Super Smash Bros. Brawl/Toon Link: Difference between revisions

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{{Header Nav|game=Super Smash Bros. Brawl}}
{{Header Nav|game=Super Smash Bros. Brawl}}
:''Toon Link needs to be [[Super Smash Bros. Brawl/Unlockables#Toon Link|unlocked]]''
[[Image:SSBB Toon Link.jpg|thumb|Toon Link]]
:''Toon Link needs to be [[Super Smash Bros. Brawl/Unlockables#Toon Link|unlocked]].''
__TOC__
 
Toon Link has pretty decent attacks. His jump {{gc|Down|Control}}{{plus}}{{gc|A}} falls faster than normal Link and has a greater damage ratio. Also, his Up Smash is one quick, clean slash which hits on both sides of his body and causes good upward knockback. Toon Links shield can block projectiles while standing still, which can come in handy since his only really long ranged weapon is his Bow and Arrow. If you miss while trying to grab someone, you lose time trying to recover your hookshot. Toon Link is one of the select characters that can save himself with his grab by latching onto edges with his hookshot, though his spin attack makes a much better recovery move. Toon Link has both good projectile and physical attacks. His arrows have shorter range and travel slower than Links and cause less damage (12% fully charged to Link's 15%). His bombs are good, but if you throw them too close to an opponent you can be caught in the explosion. Toon Link can be classified as an above average fighter when it comes to Offense, but his speed and shield give him an excellent Defense.
 
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==Standard Attacks==
{{SSBB Move Header|Standard Attack}}
|-
|{{SSBB Move||a}}
|Basic Swordplay||Two slashes and a stab.
|-
|{{SSBB Move|r|a}}
|Axe Slash||Brings his sword down like an axe.
|-
|{{SSBB Move|u|a}}
|Arch Swing||Slashes above him.
|-
|{{SSBB Move|d|a}}
|Low Swing||Slashes close to the ground.
|-
|{{SSBB Move||a|dash}}
|Running Slice||Toon Link slashes in front of him.
|}
 
==Smash Attacks==
{{SSBB Move Header|Smash Attack}}
|-
|{{SSBB Move|fs}}
|Double Blade||Slashes the sword forward. If A is pressed again during the animation of the slash, Toon Link will perform another slash.
|-
|{{SSBB Move|us}}
|Upward Swing||Fans the blade upward. Hits behind and in front.
|-
|{{SSBB Move|ds}}
|Duo Slash||Slashes the ground on either side of him. At low damage,the first slash will knock the opponent into the second one, racking up nice damage.
|}
 
==Pummels and Throws==
Toon Link uses his hookshot to grab. If the grab misses however, he will experience cooldown. Only use this when you're sure of grabbing the opponent.
{{SSBB Move Header|Pummel/Throw}}
|-
|{{SSBB Move||a|grab}}
|Hilt Bash||Hits the opponent with the hilt of his sword.
|-
|{{SSBB Move|r||grab}}
|Forward Tackle||Shoulder tackles his opponent.
|-
|{{SSBB Move|l||grab}}
|Roll-n'-Kick||Rolls backwards with the opponent then kicks the opponent.
|-
|{{SSBB Move|u||grab}}
|Upwards Slash||Throws opponents upwards then slashes.
|-
|{{SSBB Move|d||grab}}
|Touchdown||Violently lands on his opponent. Interestingly, Jigglypuff is too light to be hit by the first hit of this move, only taking damage from the second hit. This is toon link's most damaging throw.
|}
 
==Air Attacks==
{{SSBB Move Header|Air Attack}}
|-
|{{SSBB Move||a|air}}
|Double Air Strike||Slashes two times around him.
|-
|{{SSBB Move|r|a|air}}
|Forward Slash||Slashes in front of him.
|-
|{{SSBB Move|l|a|air}}
|Backwards Swing||Slashes behind him.
|-
|{{SSBB Move|u|a|air}}
|Upwards Thrust||Thrusts his sword upwards.
|-
|{{SSBB Move|d|a|air}}
|Downwards Thrust||He sticks his sword downwards. This move can hit recovering opponents to their death. Using it offstage mindlessly is suicidal though.
|-
|{{SSBB Move||z|air}}
|Hookshot||Toon Link uses his hookshot to attack airborne opponents. This move has good reach.
|}
 
== Special Attacks ==
== Special Attacks ==
{{SSBB Move Header|Special Attack}}
{{SSBB Move Header|Special Attack}}
|-
|-
|{{SSBB Move|b}}
|{{SSBB Move||b}}
|Bow & Arrows|| Hold B (or 1) to charge your Bow. the longer the charge is, the more effective the arrow is.
|Hero's Bow|| Hold the button to charge your Bow. The longer the charge is, the further and stronger the arrow flies. Try to use this in free for alls so that the opponent will have a hard time reflecting or dodging the attack.
|-
|{{SSBB Move|r|b}}
|Boomerang||Toon Link throws his Boomerang. His does not have wind properties like Link's, so it does not pull back enemies. It is stronger though. Hold up or down on the control stick or D-pad to curve the boomerang in that direction.
|-
|{{SSBB Move|u|b}}
|Spin Attack||Toon Link spins with his sword out. Enemies caught in the spin will be hit numerous times, like a blender. This attack is chargeable. This move also acts as Toon Link's recovery move.
|-
|{{SSBB Move|d|b}}
|Bomb||Toon Link pulls out a bomb. Tap A (or 2) to throw it. You can add the directional pad to throw it in a specific direction. Jump to add distance to the throw. Be careful, however, as the bomb can be caught and thrown back at you.
|}
 
== Taunts ==
{{SSBB Move Header|Taunt|noinfo}}
|-
|-
|{{SSBB Move|fb}}
|{{SSBB taunt|u}}
|Boomerang||Toon Link throws his Boomerang. His does not have wind properties like Link's, so it does not pull back enemies. It is stronger though.
|He pulls out the Wind Waker and conducts with it. At the end, it makes a sound effect from the game.
|-
|-
|{{SSBB Move|ub}}
|{{SSBB taunt|f}}
|Spin attack||Toon Link spins with his sword out. enemies caught in the spin will be hit numerous times, like a blender. this attack is chargeable.
|He puts away his sword and shield and looks around in confusion.
|-
|-
|{{SSBB Move|db}}
|{{SSBB taunt|d}}
|Bomb||Toon Link pulls out a bomb. tap A (or 2) to throw it
|He swings his sword madly around, then stops to take a breath. It has the most effect when used at the end of a effective combo attack.  
|}
|}
==Final Smash==
[[Image:SSBB_toonlink_triforceslash.jpg|thumb|Triforce Slash]]
'''Triforce Slash''': Toon Link's Final Smash is the Triforce Slash, just like Link's (except it looks more cartoonish). However, the beam of light to start the attack is smaller, due to Toon Link's smaller size. This attack with do 40-50% Damage for the first few hits, then a whopping 13% or so for the final attack, along with a lot of knockback. Most characters won't be able to recover from this attack, but some like MetaKnight and Kirby, as well as heavy characters like Bowser might be able to stand the hit.
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