From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Add |series parameter, fix cats using AWB)
(Added template)
Line 14: Line 14:
|preceded by=[[Civilization II]]
|preceded by=[[Civilization II]]
|followed by=[[Civilization IV]]
|followed by=[[Civilization IV]]
|expansion=[[Civilization III: Play the World|Play the World]]<br>[[Civilization III: Conquests|Conquests]]
|series=Civilization
|series=Civilization
}}
}}
Line 22: Line 23:
{{Continue Nav}}
{{Continue Nav}}
{{ToC}}
{{ToC}}
 
{{Civilization}}
[[Category:Firaxis Games]]
[[Category:Firaxis Games]]
[[Category:Westlake Interactive]]
[[Category:Westlake Interactive]]

Revision as of 05:06, 8 November 2008

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Template:Infobox Sid Meier's Civilization III is a turn-based strategy computer game by Firaxis Games, the sequel to Sid Meier's Civilization II. It was followed by Civilization IV. Also called Civ 3 or Civ III for short, the game is the third generation of the original Civilization. The game offers highly evolved gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.

Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.

Template:Continue Nav

Table of Contents

edit