Sonic Riders/Walkthrough: Difference between revisions

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{{All Game Nav|game=Sonic Riders}}
{{Header Nav|game=Sonic Riders}}
{{cleanup}}
{{Cleanup|date=September 2007}}


==Tracks==
===Hero Tracks===
# Metal City
# Splash Canyon
# Egg Factory
# Green Cave
# Sand Ruins
# Babylon Garden
===Babylon Tracks===
# Night Chase
# Red Canyon
# Ice Factory
# White Cave
# Dark Desert
# Sky Road
# Babylon Guardian
===Other Tracks===
# Digital Dimension
# SEGA Carnival
# SEGA Illusion
==Walkthrough==
===Hero Story===
===Hero Story===
Let's start out doing the Hero Story.
Let's start out doing the Hero Story.
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;Strategies
;Strategies
# Once you've gotten a few feet away from the first trick ramp charge up and you'll land on the higher platform. If you'd didn't succeed this you'll see a Grind Rail so go right a bit jump on and grind.
# When nearing the first jump, charge up while tilting forward: if you launch right, you'll land on the higher platform above all the cars. If you fail, dodge the cars, then grind on the rail incoming on the right.
# Once you see two tunnels, go through the left tunnel because the right tunnel has more cars and there's a Grinding Rail there.
# When nearing a drop after the dip in the track, stick to the left, as there will be a drop (where you can jump off of if you time it right) and an immediate split into two tunnels. The left has less cars.
# Like I said before you'll see a Grinding Rail on the left side so you know what to do, jump and grind on it.
# Immediately after the tunnels there will be a jump on the left which will allow you to grind on a rail.
#After you've taken that turn after you've grinded, you'll see a Trick Ramp so charge up so you can take a little shortcut.
# If you end up in fourth place, just try to catch up to the COM in third.
# If you are the trickster sort, the jumps at the beginning and near the end are good places to rack up on air on your skills.
# Try to take full advantage of the Speed type shortcuts in this level and you should finish in at least second place.
# Word of warning: Since Sonic isn't a Power type, whatever you do, ''never use the right tunnel. EVER!'' Since so many cars go through that tunnel, you'll constantly get hit and slow down, possibly causing you place.


====Splash Canyon====
====Splash Canyon====
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;Strategies
;Strategies
# You know that jump that if you don't do anything you'll just die because you didn't do any tricks or didn't charge up your jump enoughto get to the platform anyway when you are a few feet away from the Trick Ramp charge up the jump let the button go once you're on the Trick Ramp, the reason why you wanna do this is there's a platform above the lower one.
# You know that jump that if you don't do anything you'll just die because you didn't do any tricks or didn't charge up your jump enough to get to the platform anyway when you are a few feet away from the Trick Ramp charge up the jump let the button go once you're on the Trick Ramp, the reason why you want to do this is there's a platform above the lower one.
# Finally the first Power shortcut anyway when you see the lava falling on the ground you'll go to the left go forward a bit more until you see a shortcut you know what to do go through it.
# Finally the first Power shortcut anyway when you see the lava falling on the ground you'll go to the left go forward a bit more until you see a shortcut you know what to do go through it.
# This shortcut is for every character type. After you've seen those machines going in circles you'll see a shortcut leading to the left go through it.
# This shortcut is for every character type. After you've seen those machines going in circles you'll see a shortcut leading to the left go through it.
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;Strategies
;Strategies
# After you've did tricks on the first Trick Ramp or whatever you did anyway you'll see a Grinding Rail, go on it and after a few seconds you'll see another Rail you can do it again but I prefer not doing it because it's going in directions that you're not supposed to go in.
# From the immediate start there will be a split into the left and the right: there is no difference, but the right is preferred.
# After you've grinded or whatever you've done you'll see a small ramp charge the jump up a few feet away from the ramp and you'll land on a higher platform be prepared charge up again and if you succeed this you'll be on the higher platform.
# Immediately after the first jump, head left and jump onto the grind rail.
# This shortcut is only if you didn't succeed it, go through the short tunnel and you'll see a Rail grind on it and you'll see another one grind on it and continue on.
# If you want to move on fast, jump right at the peak of the first grind rail, and you'll land on the second rail taking you past the sand-fall.
# The last little thing that you gotta do is after you've taken that sharp turn you'll go in a cannon move you're Control Stick is circles so you will just land on the edge of the temple and land on the Check Point/Finish Line.
# The giant temple is not so hard to navigate if you know where you're going. Stick left, and jump onto the grind rail. Do NOT jump onto the second rail. Instead, ride on and stick to the easier path (it's faster as well).


====Babylon Garden====
====Babylon Garden====
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;Strategies
;Strategies
# This is a grinding shortcut after whatever you've done on that big ramp you'll come down any you'll see a ramp that's leaning sideways so go on it when you're off the ground and over the rail by a bit go in it.
# After the first jump, there will be a wall-jump to a rail on the right.
# After you've gone on that aircraft you'll see speed boosters go on them and make sure that you'll take the left one because you'll see a rail you know what to do go on it.
# At the three-path junction, take the left path.
# After you've done with the rail/turn you'll see a ramp charge up your jump when you're kind of close to it, the reason why you wanna do this is that you'll see a box containing a 100 Ring Power up.
# At first, you can not jump on the sides of the turbulence, but on the 2nd and 3rd laps, you can use jump on the edges to speed yourself up.
# After you've taken the second sharp turn you'll see a Trick Ramp charge up your jump and let the button go when you're on it, the reason why you wanna do this is that there's a higher platform above the lower one.
# If you are not first and someone is ahead of you, you can use their turbulence immediately after the flight to jump through the roof.
# If you don't, you can take the grind rail beyond the path right in front.


Now you're done with Hero Story now Babylon Story is next.
Congratulations! You have beaten Hero mode! Now it's time for Babylon mode!


===Babylon Story===
===Babylon Story===
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Great job you beat Story Mode!
Great job you beat Story Mode!
{{Footer Nav|game=Sonic Riders}}
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