Editing The Legend of Zelda: A Link to the Past/Light World Enemies
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{{Header Nav|game=The Legend of Zelda: A Link to the Past}} | {{Header Nav|game=The Legend of Zelda: A Link to the Past}} | ||
<div id="nav_toc">__TOC__</div> | |||
==Table key== | ==Table key== | ||
* '''HP''': Hit Points | * '''HP''': Hit Points | ||
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===Hyrule Soldiers=== | ===Hyrule Soldiers=== | ||
{{Zelda3Enemy|LttP Hyrule Soldier.png|STN|2|KO|KO|KO|KO|STN|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|4|½|½|½}} | {{Zelda3Enemy|LttP Hyrule Soldier.png|STN|2|KO|KO|KO|KO|STN|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|4|½|½|½}} | ||
{{-}} | {{-}} | ||
===Sword Soldiers=== | ===Sword Soldiers=== | ||
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{{-}} | {{-}} | ||
===Grass-hiding Spear Soldiers=== | ===Grass-hiding Spear Soldiers=== | ||
{{Zelda3Enemy|LttP Spear Soldier Grass.png|STN|2|3|4|KO|4|STN|4|KO|-|BRN|-|BRN|KO|SLM|8|1|½|¼}} | {{Zelda3Enemy|LttP Spear Soldier Grass.png|STN|2|3|4|KO|4|STN|4|KO|-|BRN|-|BRN|KO|SLM|8|1|½|¼}} | ||
{{-}} | {{-}} | ||
===Archer Soliders=== | |||
===Archer | |||
{{Zelda3Enemy|LttP Bow Soldier Blue.png|STN|2|4|KO|KO|4|STN|4|KO|-|BRN|FRZ|BRN|FRZ|SLM|6|½|½|½}} | {{Zelda3Enemy|LttP Bow Soldier Blue.png|STN|2|4|KO|KO|4|STN|4|KO|-|BRN|FRZ|BRN|FRZ|SLM|6|½|½|½}} | ||
{{-}} | {{-}} | ||
===Grass-hiding Archer Soldiers=== | ===Grass-hiding Archer Soldiers=== | ||
{{Zelda3Enemy|LttP Bow Soldier Grass.png|STN|2|KO|KO|KO|KO|STN|KO|KO|-|BRN|KO|BRN|KO|SLM|4|½|½|½}} | {{Zelda3Enemy|LttP Bow Soldier Grass.png|STN|2|KO|KO|KO|KO|STN|KO|KO|-|BRN|KO|BRN|KO|SLM|4|½|½|½}} | ||
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{{-}} | {{-}} | ||
===Ball & Chain Soldiers=== | ===Ball & Chain Soldiers=== | ||
{{Zelda3Enemy|LttP Chain Soldier Black.png|STN|2|2|8|KO|4|STN|4|KO|-|BRN|-|BRN|FRZ|SLM|16|1|½|¼}} | {{Zelda3Enemy|LttP Chain Soldier Black.png|STN|2|2|8|KO|4|STN|4|KO|-|BRN|-|BRN|FRZ|SLM|16|1|½|¼}} | ||
{{Zelda3Enemy|LttP Chain Soldier Gold.png|STN|2|2|8|KO|4|STN|4|KO|-|BRN|-|BRN|FRZ|SLM|16|1|½|¼}} | {{Zelda3Enemy|LttP Chain Soldier Gold.png|STN|2|2|8|KO|4|STN|4|KO|-|BRN|-|BRN|FRZ|SLM|16|1|½|¼}} | ||
{{-}} | {{-}} | ||
==Overworld== | ==Overworld== | ||
===Armos=== | ===Armos=== | ||
{{Zelda3Enemy|ALttP enemies Armos.gif|STN|2|4|KO|KO|KO|STN|4|KO|-|KO|FRZ|BRN|KO|STN|8|½|½|½}} | {{Zelda3Enemy|ALttP enemies Armos.gif|STN|2|4|KO|KO|KO|STN|4|KO|-|KO|FRZ|BRN|KO|STN|8|½|½|½}} | ||
{{-}} | {{-}} | ||
===Buzzblob=== | ===Buzzblob=== | ||
{{Zelda3Enemy|LttP enemies Buzzblob.gif|STN|*|*|*|KO|KO|STN|KO|KO|[[Image:Zelda ALttP Cukeman.png]]|BRN|FRZ|BRN|FRZ|STN|3|½|½| | {{Zelda3Enemy|LttP enemies Buzzblob.gif|STN|*|*|*|KO|KO|STN|KO|KO|[[Image:Zelda ALttP Cukeman.png]]|BRN|FRZ|BRN|FRZ|STN|3|½|½|10000000000000}} | ||
The buzzblob produces an electric field that will sting Link if he strikes it with anything less | '''Description:''' The buzzblob produces an electric field that will sting Link if he strikes it with anything less then the level 4 sword. Once the buzzblob is stunned, its electric field is neutralized and a single hit from any sword will kill it. Throwing a stone will kill the buzzblob, whether or not it is stunned. The Buzzblob has a very unique reaction to Magic Powder. | ||
{{-}} | {{-}} | ||
===Crowl (crow)=== | ===Crowl (crow)=== | ||
{{Zelda3Enemy|LttP enemies Crowl.gif|1|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|FRZ|KO|4|½|½|¼}} | {{Zelda3Enemy|LttP enemies Crowl.gif|1|2|KO|KO|KO|KO|KO|KO|KO|-|BRN|KO|BRN|FRZ|KO|4|½|½|¼}} | ||
{{-}} | {{-}} | ||
===Deadrock=== | ===Deadrock=== | ||
{{Zelda3Enemy|LttP enemies Deadrock.gif|*|*|*|*|*|*|*|*|*|SLM|*|*|-|-|SLM|-|1|½|¼}} | {{Zelda3Enemy|LttP enemies Deadrock.gif|*|*|*|*|*|*|*|*|*|SLM|*|*|-|-|SLM|-|1|½|¼}} | ||
A Deadrock is quite literally a living rock, and therefore impervious to every attack at Link's disposal except the most powerful magic. Attacking it turns it back into an ordinary and immobile rock. The only way to make this invulnerable enemy vulnerable is to turn it into a slime first. | '''Description:''' A Deadrock is quite literally a living rock, and therefore impervious to every attack at Link's disposal except the most powerful magic. Attacking it turns it back into an ordinary and immobile rock. The only way to make this invulnerable enemy vulnerable is to turn it into a slime first. | ||
{{-}} | {{-}} | ||
===Derudoman=== | ===Derudoman=== | ||
{{Zelda3Enemy|LttP enemies Derudoman.gif|1|2|KO|KO|KO|KO|STN|KO|KO|-|KO|KO|BRN|KO|STN|4|1|½|¼}} | {{Zelda3Enemy|LttP enemies Derudoman.gif|1|2|KO|KO|KO|KO|STN|KO|KO|-|KO|KO|BRN|KO|STN|4|1|½|¼}} | ||
{{-}} | {{-}} | ||
===Hachi (bee)=== | ===Hachi (bee)=== | ||
{{Zelda3Enemy|ALttP enemies Hachi.gif|-|KO|KO|KO|KO|KO|-|KO|KO|-|KO|KO|KO|KO|-|1|¼|?|?}} | {{Zelda3Enemy|ALttP enemies Hachi.gif|-|KO|KO|KO|KO|KO|-|KO|KO|-|KO|KO|KO|KO|-|1|¼|?|?}} | ||
Hachi bees are, for the most part, a minor nuisance. They can appear when you cut down a bush or grass. They will fly around and sting you until you leave a portion of the world, or kill them. However, you can catch them with your net and hold them in a bottle. Then you can release them to attack nearby enemies. | '''Description:''' Hachi bees are, for the most part, a minor nuisance. They can appear when you cut down a bush or grass. They will fly around and sting you until you leave a portion of the world, or kill them. However, you can catch them with your net and hold them in a bottle. Then you can release them to attack nearby enemies. | ||
{{-}} | {{-}} | ||
===Hedge=== | ===Hedge=== | ||
{{Zelda3Enemy|ALttP enemies Hedge.gif|1|KO|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|KO|KO|SLM|2|0|0|0}} | {{Zelda3Enemy|ALttP enemies Hedge.gif|1|KO|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|KO|KO|SLM|2|0|0|0}} | ||
This harmless insect is easy to kill, and can't even hurt you, but it can help you. If you lift the hedge (or rock) from off its back, it will start dropping Rupees in an attempt to shake you off its trail. If you collect five green Rupees before he disappears, it will drop a red Rupee. | '''Description:''' This harmless insect is easy to kill, and can't even hurt you, but it can help you. If you lift the hedge (or rock) from off its back, it will start dropping Rupees in an attempt to shake you off its trail. If you collect five green Rupees before he disappears, it will drop a red Rupee. | ||
{{-}} | {{-}} | ||
===Octoballoon=== | ===Octoballoon=== | ||
{{Zelda3Enemy|ALttP enemies Octoballoon.gif|1|*|*|*|*|*|*|*|*|-|BRN|*|BRN|*|-|2|0|0|0}} | {{Zelda3Enemy|ALttP enemies Octoballoon.gif|1|*|*|*|*|*|*|*|*|-|BRN|*|BRN|*|-|2|0|0|0}} | ||
The Octoballoon is a special floating variety of Octorok. It is sensitive to all but the hottest of attacks. Any attempt to kill it will result in 6 smaller Octo creatures bursting out of its top to attack before disappearing. | '''Description:''' The Octoballoon is a special floating variety of Octorok. It is sensitive to all but the hottest of attacks. Any attempt to kill it will result in 6 smaller Octo creatures bursting out of its top to attack before disappearing. | ||
{{-}} | {{-}} | ||
===Octorok=== | ===Octorok=== | ||
{{Zelda3Enemy|LttP enemies Octorok.gif|STN|KO|KO|KO|KO|KO|STN|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|1|1|1}} | {{Zelda3Enemy|LttP enemies Octorok.gif|STN|KO|KO|KO|KO|KO|STN|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|2|1|1|1}} | ||
{{-}} | {{-}} | ||
===Peese (crab)=== | ===Peese (crab)=== | ||
{{Zelda3Enemy|LttP enemies Peese.gif|STN|KO|KO|KO|KO|KO|STN|KO|KO|SLM|KO|FRZ|BRN|FRZ|SLM|2|2|1|½}} | {{Zelda3Enemy|LttP enemies Peese.gif|STN|KO|KO|KO|KO|KO|STN|KO|KO|SLM|KO|FRZ|BRN|FRZ|SLM|2|2|1|½}} | ||
{{-}} | {{-}} | ||
===Poe (soul)=== | ===Poe (soul)=== | ||
{{Zelda3Enemy|ALttP enemies Poe.gif|1|2|4|KO|KO|4|KO|4|KO|-|KO|KO|BRN|KO|-|8|2|1|½}} | {{Zelda3Enemy|ALttP enemies Poe.gif|1|2|4|KO|KO|4|KO|4|KO|-|KO|KO|BRN|KO|-|8|2|1|½}} | ||
{{-}} | {{-}} | ||
===Slime=== | ===Slime=== | ||
{{Zelda3Enemy|ALttP enemies Slime.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|BRN|FRZ|KO|2|½|½|½}} | {{Zelda3Enemy|ALttP enemies Slime.gif|STN|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|BRN|FRZ|KO|2|½|½|½}} | ||
Slimes are defenseless creatures that typically appear as the result of sprinkling Magic Powder on a more dangerous enemy, or using the magic of the Quake medallion. In this form, any enemy can be quickly defeated. | '''Description:''' Slimes are defenseless creatures that typically appear as the result of sprinkling Magic Powder on a more dangerous enemy, or using the magic of the Quake medallion. In this form, any enemy can be quickly defeated. | ||
{{-}} | {{-}} | ||
===Tektite=== | ===Tektite=== | ||
{{Zelda3Enemy|LttP enemies Tektite Blue.gif|STN|2|4|KO|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|8|1|1|½}} | {{Zelda3Enemy|LttP enemies Tektite Blue.gif|STN|2|4|KO|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|8|1|1|½}} | ||
{{Zelda3Enemy|LttP enemies Tektite Red.gif|STN|2|4|8|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|12|2|2|1}} | {{Zelda3Enemy|LttP enemies Tektite Red.gif|STN|2|4|8|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|12|2|2|1}} | ||
{{-}} | {{-}} | ||
===Tendol (vulture)=== | ===Tendol (vulture)=== | ||
{{Zelda3Enemy|LttP enemies Tendol.gif|1|2|4|KO|KO|4|KO|4|KO|-|BRN|KO|BRN|FRZ|KO|6|1|½|¼}} | {{Zelda3Enemy|LttP enemies Tendol.gif|1|2|4|KO|KO|4|KO|4|KO|-|BRN|KO|BRN|FRZ|KO|6|1|½|¼}} | ||
{{-}} | {{-}} | ||
===Thief=== | ===Thief=== | ||
{{Zelda3Enemy|ALttP enemies Theif.gif|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-}} | {{Zelda3Enemy|ALttP enemies Theif.gif|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-}} | ||
Using special defensive techniques, the Thieves of the Lost Woods are impervious to all forms of attack, physical or magical. They cannot be harmed, nor can they harm you. But if they collide with you in the woods, expect to drop some supplies and Rupees that Thieves will be quick to collect from you. | '''Description:''' Using special defensive techniques, the Thieves of the Lost Woods are impervious to all forms of attack, physical or magical. They cannot be harmed, nor can they harm you. But if they collide with you in the woods, expect to drop some supplies and Rupees that Thieves will be quick to collect from you. | ||
{{-}} | {{-}} | ||
===Toppi (rabbit)=== | ===Toppi (rabbit)=== | ||
{{Zelda3Enemy|ALttP enemies Topi.gif|1|KO|KO|KO|KO|KO|STN|KO|KO|-|BRN|KO|BRN|KO|STN|2|½|½|½}} | {{Zelda3Enemy|ALttP enemies Topi.gif|1|KO|KO|KO|KO|KO|STN|KO|KO|-|BRN|KO|BRN|KO|STN|2|½|½|½}} | ||
This rabbit hops out from thick grass. He is easy to kill, but you can play a trick on it to earn Rupees. Instead of attacking the Toppi, destroy the grass that he jumped from. He will land helplessly on his back. Approach him and he will call you a thief, and give you | '''Description:''' This rabbit hops out from thick grass. He is easy to kill, but you can play a trick on it to earn Rupees. Instead of attacking the Toppi, destroy the grass that he jumped from. He will land helplessly on his back. Approach him and he will call you a thief, and give you a Rupee to leave him alone. | ||
{{-}} | {{-}} | ||
===Zora=== | ===Zora=== | ||
{{Zelda3Enemy|LttP enemies Zora.gif|1|2|4|KO|KO|4|STN|4|KO|-|BRN|KO|BRN|KO|KO|8|½|½|½}} | {{Zelda3Enemy|LttP enemies Zora.gif|1|2|4|KO|KO|4|STN|4|KO|-|BRN|KO|BRN|KO|KO|8|½|½|½}} | ||
{{Zelda3Enemy|LttP enemies Zorawalk.gif|STN|2|4|KO|KO|4|STN|4|KO|-|BRN|KO|BRN|KO|KO|8|½|½|½}} | {{Zelda3Enemy|LttP enemies Zorawalk.gif|STN|2|4|KO|KO|4|STN|4|KO|-|BRN|KO|BRN|KO|KO|8|½|½|½}} | ||
{{-}} | {{-}} | ||
==Dungeons== | ==Dungeons== | ||
===Devilant=== | ===Devilant=== | ||
{{Zelda3Enemy|LttP enemies Devilant.gif|1|2|KO|KO|KO|KO|STN|KO|KO|-|KO|KO|BRN|KO|STN|4|1|½|¼}} | {{Zelda3Enemy|LttP enemies Devilant.gif|1|2|KO|KO|KO|KO|STN|KO|KO|-|KO|KO|BRN|KO|STN|4|1|½|¼}} | ||
{{-}} | {{-}} | ||
===Eyegore=== | ===Eyegore=== | ||
{{Zelda3Enemy|LttP enemies Eyegore Green.gif|-|2|4|KO|KO|KO|-|4|KO|-|-|-|-|-|-|16|1|1|1}} | {{Zelda3Enemy|LttP enemies Eyegore Green.gif|-|2|4|KO|KO|KO|-|4|KO|-|-|-|-|-|-|16|1|1|1}} | ||
{{Zelda3Enemy|LttP enemies Eyegore Red.gif|-|-|-|-|-|4|-|-|KO|-|-|-|-|-|-|8|1|1|1}} | {{Zelda3Enemy|LttP enemies Eyegore Red.gif|-|-|-|-|-|4|-|-|KO|-|-|-|-|-|-|8|1|1|1}} | ||
Eyegores are magical statues that normally sleep. They only wake up when you get close enough to them. Then their single eye opens up and they begin to chase you. You can only hurt them when they are awake. Furthermore, Red Eyegores can only be damaged by bow and arrow attacks. | '''Description:''' Eyegores are magical statues that normally sleep. They only wake up when you get close enough to them. Then their single eye opens up and they begin to chase you. You can only hurt them when they are awake. Furthermore, Red Eyegores can only be damaged by bow and arrow attacks. | ||
{{-}} | {{-}} | ||
===Goozu (rat)=== | ===Goozu (rat)=== | ||
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{{-}} | {{-}} | ||
===Keese (bat)=== | ===Keese (bat)=== | ||
{{Zelda3Enemy|LttP enemies Keese.gif|KO|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|BRN|FRZ|STN|1|¼|?|?}} | {{Zelda3Enemy|LttP enemies Keese.gif|KO|KO|KO|KO|KO|KO|KO|KO|KO|-|BRN|FRZ|BRN|FRZ|STN|1|¼|?|?}} | ||
{{-}} | {{-}} | ||
===Kodongo=== | ===Kodongo=== | ||
{{Zelda3Enemy|LttP enemies Kodongo.gif|-|KO|KO|KO|KO|KO|-|-|KO|-|KO|FRZ|BRN|FRZ|SLM|2|1|1|1}} | {{Zelda3Enemy|LttP enemies Kodongo.gif|-|KO|KO|KO|KO|KO|-|-|KO|-|KO|FRZ|BRN|FRZ|SLM|2|1|1|1}} | ||
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{{-}} | {{-}} | ||
===Rope (snake)=== | ===Rope (snake)=== | ||
{{Zelda3Enemy|LttP enemies Rope.gif|STN|2|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|4|½|½|½}} | {{Zelda3Enemy|LttP enemies Rope.gif|STN|2|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|FRZ|BRN|FRZ|SLM|4|½|½|½}} | ||
{{-}} | {{-}} | ||
===Stalfos (skeleton)=== | ===Stalfos (skeleton)=== | ||
{{Zelda3Enemy|LttP enemies Stalfos.gif|1|2|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|BRN|KO|SLM|4|½|½|½}} | {{Zelda3Enemy|LttP enemies Stalfos.gif|1|2|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|BRN|KO|SLM|4|½|½|½}} | ||
{{Zelda3Enemy|LttP enemies Stalfos Red.gif|1|2|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|BRN|KO|SLM|4|½|½|½}} | {{Zelda3Enemy|LttP enemies Stalfos Red.gif|1|2|KO|KO|KO|KO|STN|KO|KO|SLM|KO|KO|BRN|KO|SLM|4|½|½|½}} | ||
{{-}} | {{-}} | ||
===Stalfos Skull=== | ===Stalfos Skull=== | ||
{{Zelda3Enemy|LttP enemies Stalfos Head.gif|1|2|4|KO|KO|3|STN|4|KO|-|KO|4|BRN|KO|STN|8|½|½|½}} | {{Zelda3Enemy|LttP enemies Stalfos Head.gif|1|2|4|KO|KO|3|STN|4|KO|-|KO|4|BRN|KO|STN|8|½|½|½}} | ||
Skull Stalfos drop down from the ceiling, only stopping long enough to deliver their floating skulls. The body floats back up to the ceiling, leaving the head behind to attack you. | '''Description:''' Skull Stalfos drop down from the ceiling, only stopping long enough to deliver their floating skulls. The body floats back up to the ceiling, leaving the head behind to attack you. | ||
{{-}} | {{-}} | ||
=== | ===Tail Worm=== | ||
{{Zelda3Enemy|LttP enemies Tail.gif|-|2|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|KO|BRN|KO|SLM|3|1|½|¼}} | {{Zelda3Enemy|LttP enemies Tail.gif|-|2|KO|KO|KO|KO|KO|KO|KO|SLM|BRN|KO|BRN|KO|SLM|3|1|½|¼}} | ||
{{-}} | |||
{{Footer Nav|game=The Legend of Zelda: A Link to the Past|prevpage=Characters|nextpage=Dark World Enemies}} | {{Footer Nav|game=The Legend of Zelda: A Link to the Past|prevpage=Characters|nextpage=Dark World Enemies}} |