key Behind a large root in the climbing area of the jungle.
Keelhaul Key In the water and behind a rock in the area that leads to Pirate's Grotto.
Pirate's Grotto On a small platform in the first area with water.
Pirate's Grotto Under a flippable panel in the northeast corner of the room above the big waterfall.
Pirate's Grotto In a barrel high above the storage room.
Pirate's Grotto Under a flippable panel in the center of the room with the Parabuzzies.
Rogueport Behind the barrels in an area to the west of the harbor that can be reached with Boat Mario.

Chapter 6: 3 Days of Excess[edit]

Location Description Image
Excess Express Under a flippable panel in cabin 004.
Excess Express Under a flippable panel in front of the instruments of the engine.
Excess Express In the drawer of cabin 008.
Excess Express Given by Chef Shimi upon returning his pot.
Excess Express Given by the waitress upon returning her earrings.
Riverside Station Behind the far-right gear in the gear room.
Poshley Heights Inside the hedge next to Toodles's home.
Poshley Heights Under a flippable panel in the circle in front of the station.
Poshley Heights Behind the chair next to Goldbob's house.
Poshley Heights Within the corner of the hedge in the second area.
Rogueport Sewers In the house in the background of the area that leads to Petal Meadows, across the water that requires the Spring Boots to cross.

Chapter 7: Mario Shoots the Moon[edit]

Location Description Image
Fahr Outpost Under a flippable panel directly to the left of the Warp Pipe Mario enters from.
Fahr Outpost Behind a clump of grass in the first area.
Fahr Outpost Behind a wall just before the entrance to the village.
Fahr Outpost Behind a wall to the southwest in the area with the cannon controls.
Fahr Outpost Behind a box in General White's house.
Fahr Outpost Under a flippable panel directly to the left of the cannon statue.
The Moon Behind a small rock in the area that leads to the X-Naut Fortress.
X-Naut Fortress On the platform with the crane Mario can use to collect items.
X-Naut Fortress In the southwest corner of the air vent of sublevel 2.

Dazzle[edit]

Star Pieces can only be spent to Dazzle, a trader found in the sewers of Rogueport after Chapter 1 is completed. Dazzle has many badges, many of which can only be found here and are extremely powerful tools.

Badge name Cost Badge description
Attack FX Y 1 Changes sound effects of Mario's hammer.
Chill Out 2 Mario is not impacted by a First Strike from enemies.
Pretty Lucky 3 Sometimes attacks will miss Mario.
Happy Flower 4 At the end of each turn, there is a 50% chance to heal 1 FP.
Happy Heart 4 At the end of each turn, Mario has a 33% chance to heal 1 HP.
Happy Heart P 4 At the end of each turn, the active Partner has a 33% chance to heal 1 HP.
Item Hog 5 Raises the chance that enemies will drop items after battle.
Heart Finder 6 Raises the chance that enemies will drop HP after battle.
Flower Finder 6 Raises the chance that enemies will drop FP after battle.
Peekaboo 7 Enemy HP will always be revealed, regardless if they have been Tattled.
Quick Change 8 Swapping a partner in battle does not cost a turn.
Flower Saver 10 All of Mario's attacks cost 1 fewer FP, but not less than 1.
Flower Saver P 10 All of the Partners' attacks cost 1 fewer FP, but not less than 1.
Power Plus 15 All of Mario's attacks deal 1 extra damage.
Power Plus P 15 All of the Partners' attacks deal 1 extra damage.

Each of these badges have significant benefits and drawbacks, but generally Peekaboo, Chill Out, and Flower Saver P will be among some of the most useful to acquire. Peekaboo's health revealing mechanic helps manage and prioritize in battle significantly, while Chill Out prevents excessive damage towards the heroes. Flower Saver P will help keep Mario's Partners' attacks from draining FP too quickly, allowing for their more damaging or protective moves to be used more often. Some strategies for boss fights will also utilize Quick Change.