Editing Sid Meier's Alien Crossfire/The Planetary Usurpers
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==Judaa Marr's game== | ==Judaa Marr's game== | ||
Again, an almost impossibly easy game, no matter what level of play you select. You get all the advantages of Miriam's attackers, with none of her disadvantages, a morale boost besides that, free recycling tanks at each base (which, as per the Caretakers, dramatically speeds up your game), and three techs at game start. You would have to try hard ''not'' to win the game with these guys! With normal research rates, your tech will be as good, if not better than everybody around you (especially since you are guaranteed of one extra energy per base, with your free Recycling Tanks, and three techs at game start), and with your attack bonuses you are, simply put, a terror. | Again, an almost impossibly easy game, no matter what level of play you select. You get all the advantages of Miriam's attackers, with none of her disadvantages, a morale boost besides that, a free recycling tanks at each base (which, as per the Caretakers, dramatically speeds up your game), and three techs at game start. You would have to try hard ''not'' to win the game with these guys! With normal research rates, your tech will be as good, if not better than everybody around you (especially since you are guaranteed of one extra energy per base, with your free Recycling Tanks, and three techs at game start), and with your attack bonuses you are, simply put, a terror. | ||
==Marr, the Builder== | ==Marr, the Builder== |