Editing The Tower of Druaga

From StrategyWiki, the video game walkthrough and strategy guide wiki

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=The Tower of Druaga}}
{{All_Game_Nav|game=The Tower of Druaga|num=4}}
{{Game
[[Image:Tower Of Druaga title.png|frame|left|Title screen]]
|completion=4
{{Infobox|title=The Tower of Druaga
|image=Tower of Druaga flyer.jpg
|boxart=[[Image:Tower_of_Druaga_flyer.jpg|250px]]
|title=The Tower of Druaga
|japanese=ドルアーガの塔 (Druaga no Tou)
|japanese=ドルアーガの塔 (Druaga no )
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|year=1984
|categories=[[Adventure]]
|systems={{syslist|cade|gb|nes|msx|x68k|sharp x1|fm7|wii}}
|systems=[[Arcade]], [[Game Boy]], [[NES]], [[MSX]], [[Sharp X68000]], Sharp X1, FM-77
|ratings={{CERO|A}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}
|releasedates=[[1984]]
|title1=The Tower of Druaga
|followed by=[[The Return of Ishtar]]
|developer1=[[Namco]]
|publisher1=[[Hamster Corporation]]
|year1=2022
|systems1={{syslist|switch|ps4}}
|genre=[[Action RPG]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[The Return of Ishtar]]
|series=Babylonian Castle Saga
|series2=Arcade Archives
|seriesDisambig=Babylonian Castle Saga
}}
}}
{{game disambig||the enhanced [[PC Engine]] remake|[[The Tower of Druaga (PC Engine)]]}}
{{wikipedia}}
It's hard to find another game that is as embraced by Japanese players, and as panned by American players, as '''The Tower of Druaga'''. When this game was released in Japan by [[Namco]] in [[1984]], players flocked to it, then traded information about how to uncover its secrets. When the game was tested in American arcades, it was a complete flop. It runs on Namco [[Super Pac-Man]] hardware (two Motorola M6809 microprocessors running at 1.536 MHz), but with a video system like a one that was previously used in [[Mappy]] (modified to support horizontal scrolling).
It's hard to find another game that is as embraced by Japanese players, and as panned by American players, as '''The Tower of Druaga'''. When this game was released in Japan in [[1984]] by [[Namco]], players flocked to it and traded information about how to uncover its secrets. When the game was tested in American arcades, it was a complete flop.


At first glance, the game seems simple enough. It appears to be a maze game, in which a knight must navigate various corridors, fighting off monsters and searching for the key that leads to the next floor. In reality, the game is much deeper, involving hidden treasures upon every floor that require a specific unique action in order to reveal their location. Some treasures are required to beat the game, and if you miss them, or do not know how to make them appear, you will be doomed to failure no matter how hard you try. A few treasures are trapped, and can cripple your abilities and make the game more difficult than it already is. Towards the end of the game, it's even possible to be "zapped" back to a previous floor.
At first glance, the game seems simple enough. It appears to be a maze game where a knight must navigate various corridors, fighting monsters and searching for the key that leads to the next floor. In reality, the game is much deeper, involving hidden treasures on every floor that require a specific unique action in order to reveal their location. Some treasures are required to beat the game, and if you miss them, or do not know how to make them appear, you will be doomed to failure no matter how hard you try. A few treasures are trapped, and can cripple your abilities and make the game more difficult than it already is.


From some players' perspective, the amount of knowledge required to play this game correctly is beyond what they are willing to remember to make it enjoyable. But for some other players, particularly the Japanese, that is precisely what attracts them to the game so much: those little nuances that you must know, and perfect, and retain throughout all sixty floors in order to rescue the princess. As a result, the game saw no home conversions in the United States (until it was included in [[Namco Museum Vol. 3]]) but has had a plethora of releases on Japanese systems, including the [[Famicom]], [[Game Boy]], [[MSX]], [[Sharp X68000]], and a few others. An [[The Tower of Druaga (PC Engine)|enhanced version]] was released for the [[PC Engine]] featuring improved isometric graphics and numerous changes. The game has spawned no less than five sequels: [[The Return of Ishtar]] ([[1986]]), [[The Quest of Ki]] ([[NES]], [[1988]]), [[The Blue Crystal Rod]] ([[SNES]], [[1994]]), and [[The Nightmare of Druaga]] ([[Sony PlayStation]], [[2004]]).
From some player's perspective, the amount of knowledge required to play the game correctly is beyond what they are willing to remember to make the game enjoyable. But for other players, particularly the Japanese, that is precisely what attracts them to the game so much: those little nuances that you must know and perfect and retain throughout all 60 floors in order to rescue the princess. As a result, the game saw no home conversions in the United States (until it was included in [[Namco Museum Vol. 3]]), and a plethora of releases on Japanese systems, including the [[NES|Famicom]], [[Game Boy]], [[MSX]], [[Sharp X68000]], and a few others. An enhanced version of the game with improved isometric graphics was released on CD for the [[TurboGrafx-16|PC Engine]]. As a series, the game has spawned no less then 5 sequels.
 
=== Cameos ===
<gallery>
Characters and much of the equipment found in the Tower of Druaga series have appeared or been referenced to in many other Namco games.
File:Tower of Druaga FC box.jpg|Nintendo Famicom cover art.
*''[[Tales of Phantasia]]'': Much of the equipment used by Gilgamesh could be obtained.
File:Tower of Druaga GB box.jpg|Original Game Boy cover art.
*''[[Tales of Destiny]]'': Contained an optional dungeon based directly off of the original ''Tower of Druaga'' (but with different treasures).
File:Tower of Druaga FM77 Box Art.jpg|Fujitsu FM-77 AV cover art.
*''[[Tales of Symphonia]]'': The equipment used by Gilgamesh could be obtained, and the character Zelos Wilder could gain a special title by wearing it.
File:Tower of Druaga PCE case.jpg|[[The Tower of Druaga (PC Engine)|PC-Engine remake]] cover art.
*''[[Tales of the World: Narikiri Dungeon 3]]'': Also contains a variation of the dungeon. The game also contains costumes for Gilgamesh, Ki and Druaga which allows the heroes to become them in battle, and wearing the Gilgamesh costume is necessary to access the dungeon in the first place.
</gallery>
*''[[Tales of Legendia]]'': One of the "Rare Monsters" that you can find and battle is the Quox, the dragon enemies from the Druaga games.
*''[[Mr. Driller: Drill Land]]'': Contains 5 worlds, one of which is called ''Hole of Druaga'' featuring a Mr. Driller game with RPG elements.
*''[[Mr. Driller Ace]]'': Featured two levels named after Druaga characters: the "Druaga Ruins" and the "Quox Ruins".
*''[[Namco x Capcom]]'': Several characters from the series appear in this cross over.
*''[[Baten Kaitos: Eternal Wings and the Lost Ocean]]'': The Tower of Druaga makes an appearance as a puzzle in Mira, complete with slimes and tools. Baten Kaitos also contains some of Gilgamesh's equipment as obtainable items.
*''[[Soul Calibur II]]'': One of Sophitia's alternate costumes was based off of Ki's design. In addition, one of her weapon sets was the Blue Crystal Rod and Blue Line Shield, equipment formerly used by Gilgamesh and Ki. The Red Crystal Rod and Red Line Shield are also available as bonus weapons for Cassandra.


==Story==
== Story ==
[[File:Tower Of Druaga title.png|frame|right|The title screen from the arcade version.]]
<div style="text-align:center; font-size:larger">
<div style="text-align:center; font-size:larger">
IN ANOTHER TIME<br>
IN ANOTHER TIME<br>
Line 45: Line 38:
KEPT THE KINGDOM IN PEACE
KEPT THE KINGDOM IN PEACE


BUT THE EVIL DEMON DRUAGA<br>
BUT THE EVIL DRUAGA<br>
HID THE ROD<br>
HID THE ROD<br>
AND THE MAIDEN KI<br>
AND THE MAIDEN KI<br>
Line 57: Line 50:
</div>
</div>


==Gameplay==
== How to play ==
* You control the knight Gilgamesh (Gil) with the four-directional joystick, and must direct him through the corridors of each of the tower's floors.
=== At a glance ===
* You can press and hold the first attack button down to keep Gil's sword drawn. At that time, his shield will move from his front, to his left side.
* You control the knight Gilgamesh (Gil) with the joystick, and guide him through the corridors in four directions.
* You must avoid contact with every enemy (except ghosts) or any of the projectiles they fire, and running out of time, or Gil will lose one life and must restart the floor.
* You can press the button to keep your sword drawn. At that time, your shield moves from your front to your side.
* In order to complete each floor, you must find and collect a key and then walk to the door, that will open and grant you access to the next floor.
* You must avoid contact with every enemy, and any of their projectiles, or you lose one life.
* There is one treasure hidden on every floor. Some of the contents are required in order to complete the game, while others are harmful to Gil.
* In order to complete each floor, you must find and collect a key and then walk to the door that grants you access to the next floor.
* The method to reveal each treasure chest is different on every floor (but it will always be the same for each particular floor, even after you die).
* However, there is one treasure hidden on every floor. Some of the contents are required in order to complete the game, while some are harmful to Gil.
* All versions allow infinite continues. If you continue on the arcade, ''your points from before your game over are all restored to you as soon as you beat the level you continued on''. You are therefore expected to use quarters and continue in order to beat the game.
* The method to reveal each treasure chest is different on every floor (but it will always be the same for each particular floor.)
* It is not possible to win after getting zapped to an earlier level, because important treasures are removed, and you won't get zapped back far enough to recollect them. You must end the game and start over.


==Cameos==
=== In depth ===
Characters and much of the equipment found in the Tower of Druaga series have appeared or been referenced to in many other Namco games.
*[[The Tower of Druaga/Elements|Controls & Characters]]
* ''[[Tales of Phantasia]]'': much of the equipment used by Gilgamesh could be obtained.
*[[The Tower of Druaga/Walkthrough|Walkthrough]]
* ''[[Tales of Destiny]]'': contained an optional dungeon based directly off of the original ''Tower of Druaga'' (but with different treasures).
* ''[[Tales of Symphonia]]'': the equipment used by Gilgamesh could be obtained, and the character Zelos Wilder could gain a special title by wearing it.
* ''[[Tales of the World: Narikiri Dungeon 3]]'': also contains a variation of the dungeon. The game also contains costumes for Gilgamesh, Ki and Druaga which allows the heroes to become them in battle, and wearing the Gilgamesh costume is necessary to access the dungeon in the first place.
* ''[[Tales of Legendia]]'': one of the "Rare Monsters" that you can find and battle is the Quox, the dragon enemies from the Druaga games.
* ''[[Tales of the Abyss]]'': unlike the other "Tales" games, most of the cameos in the game are from Dragon Buster. However some of the rare weapons and armor in Abyss include the Golden Armor, originally worn by Gil.
* ''[[Mr. Driller: Drill Land]]'': contains 5 worlds, one of which is called ''Hole of Druaga'' featuring a Mr. Driller game with RPG elements.
* ''[[Mr. Driller Ace]]'': featured two levels named after Druaga characters: the "Druaga Ruins" and the "Quox Ruins".
* ''[[Namco × Capcom]]'': several characters from the series appear in this cross over.
* ''[[Baten Kaitos: Eternal Wings and the Lost Ocean]]'': the Tower of Druaga makes an appearance as a puzzle in Mira, complete with slimes and tools. Baten Kaitos also contains some of Gilgamesh's equipment as obtainable items.
* ''[[Soul Calibur II]]'': one of Sophitia's alternate costumes was based on Ki's design. In addition, one of her weapon sets was the Blue Crystal Rod and Blue Line Shield, equipment formerly used by Gilgamesh and Ki. The Red Crystal Rod and Red Line Shield are also available as bonus weapons for Cassandra.
* ''[[Soul Blade]]'': the Blue Crystal Rod mentioned above was also obtainable when Sophitia cleared the Coliseum episode in Edge Master Mode and has always been one of her weapons in the series since.
* ''[[Soul Calibur III]]'': one of the custom souls is the soul of sword and shield, which includes the Excalibur (Hyper Sword) and Blue Line Shield as one of the available weapons for that soul.


{{ToC}}
== Box artwork ==
<gallery>
Image:Tower_of_Druaga_FC_box.jpg|Famicom
Image:Tower_of_Druaga_GB_box.jpg|Game Boy
Image:Tower_of_Druaga_FM77_box.JPG|FM-77
Image:Tower_of_Druaga_PCE case.jpg|PC-Engine CD
</gallery>


==External Links==
{{Continue Nav|game=The Tower of Druaga|nextpage=Elements|nextname=Controls & Characters}}
* [http://www.devimension.com/dvp_doc_database/dev_docu006.html DeviFoxx's Druaga series history and resource site]


{{Babylonian Castle Saga}}
[[Category:Arcade]]
 
[[Category:MAME]]
{{DEFAULTSORT:Tower of Druaga, The}}
[[Category:NES]]
[[Category:MSX]]
[[Category:Game Boy]]
[[Category:Sharp X68000]]
[[Category:Adventure]]
[[Category:Namco]]
[[Category:Namco]]
[[Category:Hamster Corporation]]
[[Category:Action RPG]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:1984]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.