m (updating {{CN}}, implementing {{ToC}}, Replaced: {{Continue Nav|game=Ultima VI: The False Prophet . {{Continue Nav AWB) |
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|released={{rd|1990}} | |released={{rd|1990}} | ||
|genre=[[RPG]] | |genre=[[RPG]] | ||
| | |systems=[[MS-DOS]], [[FM Towns]], [[Super Nintendo]], [[Sharp X68000]], [[Commodore 64/128]], [[Atari ST]], [[Commodore Amiga]], [[NEC PC-9801]] | ||
|ratings={{ESRB|T}} | |ratings={{ESRB|T}} | ||
|preceded by=[[Ultima V: Warriors of Destiny]] | |preceded by=[[Ultima V: Warriors of Destiny]] |
Revision as of 17:18, 13 August 2008
Ultima VI: The False Prophet was the first Ultima game to be developed primarily for MS-DOS (previous games were developed for other systems and later ported to it). It takes full advantage of the hardware with 256-color VGA graphics and the first use of the series' unusual perspective.
A somewhat different Super Nintendo version was produced, called simply Ultima: The False Prophet. There were many changes but on the whole it is still the same game, unlike Ultima: The Black Gate.
In 1991 Fujitsu Japan released a version of Ultima VI for the Japan-only FM Towns, what was at the time a considerably advanced PC. It was Origin's first CD-ROM game, and features fully digitized speech for all characters--in English!--many of which are voiced by their real-world namesakes (Richard Garriott voices Lord British, and so forth). Nuvie now supports these voiceovers, but it still requires the MS-DOS version as the base.
Table of Contents
External links
- Nuvie - an engine remake project similar to Exult
- U6Edit - enables viewing and editing of most parts of the game
- Ultima 6 Online, an MMOG reimplementation (not covered by this guide)