Jump to navigation
Jump to search
Warning: The database has been locked for maintenance, so you will not be able to publish your edits right now. You may wish to copy and paste your text into a text file and save it for later.
The system administrator who locked it offered this explanation: Maintenance
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 18: | Line 18: | ||
===Doors and windows=== | ===Doors and windows=== | ||
[[Image:ThemeHospital InstallDoor.png|thumb|right|Click to place doors and windows]] | [[Image:ThemeHospital InstallDoor.png|thumb|right|Click to place doors and windows]] | ||
Click once to place the door, and again to place as many windows as you like. Neither doors nor windows can be placed along the building's exterior walls, and they can't be placed too close to the corner of the room. The only exceptions are the Ward | Click once to place the door, and again to place as many windows as you like. Neither doors nor windows can be placed along the building's exterior walls, and they can't be placed too close to the corner of the room. The only exceptions are the Ward and Operating Room, which have large swinging doors three squares wide. | ||
So that it is easier to place the equipment in the room, it is often a good idea to place the door as close to the corner as possible, though. Also try to place the door in such a way which minimises the distance patients have to walk from other rooms. Also pay attention to where you can place chairs in the corridor and from what direction your patients will be coming from. It is a good idea to place as many windows as possible as they make staff happier - and makes it easier to place or edit the furniture in the room. | So that it is easier to place the equipment in the room, it is often a good idea to place the door as close to the corner as possible, though. Also try to place the door in such a way which minimises the distance patients have to walk from other rooms. Also pay attention to where you can place chairs in the corridor and from what direction your patients will be coming from. It is a good idea to place as many windows as possible as they make staff happier - and makes it easier to place or edit the furniture in the room. | ||
Line 56: | Line 56: | ||
Based on this, to mimimise the time spent for each patient, the seat should be postioned facing the door, at either side, or one block away in front. The patient can therefore sit down immediately after entering the room. | Based on this, to mimimise the time spent for each patient, the seat should be postioned facing the door, at either side, or one block away in front. The patient can therefore sit down immediately after entering the room. | ||
*A GP successfully diagnosing a patient (light bulb) gains 1 skill point and may become eligible to a Doctor or Consultant promotion | *A GP successfully diagnosing a patient (light bulb) gains 1 skill point and may become eligible to a Doctor or Consultant promotion. | ||
{{-}} | {{-}} | ||
Line 68: | Line 68: | ||
*Patient movement: In → behind the screen → in front of the crash trolley → behind the screen → out | *Patient movement: In → behind the screen → in front of the crash trolley → behind the screen → out | ||
{{-}} | {{-}} | ||
===Cardiogram=== | ===Cardiogram=== | ||
[[Image:ThemeHospital Cardiogram.png|thumb|left|Cardiogram]] | [[Image:ThemeHospital Cardiogram.png|thumb|left|Cardiogram]] | ||
Line 78: | Line 78: | ||
*Patient movement: In → behind the screen → on the treadmill → behind the screen → out | *Patient movement: In → behind the screen → on the treadmill → behind the screen → out | ||
{{-}} | {{-}} | ||
===Scanner=== | ===Scanner=== | ||
Line 85: | Line 84: | ||
Requires any doctor. Requires maintenance by a handyman. Minimum size is 5 by 5 squares. | Requires any doctor. Requires maintenance by a handyman. Minimum size is 5 by 5 squares. | ||
*Doctor movement: Sits at the console | *Doctor movement: Sits at the console | ||
Line 96: | Line 93: | ||
An expensive machine but one which is very effective at diagnosing diseases and also costs the patient a lot. Requires maintenance and a doctor. | An expensive machine but one which is very effective at diagnosing diseases and also costs the patient a lot. Requires maintenance and a doctor. | ||
{{-}} | {{-}} | ||
===Blood Machine=== | ===Blood Machine=== | ||
[[Image:ThemeHospital BloodMachine.png|thumb|left|The Blood Machine]] | [[Image:ThemeHospital BloodMachine.png|thumb|left|The Blood Machine]] | ||
Takes blood samples for diagnosis. Has a wide range of diseases it can diagnose. Expensive to buy. Requires maintenance and a doctor. | Takes blood samples for diagnosis. Has a wide range of diseases it can diagnose. Expensive to buy. Requires maintenance and a doctor. | ||
{{-}} | {{-}} | ||
===X-Ray=== | ===X-Ray=== | ||
[[Image:ThemeHospital XRay.png|thumb|left|The X-Ray Room]] | [[Image:ThemeHospital XRay.png|thumb|left|The X-Ray Room]] | ||
Line 111: | Line 108: | ||
*Patient movement: In → enters the X-ray machine from the open side → out | *Patient movement: In → enters the X-ray machine from the open side → out | ||
{{-}} | {{-}} | ||
==Treatment rooms== | ==Treatment rooms== | ||
===Pharmacy=== | ===Pharmacy=== | ||
Line 122: | Line 119: | ||
*Patient movement: In → stands to the left (if cabinet is facing SW) or to the right (if facing SE) of the cabinet → out | *Patient movement: In → stands to the left (if cabinet is facing SW) or to the right (if facing SE) of the cabinet → out | ||
{{-}} | {{-}} | ||
===Psychiatric=== | ===Psychiatric=== | ||
Line 135: | Line 131: | ||
The Patient "enters" the couch from the bottom part, where the patient's legs will be. Thereforce you can position the couch so that the patient enters the room with the "entrance" to the couch immediately in front of them. There is no requirement for the doctors chair to be close or facing the couch. Providing the door is placed on either of the lower sides, the objects that the patient interacts with (couch and screen) can be place in the vicinity of the door, while the doctor' chair can be placed on the back wall, flanked by bookcases on either side. This then means the distance between the chair and the bookcases is minimised. | The Patient "enters" the couch from the bottom part, where the patient's legs will be. Thereforce you can position the couch so that the patient enters the room with the "entrance" to the couch immediately in front of them. There is no requirement for the doctors chair to be close or facing the couch. Providing the door is placed on either of the lower sides, the objects that the patient interacts with (couch and screen) can be place in the vicinity of the door, while the doctor' chair can be placed on the back wall, flanked by bookcases on either side. This then means the distance between the chair and the bookcases is minimised. | ||
{{-}} | {{-}} | ||
===Ward=== | ===Ward=== | ||
Line 147: | Line 141: | ||
*Patient movement: In → bed → out | *Patient movement: In → bed → out | ||
{{-}} | {{-}} | ||
===Operating Theater=== | ===Operating Theater=== | ||
[[Image:ThemeHospital OperatingTheater.png|thumb|left|The Operating Theater]] | [[Image:ThemeHospital OperatingTheater.png|thumb|left|The Operating Theater]] | ||
Line 157: | Line 151: | ||
*Patient movement: In → behind the screen → on the operating table → behind the screen → out | *Patient movement: In → behind the screen → on the operating table → behind the screen → out | ||
{{-}} | {{-}} | ||
==Clinics== | ==Clinics== | ||
===Inflation=== | ===Inflation=== | ||
Line 173: | Line 167: | ||
Acquired in the last level of the game, and used to convert Aliens back into humans. Requires a qualified Research Doctor. | Acquired in the last level of the game, and used to convert Aliens back into humans. Requires a qualified Research Doctor. | ||
{{-}} | {{-}} | ||
===Hair Restoration=== | ===Hair Restoration=== | ||
[[Image:ThemeHospital HairRestoration.png|thumb|left|The Hair Restoration clinic]] | [[Image:ThemeHospital HairRestoration.png|thumb|left|The Hair Restoration clinic]] | ||
Line 191: | Line 185: | ||
*Patient movement: In → in front of the machine → out | *Patient movement: In → in front of the machine → out | ||
{{-}} | {{-}} | ||
===Fracture Clinic=== | ===Fracture Clinic=== | ||
[[Image:ThemeHospital FractureClinic.png|thumb|left|The Fracture Clinic]] | [[Image:ThemeHospital FractureClinic.png|thumb|left|The Fracture Clinic]] | ||
Line 201: | Line 195: | ||
*Patient movement: In → sits in machine → out | *Patient movement: In → sits in machine → out | ||
{{-}} | {{-}} | ||
===Electrolysis=== | ===Electrolysis=== | ||
[[Image:ThemeHospital Electrolysis.png|thumb|left|The Electrolysis clinic]] | [[Image:ThemeHospital Electrolysis.png|thumb|left|The Electrolysis clinic]] | ||
Line 213: | Line 207: | ||
Patient climbs stairs -> exits door -> out | Patient climbs stairs -> exits door -> out | ||
{{-}} | {{-}} | ||
===Decontamination=== | ===Decontamination=== | ||
[[Image:ThemeHospital Decontamination.png|thumb|left|The Decontamination clinic]] | [[Image:ThemeHospital Decontamination.png|thumb|left|The Decontamination clinic]] | ||
Line 228: | Line 222: | ||
*Staff movement: In → sits on couch, plays pool, plays video game, or stands around if none are free → repeat previous until zero stress → out | *Staff movement: In → sits on couch, plays pool, plays video game, or stands around if none are free → repeat previous until zero stress → out | ||
{{-}} | {{-}} | ||
===Research Department=== | ===Research Department=== | ||
[[Image:ThemeHospital ResearchDepartment.png|thumb|left|The Research Department]] | [[Image:ThemeHospital ResearchDepartment.png|thumb|left|The Research Department]] | ||
Line 237: | Line 231: | ||
*Researcher movement: In → uses computer or desk → repeat previous until too stressed → out | *Researcher movement: In → uses computer or desk → repeat previous until too stressed → out | ||
{{-}} | {{-}} | ||
===Toilets=== | ===Toilets=== | ||
[[Image:ThemeHospital Toilets.png|thumb|left|The Toilets]] | [[Image:ThemeHospital Toilets.png|thumb|left|The Toilets]] | ||
Self-explanatory. The more drinks machines you have the more of these your hospital should contain. Make sure you build these or else you'll see patients going home or wetting themselves. Patiens spend significantly longer using the toilet than the sink, so having more toilets than sinks is possible. | Self-explanatory. The more drinks machines you have the more of these your hospital should contain. Make sure you build these or else you'll see patients going home or wetting themselves. Patiens spend significantly longer using the toilet than the sink, so having more toilets than sinks is possible. | ||
Does not require maintenance. Minimum size is 4 by 4 squares. | Does not require maintenance. Minimum size is 4 by 4 squares. | ||
*Patient movement: In → toilet → sink → out | *Patient movement: In → toilet → sink → out |