From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (→‎Gameplay: series nav update, Replaced: {{Sim games}} → {{Sim}},)
(migrated distributor system(s) to distributor=)
Line 5: Line 5:
|developer=[[Maxis]], [[FCI]] ([[SNES]])
|developer=[[Maxis]], [[FCI]] ([[SNES]])
|publisher=[[Maxis]]
|publisher=[[Maxis]]
|distributor=[[Wii Virtual Console]]
|genre=[[Simulation]]
|genre=[[Simulation]]
|systems=[[MS-DOS]], [[Windows]], [[Commodore Amiga]], [[TurboGrafx-CD]], [[Mac OS]], [[Atari ST]], [[SNES]], [[Sega CD]], [[Wii Virtual Console]]
|systems=[[MS-DOS]], [[Windows]], [[Commodore Amiga]], [[TurboGrafx-CD]], [[Mac OS]], [[Atari ST]], [[SNES]], [[Sega CD]], [[Wii]]
|released={{rd|1990}}
|released={{rd|1990}}
{{sys|vc}}{{jp|2009|June 22}}
{{sys|vc}}{{jp|2009|June 22}}
Line 13: Line 14:
|series=Sim
|series=Sim
}}
}}
'''SimEarth: The Living Planet''' was published in [[1990]] by [[Maxis]]. A version was created for the [[Super Nintendo]] by [[FCI]] in 1992.
'''SimEarth: The Living Planet''' was published in [[1990]] by [[Maxis]]. A version was created for the [[SNES]] by [[FCI]] in 1992.


{{Continue Nav}}
{{Continue Nav}}
Line 42: Line 43:
[[Category:Sega CD]]
[[Category:Sega CD]]
[[Category:Mac OS]]
[[Category:Mac OS]]
[[Category:Wii Virtual Console]]
[[Category:Single player]]
[[Category:Single player]]

Revision as of 06:34, 29 March 2010

Template:Infobox SimEarth: The Living Planet was published in 1990 by Maxis. A version was created for the SNES by FCI in 1992.

Template:Continue Nav

Gameplay

SimEarth is an interactive simulation in which you can mold and shape a planet down to every peak and canyon that you choose.

The beauty of the game lies within the fact that, unlike most games, there is no real objective or goal to attain. Thus, creativity can be prevalent, and possibilities are limitless.

In SimEarth, your planet has a life of 10 billion years, after which the sun supernovas, turning your entire planet to desert. Unlike the PC version, it is actually possible to continue playing beyond this point.

Placing objects and performing certain actions in the game requires energy, which is represented in omega units (Ω). Actions are carried out through a series of menus, which contain available options to use.

Throughout this guide, terms will be presented exactly as they appear in the game; for example "Alt" is used in place of "Altitude".

Table of Contents

edit