StrategyWiki:Staff lounge: Difference between revisions

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{{StrategyWiki SL archives}}
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'''Welcome to all users!''' This page is where you can ask StrategyWiki-related questions to the staff and senior community figures, and they will do their best to answer. If you want to raise a topic for discussion (rather than just ask about it), please use the <span class="plainlinks">[http://forums.abxy.org/viewforum.php?f=20 community issues forum]</span> instead.
'''Welcome to all users!''' This page is where you can ask StrategyWiki-related questions to the staff and senior community figures, and they will do their best to answer. <span class="plainlinks">[http://strategywiki.org/w/index.php?title=StrategyWiki:Staff_lounge&action=edit&section=new New issues are entered here]</span>, with the most recent at the bottom of the page. If your question does not pertain to editing StrategyWiki (e.g. asking for hints or game-specific information), please ask on the guide's talk page or on the forums.
<span class="plainlinks">[http://strategywiki.org/w/index.php?title=StrategyWiki:Staff_lounge&action=edit&section=new New issues are entered here]</span>, with the most recent at the bottom of the page. If your question does not pertain to editing StrategyWiki (e.g. asking for hints or game-specific information), please ask on the guide's talk page or on the forums.


Please review the Table of Contents to see if your issue has already been raised; also check the archives (to the right) in case it was discussed some time ago.
Please review the Table of Contents to see if your issue has already been raised; also check the archives (to the right) in case it was discussed some time ago.
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== Backward compatibility ==


Currently, there is a consideration to add all platforms that a game is playable on to its infobox. This includes platforms that offer backward compatibility (for example, all PS4 games can be purchased on the PS5's digital storefront, even though those games were not made for the PS5). The question then becomes how to handle this for platforms that offer limited backward compatibility (for example, the original DS and DS Lite models could play all GBA games, but this feature was discontinued with the DSi). Any thoughts? --[[User:E-123Wario54|<span style="color:Purple">'''Wario'''</span>]]<sup>[[User talk:E-123Wario54|<span style="color:Blue">'''Talk'''</span>]]</sup> 19:01, 7 May 2021 (UTC)
:I think we should cover this information, but with BC being inconsistent, we would need some kind of clarification. I think the easiest solution is a template like {{t|bc|ps5}} in the infobox, which links to the <code>#Backwards compatibility</code> section on the relevant system's page, which can go into how BC is supported on that system. The infobox could look something like this:
:<pre>|systems=[[PlayStation 2]], {{bc|ps3}}</pre>
:A related question would be purpose-built backwards compatibility like [[Super Game Boy]], which allows you to play GB games on SNES. I think it supports everything that [[Game Boy]] supports, but some games have "special features", like special borders and colour schemes. Would these count as supported systems, or BC? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:42, 7 May 2021 (UTC)
::Still hoping to get more feedback on this one. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:22, 12 September 2021 (UTC)
:::Now with {{t|syslist}}, perhaps we can have {{t|bclist}}? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 23:06, 30 July 2022 (UTC)
:::I'm thinking the best course of action is probably having a <code>|bcsystems=</code> parameter in the infobox with a {{t|bcsyslist}} template. This way we can modify the layout in the future (either show it with the systems, or as a separate row), and we can have more unique categorization options for each system. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 02:41, 8 August 2022 (UTC)
:I think splitting them to two groups is fine. I would not treat hardware extensions like SGB the same as I would say the Wii playing GCN games. [[User:Trig Jegman|Trig]] - 17:11, 23 March 2023 (UTC)


== Adding external links without being logged in is broken ==
A topic that came up on discord yesterday was the {{c|Wii Virtual Console}} situation where games were sold on new platforms, but using emulation. In particular the fact that without the category the main {{c|Wii}} category is filled with irrelevant entries. My opinion is that it was a mistake to remove the category, it is needed to keep the main system category free of clutter.--[[User:Henke37|Henke37]] ([[User talk:Henke37|talk]]) 17:53, 23 March 2023 (UTC)


First time I click save page, and the page reloads asking for a reCAPTCHA. After filling out the reCAPTCHA, the page reloads telling me I'm adding to many links in rapid succession and asks me to click save once more if I'm adding something serious. Clicking save once more reloads the page asking for yet another reCAPTCHA, and after that it reloads with the "adding too many links" message again. It continously goes back and forth between the two, and never actually gets to the point where it's saving my contribution. {{unsigned|84.202.106.243}}
== {{c|Multiplayer}} ==


== Partnership proposal ==
This category should be split up into more specific categories. At least the following:
* Local multiplayer
* Local co-op
* Local splitscreen multiplayer
* Local hotseat multiplayer
* Online multiplayer
* Online co-op
* MMO
Any others? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 17:29, 28 July 2022 (UTC)
:Local splitscreen co-op, and maybe instead of "multiplayer" it should be "versus" or "PVP". Also it would be good to have a modelist template. -[[User:BrownDerby|BrownDerby]] ([[User talk:BrownDerby|talk]]) 19:21, 28 July 2022 (UTC)
::I'm still a bit concerned about the "co-op" term at all. It's really useful to know which games have a co-op mode, but a game has to have multiplayer in some form to allow it, so I'm not sure it exactly fits in with all the other options. Perhaps it should only be a single option that says "yes there is some form of multiplayer co-op".
::* Single player
::* Email multiplayer ([[Civilization]])
::* Multiplayer ([[Contra]])
::* Hot-seat multiplayer ([[Super Mario World]])
::* Split-screen multiplayer ([[GoldenEye 007]])
::* Online multiplayer
::* Massively multiplayer online
::* Co-op
::-- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:24, 28 July 2022 (UTC)
::: Going by this list, it looks like the "coop" designation is orthogonal to the rest. Coop describes the relationship between players, while the rest are how two players share the experience.--[[User:Henke37|Henke37]] ([[User talk:Henke37|talk]]) 08:12, 11 August 2022 (UTC)
::::Being orthogonal, we could either create categories for every intersection (with multiplayer, so 13 total) or keep it as a separate entry and people could search based on some kind of query (DPL or Cargo). I feel these 8 categories should be enough of a split for most purposes, or is it over-categorization already? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:51, 23 March 2023 (UTC)


I'm not sure if this is the appropriate avenue to post this, so let me know if there is a better place to discuss this.
== Delete all {{c|Days}} ==


I'm a staff member over at [[nookipedia:Staff#Current staff list|Nookipedia]] and I've been thinking about how to manage our [[nookipedia:category:guides|Guide namespace]]. We don't have many guides for the Animal Crossing series, and those we do have are largely incomplete or disorganized. For this reason I've been considering removing our Guide namespace altogether. However, looking at our analytics for the wiki, a few of the guide pages actually bring in quite a bit of traffic, and so my proposal is this:
As the various {{t|rd}} based templates are disappearing, nothing will be categorized by the days of the year. It makes sense to delete all the day sub-categories like {{c|January 1}}. This leaves the redirects, like [[January 1]]. Simplest would be to delink and delete them all. Does anyone see any potential uses for these pages otherwise? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:09, 10 August 2022 (UTC)
:Honestly no, these categories rarely helped unless someone wanted to know what games were released on their birthday.  I did wonder if a month/year category would be interesting, but probably only for people who religiously chronogame like I do, and I have other sources for that information.  I say let 'em go.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 01:07, 11 August 2022 (UTC)
::I agree with the end of days. I think keep things in months as the smallest is fine. As for day pages, with the exception of April 1st which may have inter-site function (and should exclusively be used for that), games should not have listed days as links. [[User:Trig Jegman|Trig]] - 17:11, 23 March 2023 (UTC)
:::If you mean <tt>Category:March</tt>, I feel that's unnecessary since it doesn't really serve a purpose. If you mean at the year-specific level, like <tt>Category:March 2023</tt>, I feel it gets back to the original problem of us having verified data on specific months. Users shouldn't come to us as a source for release dates, even at a monthly level, the primary use of dates, since none of it is verified. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:22, 23 March 2023 (UTC)
:This is now done. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 06:59, 23 April 2023 (UTC)


I want to move a short/summarized version of our most popular guides onto an appropriate page in the Nookipedia mainspace and provide a link to a more complete/detailed version of the guide on StrategyWiki. The information in our guide namespace that wasn't moved into our mainspace I would want to move here, if appropriate/if needed.
== Fully gut supporting unplayable games ==


As an example, for our Halloween page, we might list some bare bones info like:"Feed jack Lollipops to get items from the Creepy Theme, or give him Candy for items from the Spooky Series. You can use Halloween masks to scare villagers into giving you Lollipops. A detailed guide for this holiday is available at StrategyWiki."
It does not make sense that we host coverage of games that are [[:Category:Unplayable games|no longer playable in any capacity]]. Many of these guides were not even well completed either. I would like to nominate the deletion of all to most existing unplayable titles, and implementing a policy that would remove game that have shut down or recently become unplayable otherwise to be deleted after 1 month of its closure. [[User:Trig Jegman|Trig]] - 17:11, 23 March 2023 (UTC)
:We should absolutely keep the front pages. The games existed, and we should show that we know of their (one-time) existence. I can see validity to discussing purging all subpages, but some of these games do come back as abandonware. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:55, 23 March 2023 (UTC)
::And if they do, the main page can be undeleted. Nonexistant/unplayable titles are for Wikipedia, not StrategyWiki. [[User:Trig Jegman|Trig]] - 02:29, 24 March 2023 (UTC)
:::Bumping this conversation. Since then, I have also added several more titles to the list that weren't initially marked for unplayability. [[User:Trig Jegman|Trig]] - 13:10, 18 April 2023 (UTC)
::::Maybe it'd be better to have just made a new section, but I remain firm that we should remove these titles and they are not applicable to our scope. [[User:Trig Jegman|Trig]] - 05:20, 18 January 2024 (UTC)


I wanted to get StrategyWiki's thoughts on this/whether you thought it made sense. I was also hoping that we could get some links back to Nookipedia from StratwgyWiki (e.g. links to villager pages) with an icon similar to other wikis at [[StrategyWiki:Guide/Partnerships]]? Let me know what you all think about this, would love to hear more ways we could collaborate on this project/encourage interwiki co-operation. --[[User:Sunmarsh|Sunmarsh]] ([[User talk:Sunmarsh|talk]]) 03:17, 21 November 2019 (UTC)
== Virtual Console ==


== Level-adjusted or scaling stats ==
A discussion was had recently in the Discord about Virtual Console. To be more clear, in a categorical sense, games that were purchasable via Nintendo's Virtual Console should not list the console purchased on a game's infobox. An example is [[Albert Odyssey]] (1993), which while playable via the Super Famicom and Satellaview, were also able to be downloaded on the Japanese Virtual Consoles for Wii and Wii U. These Virtual Console releases are simply emulation, so I believe a consensus should be reached on whether the modern consoles names are completely removed, kept on there, or if a new category for Virtual Consoles should be added.
[[User:Auxillify|Auxillify]] ([[User talk:Auxillify|talk]]) 22:01, 23 March 2023 (UTC)
:Wii VC and similar were all removed since they're more like distributors than systems. You still play the game on your Wii system, though it is emulated (officially provided by the manufacturer, rather than 3rd party). There's a lot of systems that would need to be (re)created to re-categorize like this, and I'm not sure they're all as simple as running through an emulator.
:* [[Nintendo Switch Online]] + Expansion Pack
:* [[PlayStation Network]]
:* [[Xbox Live Arcade]]
:* [[Wii Virtual Console]]
:* [[Wii U Virtual Console]]
:* [[Nintendo 3DS Virtual Console]]
:One idea brought up on discord was to handle these like the [[Super Game Boy]]. Categorize them, but don't list them in the infobox. They're similar to accessories to the base system that provide additional functionality (playing old games). -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 23:14, 23 March 2023 (UTC)
::I think VC should be identified as a sales platform and not a system, similar to Steam.  Steam isn't a system, it's a distribution point.  (To complicate matters more, we don't identify Steam games as belonging to the PC system, we say they're Windows and/or Linux games).  We used to have this distinction in the Infobox but then it went away.  I think it's a useful distinction, and I'd be in favor of bringing it back.  Yeah it can become a headache to maintain all of the sources where a game can come from, but that's the point of the wiki; it's a collaborative effort, and it can be achieved through enough users' efforts. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 00:51, 24 March 2023 (UTC)


In [[Star Wars Knights of the Old Republic II: The Sith Lords]], enemies normally receive bonuses to various stats based on your main character's experience level, and I was wondering how to present enemy stats throughout the Walkthrough as I already have for the first game, as on the [[Star_Wars:_Knights_of_the_Old_Republic/South_Apartments|South Apartments]] page for a Battle Droid, Sith Soldier and Dia.
==Mods are Asleep==
Write [https://commons.wikimedia.org/wiki/File:Klondike_lost_game.jpg klondike] walkthroughs. --[[Special:Contributions/45.72.205.4|45.72.205.4]] '''04:17, 1 April 2023 (UTC)'''


I've recently created the [[Star Wars Knights of the Old Republic II: The Sith Lords/Autobalance|Autobalance]] page which explains how these bonuses can be calculated, and which has tables listing values for levels 1-50 (the calculations listed may match all these empirical values, but I'd be surprised if they're the same as those actually used by the game).
== Syscat/data.json ==


The most straightforward, but least user-friendly, method would be to present the non-variable portion of the stats (sum of attribute, character, class, feat and item values) on the page with a link to the relevant table on the Autobalance page so users could look up the bonuses to add at their character level (although this would be particularly ugly for Vitality and damage).
"360" for Xbox 360 doesn't work. -[[User:BrownDerby|BrownDerby]] ([[User talk:BrownDerby|talk]]) 04:25, 18 April 2023 (UTC)
:I believe this should be fixed now. Thanks for bringing it up! -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 05:37, 18 April 2023 (UTC)


The most user-friendly method would be to have some way for users to input their level, and then automatically calculate all those stats on the page accordingly: something like {{t|Control selector}}, but allowing you to select level instead. Is something like this possible?
Please add "pv1000" and "pv2000" for Casio PV-1000 and Casio PV-2000. -[[User:BrownDerby|BrownDerby]] ([[User talk:BrownDerby|talk]]) 21:30, 2 April 2024 (UTC)
:Done. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 05:59, 3 April 2024 (UTC)


Otherwise, I could list stats based on the level characters would likely be if they complete the game in the order presented in the Walkthrough. However, although the game is fairly linear at the start on Peragus II and Telos, and again once you return to the Rebuilt Jedi Enclave on Dantooine, in between you can travel to Nar Shaddaa, Onderon, Dantooine and Korriban in any order, and to a certain extent travel back and forth between them: characters are usually in their early teens when they leave Telos, and late twenties when they return to the Enclave, which is a significant difference.
== pokemon red generation 1 online trading ==


This may also be relevant for other guides to which I contribute in the future, namely [[Torchlight]] and [[Torchlight II]] (monsters during the campaigns may have set levels and thus set stats, but those in the first game's [[Torchlight/Shadow Vault|Shadow Vault]] and the second's Mapworks scale based on character level). [[User:Onderduiker|Onderduiker]] ([[User talk:Onderduiker|talk]]) 20:40, 12 December 2019 (UTC)
I recently started playing Pokémon generation 1 - red, and i wanted to know if there is any way I can trade online to complete pokedex?
:Unfortunately, everything in Control Selector is hardcoded, and applying that to something with 50 levels would make a huge template with a lot of chances for errors. As you mentioned, the best option is probably to put a suggested level and display the stats for enemies at that level, or even a range (you'll be level 20-25 so their hp will be 300-500). You could have a "base stats" and then a "suggested level & enemy stats at that level". Wikipedia has a "what's this?" link around some things (I can't seem to find it now) which has a tooltip with additional details. You could add a link like that to wherever you put the base stats to link to the autobalance page. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:25, 14 December 2019 (UTC)
thank you!
[[User:Bentho|Bentho]] ([[User talk:Bentho|talk]]) 06:18, 23 April 2023 (UTC)bentho
:This really isn't an area of expertise for StrategyWiki. It's unclear by what method you are attempting to do this, but regardless, you would be better served posting this question to the r/pokemon subreddit on Reddit, as they are more likely to know the answer to your question. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 02:56, 24 April 2023 (UTC)


:: I was afraid this would be the case, and I agree that the best remaining option is to list stats for an expected level, and include enough information that someone can work them out for other levels with the Autobalance page (with more detail on the Walkthrough pages themselves for significant enemies). I could also compile a spreadsheet of enemy stats as I complete the Walkthrough pages, which would allow inputting level to recalculate them, and upload and link to it once complete. [[User:Onderduiker|Onderduiker]] ([[User talk:Onderduiker|talk]]) 20:09, 17 December 2019 (UTC)
== Image Category updates ==


== Template:Header Nav Simple ==
[[:Category:Company logos]] and [[:Category:System logos]] are currently in [[:Category:Logos]]
Category:Logos directly seems to contain a mix of series and game-specific logos (mobile games).


I've created {{t|Header Nav Simple}} for our onepage guides, as a companion to {{t|Header Nav}}. Both templates will be simpler than the combined one, and we could potentially customize the onepage guides better with a separate template. What do you all think of switching to it? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:34, 2 January 2020 (UTC)
I'd like to suggest we get rid of Category:Logos, and split it into the following 4 categories:
* [[:Category:Logos (game)]]
* [[:Category:Logos (series)]]
* [[:Category:Logos (company)]]
* [[:Category:Logos (system)]]
-- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:30, 11 May 2023 (UTC)


== Template:syscat conversion to Lua ==
::I retort with have all five. There will always be outliers and exceptions, plus it makes sense to have a unifying root category anyway. Logos/Game logos/Series logos/Company logos/System logos. [[User:Trig Jegman|Trig Jegman]] - 20:32, 11 May 2023 (UTC)


I've converted {{t|syscat}} to Lua. If you notice anything working differently, please let me know. I'll be updating {{t|icon}} in the next few days as well. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 05:10, 3 January 2020 (UTC)
== RetroAchievements inclusion ==
:{{t|icon}} has also been converted. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:54, 3 January 2020 (UTC)
 
So, since RetroAchievements is a way to enjoy even more RetroGames, and that people on RA would be looking for guides of Retro games, why not include and add achievements/achievements guides to the related games pages?
 
[[User:Arkhane|Arkhane]] ([[User talk:Arkhane|talk]]) 18:54, 26 July 2023 (UTC)
 
== Policy on WebP images? ==
 
I notice that [[Help:Images#Image_Formats|the policy on image formats]] does not mention [https://en.wikipedia.org/wiki/WebP WebP]. I assume PNGs are currently preferred over WebP for lossless raster images, correct? [[User:Iridium Context|Iridium Context]] ([[User talk:Iridium Context|talk]]) 16:28, 4 November 2023 (UTC)
:It's generally better to stick to the original format an image is available in. I believe webp uploads are allowed, so if the image comes in that format it should be fine. It would be better not to convert to webp as it doesn't have as widespread support as the other formats. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:08, 25 November 2023 (UTC)
 
== Proper image classification for sprites masquerading as 3D models? ==
 
[[Skaphander: Der Auftrag]] treats enemies and items as points (not polygonal models) in the 3D scene and renders them as distance-scaled sprites at the appropriate place in the Z order. For example, see [https://www.myabandonware.com/media/screenshots/s/skaphander-der-auftrag-xzt/skaphander-der-auftrag_5.png this screenshot], where the viruses look like 3D models to try to blend in with the rest of the scene (which is true 3D), but if you look closely, they're actually both the same sprite just at different scales. Is "sprite" still the correct [[Template:File#Parameters|image type]] to use for uploads even if these are not sprites used in the traditional sense? [[User:Iridium Context|Iridium Context]] ([[User talk:Iridium Context|talk]]) 16:29, 4 November 2023 (UTC)
 
:I would say they probably qualify still as sprites, yes. [[User:Trig Jegman|Trig Jegman]] - 19:32, 4 November 2023 (UTC)
 
== Content variation by difficulty level? ==
 
At [[Skaphander: Der Auftrag]] I was thinking it would be nice to vary the walkthrough text and images by difficulty level, a lot like is done with {{t|Control selector}} and {{t|Control}} for different platforms, rather than constantly having to describe three possible cases (easy, medium, and hard) in the prose. However, those templates rely on [[MediaWiki:Gadget-ControlSelector.js]] to function. I could abuse it, making templates that provide a controller selector reskinned to look like a difficulty selector, but that wouldn't work if some hypothetical game wants to vary page content by both platform and difficulty level. Would StrategyWiki be open to having a new JavaScript gadget to support a {{t|Difficulty selector}}/{{t|Difficulty}} pair that plays nicely with the controls templates? I would be willing to write the JavaScript, and I would keep it short and readable so that it could be reviewed to allay any security concerns. [[User:Iridium Context|Iridium Context]] ([[User talk:Iridium Context|talk]]) 15:13, 18 November 2023 (UTC)
:I'm not a fan of hiding content with js. With controls, it's not a big deal for someone to figure out an associated control if the wrong one is showing. But with walkthrough content, it could be frustrating if someone didn't notice the selector switch. Depending on how different the difficulty variations are, it could be simpler to just have sidebars to explain the differences (small changes), separate different sections on each page (large changes), or even separate pages for each difficulty (extensive changes). -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:12, 25 November 2023 (UTC)
 
== Attribute anonymous edit ==
 
Hi there, I just made an edit but forgot to log in. Is there any chance it could be linked to my username instead of the IP? The edit was at [[Battlefield 3/Table of Contents]]. Thank you. [[User:Hypolar|Hypolar]] ([[User talk:Hypolar|talk]]) 17:39, 24 November 2023 (UTC)
:Unfortunately, it's not really straightforward to re-attribute edits. If you're concerned about the IP being visible, we can hide the IP. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:14, 25 November 2023 (UTC)
::Yes, if you could hide it please that would be great, thank you! [[User:Hypolar|Hypolar]] ([[User talk:Hypolar|talk]]) 23:15, 25 November 2023 (UTC)
:::Done. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 01:26, 26 November 2023 (UTC)
::::Thank you so much! [[User:Hypolar|Hypolar]] ([[User talk:Hypolar|talk]]) 12:01, 26 November 2023 (UTC)
 
== SVG, Motion Control, Mouse 4 & 5, PS Vita, and Steam button icons ==
# I'd like to have the button icons to be in SVG file format because it is less blurry than PNG or JPG.<br>
# The Wii button template only has a shake icon for the Wii Remote, but there needs to be more motion control icons like tilt, thrust, and shake for each template that supports motion controls.<br>
# There are two mouse buttons on the side known as "Mouse 4" and "Mouse 5". It would be nice to include those two buttons in the mouse template.<br>
# I already did the L & R PlayStation buttons, but all I need next is the Rear Touch Pad on the PS Vita.<br>
# Valve's games' controls are different on Steam Controller and Steam Deck from their console versions, so it would be nice to include Steam Controller and Steam Deck button icons.<br>
[[User:Gorilli09|Gorilli09]] ([[User talk:Gorilli09|talk]]) 11:14, 18 January 2024 (UTC)
 
:# Great.  When you find any, let us know and we'll import them.
:# Again, find a good source for them and we'll import them.
:# What games use a 4th and 5th mouse button?  And how would you even represent them?
:# Find a model for what a rear touch pad icon should look like.
:# What's unique about Steam Deck and Steam Controllers that an X-Box One controller doesn't have?
:This stuff doesn't appear out of thin air.  Someone would actually have to make all of this, and I'm a little uncertain as to how useful they would be under general circumstances.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 01:41, 18 January 2024 (UTC)
::I have a set of icons for the Steam Deck that I'll upload when I can get around to them. I do have icon sets for PS3/PS4/PS5/Vita, but they have different colour schemes between them, and are very different from all our other styles. They're also all PNG. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 03:54, 18 January 2024 (UTC)
:::I tried making SVG versions of Switch button icons, but it looks like the MW software just turns it into a PNG anyway. Some of them might work as HTML + CSS, though. [[User:Wanderer|Wanderer]] ([[User talk:Wanderer|talk]]) 01:17, 27 February 2024 (UTC)
::::The mediawiki software will convert it to png, but it'll scale it first, so it should still have many of the SVG benefits. MediaWiki will support native SVG starting in 1.41, but it may be some time before we can enable that setting. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 01:05, 29 February 2024 (UTC)
 
==Launchbox Images==
 
Hello! Just wanted to ask a question regarding images from LaunchBox Games Database. Are they off-limits? Can I use specific ones? Please let me know. Thank you for your time. [[User:GamingBound|GamingBound]] ([[User talk:GamingBound|talk]]) 13:13, 15 February 2024 (UTC)
 
== Suggestion: Steam link in game infobox ==
 
E.G. |steam=2731870 would link to [https://store.steampowered.com/app/2731870/ this]. This could also automatically link to [https://pcgamingwiki.com/api/appid.php?appid=2731870 PCGW]. -[[User:BrownDerby|BrownDerby]] ([[User talk:BrownDerby|talk]]) 17:00, 19 February 2024 (UTC)
:I've avoided linking steam directly since I'd rather leave it to users to figure out how to procure their games, without promoting a specific storefront. Steam is the largest online game store, and is generally just a search away, so I don't think the additional effort from editors would help users as much. One thing I've been considering is linking to archive.org's archives of some of the very old games that are much harder to find these days, which are playable online ([https://archive.org/details/msdos_Super_Solvers_Treasure_Mountain_1990 example]). I've been tempted to remove <s>Twitter</s>X (28 uses) due to recent changes on the platform, and re-assessing twitch (37 uses)/fb (18 uses) as well.
:I'd be much more inclined to link to [[wikidata:Property:P9075|wikidata]] though, which should be available for all games, not just PC. They currently link to almost 3k of our guides, so it wouldn't be too hard to have a bot connect those up. However, most of those are from PCGW already. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 01:27, 29 February 2024 (UTC)
 
== Creating too many articles at a time ==
 
I'm getting concerned about getting banned on the website, because I created too many articles at a time. Is this a problem? [[User:Gorilli09|Gorilli09]] ([[User talk:Gorilli09|talk]]) 15:44, 26 March 2024 (UTC)
: What matters is not quantity, but quality. And we are lenient on good faith edits.--[[User:Henke37|Henke37]] ([[User talk:Henke37|talk]])
:Your edits are positive, so low chance of being banned. However, if you could fill in the main pages a bit, that would be appreciated. Just a few sentences about the release (contents of the infobox in sentence form) and maybe a paragraph of what gameplay is like would help a lot. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:52, 26 March 2024 (UTC)