ROSE Online: Difference between revisions
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{{Header Nav|game=ROSE Online}} | |||
{{Infobox | |||
|title=ROSE Online | |||
|image=ROSE Online Evolution logo.jpg | |||
|developer=[[Triggersoft]] (originally)<br />[[Gravity Interactive, Inc.]]<br />[[Faith Inc.]]<br />[[PT Serenity Mega Media]] | |||
|publisher=[[Gravity Interactive, Inc.]]<br />[[Faith Inc.]]<br />[[PT Serenity Mega Media]] | |||
|released={{jp|2005|July 7}}{{us|2005|December 1}}{{id|2007||beta}} | |||
|genre=[[MMORPG]] | |||
|ratings={{ESRB|E10}} | |||
|systems=[[Windows]] | |||
|requirements={{pcreq|cpu=800|ram=128|dx=9.0c|vram=64|win=xp}} | |||
}} | |||
'''ROSE Online''', or '''Rush On Seven Episodes Online''' (Korean: 로즈 온라인) is an [[MMORPG]] which was created by Korean company [[Triggersoft]] and was published by [[Gravity Corp.]]. Triggersoft gave up the development of the game in 2007, so it is now developed (and hosted) by three different companies: | |||
* [[Gravity Interactive, Inc.]] for the North American version (naROSE - accessible everywhere in the world) | * [[Gravity Interactive, Inc.]] for the North American version (naROSE - accessible everywhere in the world) | ||
* [[Faith Inc.]] for the Japanese version (jROSE - only for Japanese players) | * [[Faith Inc.]] for the Japanese version (jROSE - only for Japanese players) | ||
* [[PT Serenity Mega Media]] for the Indonesian version (idROSE - only for Indonesian, Malaysian and Singaporean players) | * [[PT Serenity Mega Media]] for the Indonesian version (idROSE - only for Indonesian, Malaysian and Singaporean players) | ||
The development of the game is | The development of the game is no longer provided by one single development team, so naROSE, jROSE and idROSE are three different servers with different developments. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
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In addition to leveling through the method of acquiring experience points leading to a level after the defeat of a monster, a character may also aid their leveling experience with the use of Quests. Quests are initiated after speaking to a NPC. Some quests are given a time limit so the character must complete the quest to be eligible for a reward. A reward may be constituted of material items and is usually accompanied with an experience point reward. Rewards from quests are affected by the amount of charm a character has. | In addition to leveling through the method of acquiring experience points leading to a level after the defeat of a monster, a character may also aid their leveling experience with the use of Quests. Quests are initiated after speaking to a NPC. Some quests are given a time limit so the character must complete the quest to be eligible for a reward. A reward may be constituted of material items and is usually accompanied with an experience point reward. Rewards from quests are affected by the amount of charm a character has. | ||
There are three types of items, to which the Inventory is divided: | There are three types of items, to which the Inventory is divided: Equipment, items characters may wear on their bodies; Consumable, which consists of consumable items that may recover HP, MP or Stamina, or perform an effect (i.e. dance, learn a skill, shoot fireworks, socket items), and Etc, which covers general miscellany, such as materials for crafting, gems, and ammunition for weapons that need it. | ||
{{ToC}} | |||
[[Category:Triggersoft]] | |||
[[Category:Gravity Interactive, Inc.]] | |||
[[Category:Faith Inc.]] | |||
[[Category:PT Serenity Mega Media]] | |||
[[Category:MMORPG]] | |||
[[Category:Windows]] | |||