Super Smash Bros. Melee/Gameplay: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
removed delete notice, added some content
(delete please)
(removed delete notice, added some content)
Line 1: Line 1:
{{delete|This page has no content. --[[User:Blendmaster|blendmaster]] 21:05, 29 July 2007 (CDT)}}
{{Header Nav|game=Super Smash Bros. Melee}}
{{Header Nav|game=Super Smash Bros. Melee}}


==Gameplay==
==Gameplay==
[[:Category:Smash Bros.|Smash Bros. games]] have a fighting game engine that is completely original.  Rather than KO'ing an opponent by draining their health, KO's come in the form of knocking opponents off the edge of the map, be it the bottom, top or sides.
Because of this, players can really take a beating.  However, as players get beat up they become more and more susceptable to being knocked farther and farther distances.
The percentage meter at the bottom of the screen denoting each character keeps track of how much of a beating they have taken.  The higher the percentage, the farther a character flies.


==Modes==
==Modes==
There are single player modes and there are multiplayer modes.  In each, the game varies by very little, however in the single player modes players are often thrown into strange mini events that have their own special rules for victory.


{{Footer Nav|game=Super Smash Bros. Melee|nextpage=Controls}}
{{Footer Nav|game=Super Smash Bros. Melee|nextpage=Controls}}