Shenmue/Controls: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
421 bytes removed ,  5 August 2008
→‎Arcade Games: {{info}}->{{details}}
(→‎Arcade Games: {{info}}->{{details}})
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{All_Game_Nav|game=Shenmue}}
{{Header Nav|game=Shenmue}}


'''Movement''' in Shenmue falls generally falls into either the "Free Quest" or "Free Battle" mode, although there are some other specific controls.
'''Movement''' in Shenmue falls generally falls into either the "Free Quest" or "Free Battle" mode, although there are some other specific controls.


==Free Quest==
==General Controls==
[[Image:Shenmue_Control_1.png|Controlling Ryo in Shenmue]]
{|{{prettytable}}
 
! style="width:20%;" | Input || style="width:40%;" | Free Quest || style="width:40%;" | Free Battle
Holding the "Zoom" trigger moves the camera into a first-person view, which can be controlled using either the D-Pad or Analog stick. This allows Ryo to "lock on" to items of interest, so you can pick up or otherwise interact with the item.
|-
 
! {{dc|Neutral|Analog}}
==Free Battle==
| colspan="2" | Look
[[Image:Shenmue_Control_2.png|Fighting in Shenmue]]
|-
 
! {{dc|Neutral|Dpad}}
There are dozens of moves that Ryo can performed - see the [[Shenmue/Move_Scroll|Move Scroll]] for a complete run-down. Some moves cannot be performed before they are "learned" in-game - either taught to Ryo by other characters, or when you find or buy a Move Scroll.
| colspan="2" | Move
|-
! {{dc|A}}
| Talk/use/interact || Kick
|-
! {{dc|B}}
| Cancel || Throw
|-
! {{dc|X}}
| Open notebook || Punch
|-
! {{dc|Y}}
| Inventory || Dodge
|-
! {{dc|L}}
| colspan="2" | Run
|-
! {{dc|R}}
| Zoom || Stored move
|-
! Start
| {{n/a}} || Help
|}


==QTE==
==QTE==
''Quick Time Events''' occur regularly in Shenmue, and require you to press buttons following on-screen prompts. Missing one or more of these prompts can cause Ryo to fail the QTE, and usually means you'll have to repeat the event. This Walkthrough will attempt to detail all QTE movements.
''Quick Time Events''' occur regularly in Shenmue, and require you to press buttons following on-screen prompts. Missing one or more of these prompts can cause Ryo to fail the QTE, and usually means you'll have to repeat the event. This [[Shenmue/Walkthrough|walkthrough]] will attempt to detail all QTE movements.


==Other Controls==
==Other Controls==
===Forklift===
===Vehicles===
[[Image:DC_R.png|R]] accelerates, [[Image:DC_L.png|L]] brakes and reverses, and either [[Image:Dpad.png|D-pad]] or [[Image:Control.png|Analogue stick]] can be used to steer. Raise and lower the forks with [[Image:DC_A.png|A]]. A map of the current job can be opened with [[Image:DC_X.png|X]], the inventory can be opened as normal with [[Image:DC_Y.png|Y]] and you can beep the horn with [[Image:Generic_Up.png|Up]].
{|{{prettytable}}
 
! style="width:20%;" | Input || style="width:40%;" | Forklift || style="width:40%;" | Motorbike
===Motorcycle===
|-
Accelerate with [[Image:DC_R.png|R]], brake with [[Image:DC_L.png|L]]. The bike can be steered with either [[Image:Dpad.png|D-pad]] or [[Image:Control.png|Analogue stick]].
! {{dc|Neutral|Analog}}
| colspan="2" | Steer
|-
! {{dc|Neutral|Dpad}}
| colspan="2" | Steer
|-
! {{dc|L}}
| colspan="2" | Brake
|-
! {{dc|R}}
| colspan="2" | Accelerate
|-
! {{dc|A}}
| Raise/lower forks || {{n/a}}
|-
! {{dc|X}}
| Open map || {{n/a}}
|-
! {{dc|Up|Dpad}}
| Horn || {{n/a}}
|}


===Arcade Games===
===Arcade Games===
See the [[Shenmue/Arcade Games|Arcade Games]] section for full details.
{{details|Shenmue/Arcade Games|Arcade Game controls}}


<div style="text-align:center">
{{Footer Nav|game=Shenmue|prevpage=Characters|nextpage=Notebook}}
[[Shenmue/Characters|&laquo; Characters]] | [[Shenmue/Notebook|Notebook &raquo;]]
</div>