Pokémon Gold and Silver/The Three Legendary Beasts: Difference between revisions

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The easiest way to catch one is to make the Pokémon fall asleep, then swap to a Pokémon that can lower its health. Mean Look and others are good, but they can still use Roar to escape.
The easiest way to catch one is to make the Pokémon fall asleep, then swap to a Pokémon that can lower its health. Mean Look and others are good, but they can still use Roar to escape.


==Strategy==
==Strategy for Heart of Gold/Soul Silver==
To catch a Legendary Beast, a few steps are needed:
To catch a Legendary Beast, a few steps are needed:
# You must have three different types of Pokémon in your party.
# You must have three different types of Pokémon in your party.
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During the fight, use Flash first to reduce the Legendary Beast's accuracy. Do this up to five turns until it says its accuracy won't drop any further. Then switch to your second Pokémon and put it to sleep. At this point, your goal is get the Beast's HP down into the red with your third Pokémon. If you get its HP down this low and it's asleep, it will be much easier to capture. Try the Ultra Balls for up to five turns, and then a Fast Ball, if they aren't successful. Keep alternating between five Ultra Balls and a Fast Ball until you catch the Legendary Beast.
During the fight, use Flash first to reduce the Legendary Beast's accuracy. Do this up to five turns until it says its accuracy won't drop any further. Then switch to your second Pokémon and put it to sleep. At this point, your goal is get the Beast's HP down into the red with your third Pokémon. If you get its HP down this low and it's asleep, it will be much easier to capture. Try the Ultra Balls for up to five turns, and then a Fast Ball, if they aren't successful. Keep alternating between five Ultra Balls and a Fast Ball until you catch the Legendary Beast.
====Strategy for Gold/Silver====
This is a step more difficult than in HG/SS, because you have to find the dogs first.  They are located in the burnt-out Tin Tower, in the basement.  (You will need Rock Smash to get access to them.  They will awaken, and then flee.  Now they roam Johto, cruising at high speeds.  You will not be able to track them until you have a lucky encounter with one, after which the Dog will be in your Pokedex, and you will be able to track it from then on. 
Once this has happened, go to a route that has two things: 1) a building, and 2) tall grass.  Check the Dex to see where the Dog is.  If it's not in your area, enter the building, then exit.  Check your Dex again.  Repeat this until the dog is in your area.
There are a few moves that are perfect for catching these Dogs.  They are the same as they are for HG/SS, but Flash is not as useful because the Dog will simply run away and you will have to start the chase all over again.  It is also highly recommended that you have a large quantity (20+) balls at your disposal before starting the chase, preferably Great or Ultra Balls.  Fast balls are useful as well.
Once in battle, have a Pokemon that knows a Sleep-inducing move start, preferably with a Quick Claw so that it will attack first.  Use the move.  If it fails, the Dog will run and you will have to start over.  If it works, switch to the Pokemon that knows False Swipe (Scyther) and use it.  (The Scyther should be at at least Lvl 30 to cause notable damage).  Keep this up until the Dog is in the red health zone, then hit it with a Great/Ultra Ball.  Keep throwing balls until you've caught it.
NOTE: If the Dog wakes up during battle and runs away, don't worry.  It will retain any damage dealt to it in previous battles.  Just find it again, use the sleep move, and pick up where you left off.


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