User talk:Abacos: Difference between revisions

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== Welcome to StrategyWiki! ==
* [[User talk:Abacos/Archive: 2012-2017]]
== Bionic Commando ==


Hello '''Abacos'''! Welcome to StrategyWiki. Thank you for [[Special:Contributions/Abacos|your contributions]]. If you have any questions, just contact [[StrategyWiki:Administrators|a sysop]] through their talk page or post on [[StrategyWiki:Staff lounge|the staff lounge]], and they'd be happy to help. If you need help editing, check the [[StrategyWiki:Guide|StrategyWiki Guide]] or visit the [[StrategyWiki:Guide/IRC|IRC]] channel to chat, we're [[Special:WebChat|usually around]]. On the other hand, if you have ideas for StrategyWiki, bring them up on [http://forums.abxy.org/viewforum.php?f=20 the forums]. To keep up-to-date with the goings on of the wiki, consider <span class="plainlinks">[http://strategywiki.org/w/index.php?title=StrategyWiki:Noticeboard&action=watch adding the noticeboard]</span> to your [[Special:Watchlist|watchlist]].
[https://strategywiki.org/w/index.php?title=Template:Bionic_Commando&curid=98523&diff=803916&oldid=803861 This] seems to suggest that this should be split into two different series: {{t|Wolf of the Battlefield}} and {{t|Bionic Commando}}. What do you think? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 21:23, 11 June 2017 (UTC)
: The gameplay of ''"Commando/Wolf of the Battlefield"'' (and its sequels) is fully incorporated in the ''"Bionic Commando"'' games, as a mini-game or special bonus stages. It is the same as when [[Mario Bros.]] was incorporated into [[Super Mario Bros. 3]] (and in a different way in [[Super Mario All-Stars]]). Since ''Mario Bros.'' and ''Super Mario Bros.'' are in the same series, then I would also keep ''Commando'' together with ''Bionic Commando''. ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 11:51, 12 June 2017 (UTC)


Please remember to sign your name when leaving comments on talk pages by clicking [[Image:Wikisigbutton.png]] or using four tildes ('''<nowiki>~~</nowiki><nowiki>~~</nowiki>'''); this will automatically produce your name and the date. Feel free to delete this message from your talk page if you like, or keep it for reference. Happy editing! — {{User:Moydow/Signature}} 19:21, 3 May 2012 (UTC)
== Mega Man III/ ==
Was this an actual release? I couldn't find anything after a quick google. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 17:43, 28 November 2017 (UTC)
: Simply put, whenever I select "https://strategywiki.org/wiki/Mega_Man_III" in the address bar, my browser changes it to "https://strategywiki.org/wiki/Mega_Man_III/", and I get to an error page, therefore I created the redirect back to the actual page. It does it with plenty of Strategywiki pages. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 17:50, 28 November 2017 (UTC)
::This sounds like an issue with your browser, since the trailing / is considered a different address than without, and as such has different content. This should _definitely_ not be in the Mega Man category. Although I like having redirects for possible misspellings of names, I'd rather this issue be fixed globally rather than relying on redirects. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 17:58, 28 November 2017 (UTC)
Just before reading your answer, I thought that maybe it could be fixed globally. I wonder why it came to my mind only now. Therefore, I will look for all the similar redirect pages I created, and delete them all. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 18:21, 28 November 2017 (UTC)
:Which browser/version are you using? And any extensions? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 18:55, 28 November 2017 (UTC)
:: The latest Mozilla Firefox, without any extension. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 22:40, 28 November 2017 (UTC)
:::That's strange.  I've been using the same for years and never seen that happen. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 02:52, 29 November 2017 (UTC)
:::: Well then, I will use more patience: if I have to delete the trailing slash twice or more times, I will do it. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 12:32, 1 December 2017 (UTC)
:::::If you're seeing it, there may be others having the same issue.  Can you try starting firefox in [https://support.mozilla.org/en-US/kb/troubleshoot-firefox-issues-using-safe-mode safe mode] and see if you can reproduce the issue? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:04, 1 December 2017 (UTC)


== Pokemon taxonomy ==
== Mega Man Bosses ==


Aha, I got a kick out of your user page.  Very cool! --{{User:Notmyhandle/Sig}} 20:36, 24 May 2012 (UTC)
One of the discussions we had a while ago was to not put the bosses in weakness order, but to try and follow the display order.  Weaknesses would be considered a spoiler so it shouldn't be displayed in the ToC. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 14:45, 6 December 2017 (UTC)
: I'm going to have to respectfully disagree. For a user '''whose''' only constructive edit to the site has been one small grammatical correction, I'm not certain how much we should support multiple and frequent edits to content on a user page which, while creative, provides no benefit to the site or its users, and would be more suited for Google Drive. I would much prefer to see you making more constructive and factual edits to guides that we could use much more help with. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 16:20, 25 May 2012 (UTC)
: Yeah, I agree with this.  The information should be contained in the guide, but presented in such a way that readers only discover it if they actively choose to find out what the weaknesses are, not simply by looking at the table of contentsSpoiler-free is difficult to do, and takes a greater deal of planning and organizing, but it gives each guide a higher level of quality in the end. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 14:52, 6 December 2017 (UTC)
:: (lol @ NotMyHandle's response on my talk page.) He is correct, I'm an admin and one of the co-owners of the site, but I don't like to throw my weight around. I was merely expressing my opinion. You're welcome to continue editing your user page, I would just prefer to see some other helpful edits around the site. Goodness knows I make my share of typos and errors (as you have seen), so I know there are plenty to fixOff the record, I understand and sympathize with your philosophical position, I'm just not sure that you're going to convince Creationists about evolution by using Pokemon as an example of proof... '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 17:02, 25 May 2012 (UTC)
:: I see. I am fine with that. If I knew it, I would have respected it. I can fix it. How about sorted by serial number, i.e. as they are presented during the ending credits? --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 23:26, 6 December 2017 (UTC)
:::Don't worry, I have no intention of booting you off just for working on your user page. I'm just protective of the site from people who use it exclusively for their own personal scratch pad instead of contributing useful edits as well. Again, I understand your position, and I'm like minded, but arguing the point here is like traveling to Columbia to argue your position on Palestinian-Israeli relations; no in Columbia cares. I highly doubt that anyone with an opposing position to yours is going to come to this site, see your user page, and be swayed by your arguments. And from personal experience, the amount of effort you pour into convincing them usually does not produce satisfying results. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 21:54, 25 May 2012 (UTC)
::::Paco beat me to it, but yes, everyone is welcome to begin a new guide, no matter how new they are to the site.  The admins will help and make sure to include any formatting details you might have missed.  So please feel free, anyone who wants to add an old-school RPG definitely has my blessing (not that they need it, just saying...)  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 14:38, 26 May 2012 (UTC)


;<s>Japanesu</s> Nihongo
== Stats ==
Have you looked up what the term is for "evolution" in Pokemon in the original Japanese games? It would be interesting to see what word they use compared to English. --{{User:Notmyhandle/Sig}} 16:37, 26 May 2012 (UTC)
:NMH's question really interested me, so I did some research.  On the Japanese Wikipedia page, they use the term {{nihongo|shinka|進化|しんか}}, which is literally translated as evolution.  進 means progress and 化 means the action of becoming.  Very interestingly, the article goes into some of the changes made to the game to make it acceptable in Islamic regions where the term "evolution" was forbidden.  Although this is now a translation from Arabic to Japanese, the Japanese term used to replace 進化 is {{nihongo|hentai|変態|へんたい}} which in this context is translated as metamorphosis or transformation, although it also means pervert or weirdo in Japanese, and where the English term for animated pornography originates. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 16:10, 27 May 2012 (UTC)


== Mega Man Battle Network/Battle Chips ==
Hey Abacos.  I don't mind the switch to attribute, but I just want you to understand that the word "stat" is a generally accepted term, at least within the context of games (video or otherwise).  Stat is another word for attribute, while statistic is piece of data from a study, and not an aspect about a character.  I was using both stat and attribute to reduce word fatigue.  I personally don't like reading a page where the same word is used over and over again when alternatives are available, but that's just me.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 01:40, 17 December 2017 (UTC)
: Sorry, this week I was stressed out for other reasons. You are right: repeated use of the same word is bad writing style. I have to think of "stat" not as an abbreviation (you know, I dislike abbreviations), but as a synthesis/intersection of "status" and "statistic", until I persuade myself. :D --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 17:49, 18 December 2017 (UTC)


I moved the explanation to the beginning of the article.  There shouldn't be anything afterwards; reference-like notes aren't necessary.  A general description of battle chips or a link to a different section would be useful (I'm just brainstorming).  My main reason for posting here was to request that you provide an example of how to read the data in the "Program advance" column.  Like, "For example, FtrSword's Program's strength is (l3*) 2xHero B, and if you use the chip in n.1 it..." (I have no prior knowledge of this game, nor the mechanics/layout of the menus/equipment allocation process; such an explanation would be very nice at [http://strategywiki.org/wiki/Mega_Man_Battle_Network/Getting_Started /Getting Started]. --{{User:Notmyhandle/Sig}} 03:09, 29 May 2012 (UTC)
== [[Template:Forgotten Realms]] ==
:What do the stars mean on the Program Advance page, such as "10x HeroSwrd B*****"? --{{User:Notmyhandle/Sig}} 16:31, 4 June 2012 (UTC)
::Thanks for the info! So, are the stars actually part of the name in the game? Or do they have a separate "Stars"-like stat? --{{User:Notmyhandle/Sig}} 15:56, 6 June 2012 (UTC)
:::Ah, I see. Then it looks like the entries in the star columns, such as "07" should just be single digit "7" (no significant digits necessary here). Also, under Suggested Folders there is this sentence which I am confused about,
:::"Some chips are available in one copy only in the video game, therefore it would be necessary to link two GameBoys-Advance and exchange chips to gather more of the same type."
:::Do you mean,
:::"Some chips are available only once in the game.  As such, to acquire more of the same unique chip it is necessary to link two Game Boy Advances and transfer a chip acquired in the other game cartridge."
:::--{{User:Notmyhandle/Sig}} 17:12, 6 June 2012 (UTC)
::::Ok, great. Would you mind jotting down these nuances at the start of the page? Thanks. --{{User:Notmyhandle/Sig}} 17:26, 6 June 2012 (UTC)


== Final Fantasy white magic ==
If these games were all done by different developers, shouldn't they be separate series? Usually different developers change enough of the game that they're not really a series anymore. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:40, 4 January 2018 (UTC)
:Forgotten Realms is a license, like Star Wars, or Harry Potter.  The license gets shopped around to different developers, but the category serves to archive every game that belongs to the license.  Maybe it could be further subcategorized. -- '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 01:25, 5 January 2018 (UTC)
::I think it is unnecessary to create further sub-categories for the following reasons:
# Almost all the games (except e.g. the strategy games) use the same rules from Advanced Dungeons & Dragons, and they share the same setting, character classes, enemies, etc.
# I personally would prefer to avoid templates made 100% of red links to nonexisting pages.
# [[Pool of Radiance]] and the Gold Box games are the very first role-playing games based on Dungeons & Dragons. I think it would be unfair to put them in a 3rd level sub-sub-series. Chronologically, they are the original series.
# The plots of the Stormfront games are unrelated (except for the Savage Frontier's), and the gameplay of the last ones is different.
# The gameplays of the Dreamforge games are totally different: one is a random-generated dungeon crawler, the other one is a plot-rich open world.
# I occasionally pondered the possibility of moving Black Isle's Icewind Dale games into the {{c|Baldur's Gate}} series: they use the same engine of ''Baldur's Gate 1 & 2'', and Black Isle developed ''Baldur's Gate Dark Alliance 2''. Still, I am against creating a separate "Icewind Dale" category.
:: After all, maybe the previous version of the template, organized by genre, was better than the current. ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 07:14, 5 January 2018 (UTC)


Hi Abacos.  It's fine if you want to expand the existing spell information on the white magic page, but the page is already big enough and the last thing it needs is another table with redundant information.  Having the information sortable really isn't very helpful.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 02:44, 13 June 2012 (UTC)
== Template:Dungeons & Dragons ==
:Feel free to create mock-ups at [[User:Abacos/Sandbox]]. The column with the type shouldn't have "a - type" or "c - type" in the cell; just "type". I think the consolidated table was harder to read than the split up tables. --{{User:Notmyhandle/Sig}} 15:58, 13 June 2012 (UTC)
I found a few inconsistencies in the D&D templates:
::Suggestion: remove Sun-Tzu classifications and replace with "Non-combat", "Support", "Debuff", and "Attack". I think those are all straight forward; especially since the target column right next to it clarifies it. --{{User:Notmyhandle/Sig}} 17:23, 13 June 2012 (UTC)
* [[Dungeons & Dragons Tactics]] is listed in both {{t|Dungeons & Dragons (strategy)}} and {{t|Dungeons & Dragons}}
Frankly, I'm not certain what benefit reducing the eight tables into one giant table will provide.  The presentation of the spells according to the eight levels provides a clear enough breakdown of all 32 spell without potentially confusing matters by forcing users to hunt for the spell they are looking for in a huge list.  What do you propose a large table will help clarify? '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 03:28, 14 June 2012 (UTC)
* Is {{c|Eye of the Beholder}} a subseries of {{c|Dungeon Master}} or {{c|Dungeons & Dragons}}?
* Are {{c|Baldur's Gate}} & {{c|Neverwinter Nights}} subseries' of {{c|Forgotten Realms}} or {{c|Dungeons & Dragons}}?
-- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 07:33, 26 January 2018 (UTC)


== Our standard is sentence case; do not capitalize any words in a title beyond the first that are not pronouns ==
* I grouped the ''Dungeons & Dragons'' games by setting. The {{t|Dungeons & Dragons (strategy)}} is an '''exception''', because I think that players prefer a genre over a setting: therefore, that template groups (duplicates) all tactical/strategic ''Dungeons & Dragons'' games from all different settings/categories/templates. My idea would be to have the ''D&D Strategy'' template alone, without a ''D&D Strategy'' category. We may substitute the ''D&D Strategy'' template with a "Similar games" section in the guides, if you prefer.
* ''Eye of the Beholder'' is sort of a '''crossover''': it is a clone of Dungeon Master (same identical gameplay) with the setting of AD&D Forgotten Realms. Players who loved the ''Dungeon Master'' series will love its clone, too; players who loved other Forgotten Realms games might or might not love ''Eye of the Beholder'' (in particular, I like open-world role-playing games, but dungeon crawls are boring to me).
* ''Baldur's Gate'' and ''Neverwinter Nights'' are subseries of '''''Forgotten Realms''''', therefore sub-subseries of ''Dungeons & Dragons''.
-- [[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:29, 26 January 2018 (UTC)


Thank you. --{{User:Notmyhandle/Sig}} 21:36, 15 June 2012 (UTC)
== Gallery ==
:NMH is not talking about game titles, he's talking about walkthrough headers, those things between the equal signs. For example:
Is there a reason you used tables instead of the <nowiki><gallery></nowiki> tags on [[:Category:ActRaiser]]?  Also, do consider joining us on discord (link in the left bar). -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:30, 5 February 2018 (UTC)
===This is right===
: I used tables because I thought that the gallery images were too small to be appreciated. It is my personal preference, though. I can replace it with a <nowiki><gallery></nowiki> and press "Ctrl++". Now that you mention it, I think that the <nowiki><gallery></nowiki> tag could benefit of a "slideshow function" as on wikia.com. There, you click on an image, and a sort of slideshow opens, so you can just browse through big images by clicking left or right.
===This Is Wrong===
: Discord? First time I hear about it. Is it for video calls? I prefer writing and reading: I can write without foreign accent, I can read pretending everybody has "English of England" accent (except for [[User:Moydow]], who is Irish, and I lived there).
:Game titles should always be capitalized, except for the words like "the," "or," "a," "an," "and," or "to" and prepositions of four letters or fewer unless they are the first word in the title.  For example:
:: I asked Google and Wikipedia about Discord: I will give it a try tomorrow. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 21:57, 5 February 2018 (UTC)
{| {{prettytable}}
:::A few points:
! Correct || Incorrect
:::* There's a preference to set default thumbnail size you can update for yourself.  People can customize that as they like.
:::* There's a firefox extension called Imagus that will zoom for you. There may be something similar on chrome.
:::* The random/inconsistent sizes of the images looks pretty bad to me.
:::* There's a few fancy [[mw:Help:Images#Gallery_syntax gallery modes]] if you really want to, but those don't match the consistency of the site right now.
:::* Discord is primarily for text chat (+ images/gifs), though voice is available if desired. I'm often online and available to chat. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:51, 5 February 2018 (UTC)
Wow! You listed more options for the gallery that I could imagine. Thank you! --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 13:36, 6 February 2018 (UTC)
:I saw you join discord for a few minutes the other day, but you disconnected before I had a chance to message you. I've set up a page in the [[StrategyWiki:Guide/Discord|guide]] about it. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:26, 14 March 2018 (UTC)
 
== Template:Details ==
{{t|Details}} may be useful to you. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 16:01, 9 March 2018 (UTC)
: It is interesting, indeed, and I will keep it in mind. On the other hand, all the links I make between [[Ultima 4]] and its [[Ultima IV: Quest of the Avatar (NES)|NES remake]] are to allow readers/player to make a comparison between them. They add no information on the topic. <br>I started by making a single walkthrough (as I could do for [[Ultima 3]]), but then I realized that every single section had a subsection starting with "In the NES port, instead,..." I reached the conclusion that the NES version is different enough to be considered a remake. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 16:41, 9 March 2018 (UTC)
::Usually we use sidebars to show differences between version ([[Super Mario 64 DS]]). I wouldn't worry about linking every page like that.  Maybe consider if they can share a ToC? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:35, 9 March 2018 (UTC)
 
I know, but in this case the sidebars would be almost as big as the original sections. In fact, in the NES remake, many clues are learned in different towns, many items are found in different locations, some dungeon floors are different, some sub-quests were removed and new ones were introduced. I purposedly made the two tables of contents identical, and the two guides do share all the appendices. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 03:44, 10 March 2018 (UTC)
:What's the benefit of having all the links if they're so different? Maybe you can put a page in one of the guides showing differences as a summary perhaps? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:55, 10 December 2020 (UTC)
 
== Descent ==
I disagree with merging Descent and Freespace, the games are significantly different and don't even belong to the same universe. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 15:35, 11 May 2018 (UTC)
: O.K. I merged them because I saw they shared the same series template. After gathering further information, I agree with you. Shall we create two separate series templates? --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 08:49, 13 May 2018 (UTC)
 
== Mystery Dungeon ==
 
What is [[Torneko no Daibōken: Fushigi no Dungeon]] It's linked as the first game in the series.  [[wp:Template:Mystery Dungeon series]] also treats it as a sub series. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 21:43, 27 May 2018 (UTC)
: My understanding is that the ''{{c|Mystery Dungeon}}'' series started as a spin-off from ''{{c|Dragon Quest}}'', but the second game already featured original characters and setting (''[[Mystery Dungeon: Shiren the Wanderer]]''). If ''{{c|Dragon Quest Mystery Dungeon}}'' is beyond any doubt a sub-series of ''Dragon Quest'', it feels wrong (to me) to consider ''Shiren the Wanderer'' and as a sub-sub-series of ''Dragon Quest''. What do you think about it?
 
{{col|2|begin}}
I personally like this organization, simple and compact:
{|{{prettytable|notwide=1|text center=1}}
! Parent 1 !! Parent 2
|-
| Dragon Quest || Mystery Dungeon <br>(incl. "Shiren the Wanderer")
|-
!colspan=2| Sub-series
|-
|colspan=2| Dragon Quest Mystery Dungeon
|}
{{col|2}}
This would be the alternative, but I think it would be too much stratified and difficult to navigate.
 
Furthermore, the "Mystery Dungeon" category & template would only include crossovers and sub-series.
{|{{prettytable|notwide=1|text center=1}}
! Parent
|-
| Dragon Quest
|-
! Sub-series
|-
| Dragon Quest Mystery Dungeon
|-
! Sub-sub-series
|-
| Mystery Dungeon
|-
! Sub-sub-sub-series
|-
| Mystery Dungeon: Shiren the Wanderer
|}
{{col|2|end}}
--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 22:15, 27 May 2018 (UTC)
::Looking specifically at option 2, why is Mystery Dungeon a sub-series of DQ MD? Why not this?
{|{{prettytable|notwide=1|text center=1}}
! Parent
|-
| Dragon Quest
|-
! Sub-series
|-
| Mystery Dungeon
|-
|-
| The Lion, the Witch, and the Wardrobe || The Lion, The Witch, And The Wardrobe
! Sub-sub-sub-series
|-
|-
| To Be or Not to Be || To Be Or Not To Be
| Mystery Dungeon: Shiren the Wanderer
|}
|}
'''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 03:06, 16 June 2012 (UTC)


:"Why making a grammar difference?" I got a kick out of that one. The main thing here, that you haven't realized for the sake of argument, is that we do not identify headers as actual titles, such as with the title of a novel.  Maybe you can help change that stance.  The point was to standardize the layout of the site for monitoring purposes.  --{{User:Notmyhandle/Sig}} 17:55, 16 June 2012 (UTC)
::My "shorter" answer.  If it's copied from in-game, match the case.  Otherwise, sentence case. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 18:01, 16 June 2012 (UTC)


== Ability/item classifications ==
{{col|2|begin}}
On a second thought, I would rather organize it this way:
 
# '''Dragon Quest''' is the parent series.
# The first Mystery Dungeon game is a '''Dragon Quest Mystery Dungeon''' game.
# The second Mystery Dungeon game is a ''Shiren the Wanderer'' game, that is an original character exclusive to the '''Mystery Dungeon''' series, but completely unrelated to ''Dragon Quest''.
# Several Mystery Dungeon '''crossovers''' followed, five standalone ones and two crossover-series: '''Pokémon Mystery Dungeon''' and '''Chocobo's Mystery Dungeon'''.
 
--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 07:34, 28 May 2018 (UTC)
{{col|2}}
{|{{prettytable|notwide=1|text center=1}}
! Parent
|-
| Dragon Quest
|-
! Sub-series
|-
| Dragon Quest Mystery Dungeon
|-
! Sub-sub-series !! Parent(s) 2
|-
| Mystery Dungeon <br>(incl. "Shiren the Wanderer") || Pokémon <br>Chocobo
|-
!colspan=2| Crossover series
|-
|colspan=2| Pokémon Mystery Dungeon <br>Chocobo's Mystery Dungeon
|}
{{col|2|end}}
We could also include both ''Shiren the Wanderer'' and ''Dragon Quest Mystery Dungeon'' in the ''Mystery Dungeon'' category. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 08:37, 28 May 2018 (UTC)
:I think overall this is fine, but I feel Shiren should get it own subseries.  It doesn't really follow the same story, and there's 9 games to it. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 18:58, 28 May 2018 (UTC)
 
I agree. The statement that persuaded me: "''there's 9 games to it''". --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 11:11, 29 May 2018 (UTC)
:I had a feeling it would :). Is [[The Nightmare of Druaga: Fushigi no Dungeon]] just a different romanization, or was it a separate release? It probably doesn't need to be in the category. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 14:05, 29 May 2018 (UTC)
{|{{prettytable|float=right}}
|width=222| [If a] text is the result of a lazy localization team, it's still not correct. Following an incorrect example is still incorrect. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 05:15, 21 June 2014 (UTC)
|}
:: It is just a different romanization. I always see the Japanese preposition "no" (Eng: "of") romanized as a separate word, but in this case the official localized title leaves it attached to the word as a suffix. Remembering Procyon's statement, I created a redirect. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 14:25, 29 May 2018 (UTC)
:::Redirects for separate romanizations are fine, but only one of them should be categorized. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 22:39, 29 May 2018 (UTC)
 
== Discord ==
I see three users with the name Abacos on the server now.  Seems you've joined with 3 separate email addresses? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 18:16, 31 August 2018 (UTC)
: No, every time I try and enter, it asks to confirm, so I give my email address (always the same), and it replies that it is already used (of course, it is used by me since the previous time I tried to log in), and I cannot login. [[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:34, 1 September 2018 (UTC)
::Did you try looking around to see if there's an option for if you already have an account? IIRC the more prominent option is to enter a name for a new account so that confused me into making another account one time (I wasn't even aware I was making one lol). --[[User:E-123Wario54|<span style="color:Purple">'''Wario'''</span>]]<sup>[[User talk:E-123Wario54|<span style="color:Blue">'''Talk'''</span>]]</sup> 21:10, 1 September 2018 (UTC)
 
== Castlevania ==
 
I saw [https://strategywiki.org/w/index.php?title=Template:Castlevania&diff=next&oldid=806723 this] change and it seems to rearrange things significantly from what the "story order" had. I've been thinking of what the main goal of our series templates should be. It could either be to show story, release order, or genre. Generally, those all match, but sometimes prequels/sequels/etc get released in different formats which make things more complicated. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 14:39, 11 October 2018 (UTC)
: I usually choose to organize by <u>genre</u> (e.g. [[:Template:Mega Man]]). If a series includes games belonging to different genres, I think a player is more likely to play only those whose genre he/she likes. If you loved ''[[Castlevania: Symphony of the Night]]'', you are willing for more of the same; the old template showed it next to ''[[Castlevania: Rondo of Blood]]'', but it has completely different gameplay: if you were looking for another ''Symphony'', you would be sorely disappointed. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:57, 11 October 2018 (UTC)
::All sorting methods I mentioned can be justified one way or the other. The question is which should we standardize on the site.  Series categories should cover all the information for users to find what they're looking for (search by developer, genre, age, story, system, etc.). But which is most appropriate for the series pages.  The fact that you had to change the template so significantly suggests that these don't all line up nicely for the more complicated series'. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:19, 11 October 2018 (UTC)
:::Yeah, Abacos, I gotta agree with Prod on this one.  For one thing, our templates are modeled after Wikipedia, and I'm inclined to want to stick with that because that's what people are accustomed to.  Splitting them up by genre is not intuitive to the average reader.  I believe most people will look at what you've done and find it confusing.  The only reason it kind of works for Mega Man, is because sub-series tend to stick to similar genres (e.g. all Mega Man Network games are RPGs, etc.)  So I would argue that the Castlevania template should be restored to a more series-centric arrangement.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 02:12, 12 October 2018 (UTC)
Ok. It was an experiment. Can I keep a presentation by genre in the category page? (I wrote it already, I will publish it, if you disagree, it can be easily undone). It could serve as a basis for a "similar games" section that can be added in the "getting started" page of the individual guides. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 07:40, 12 October 2018 (UTC)
:The series category pages are pretty open to interpretation. I think the genre content is pretty interesting. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 13:00, 12 October 2018 (UTC)
 
== Willow naming ==
 
Hi Abacos.  Just wanted to let you know that I renamed the Willow guides.  Your naming wasn't really inline with our [[StrategyWiki:Guide/Main_game_page|naming conventions]].  Typically, the first game to go by a title gets the guide.  So in this case, the mini-game version (1988) came out before the other two (1989), so it gets the name "Willow" with some disambiguation information posted at the top.  The other two are then named with some other identifier.  In this case since they were exclusive to one platform (NES and Arcade), that's what I used.  If, say, the NES one came out the same year on another system, I might have used the year instead, but since that wasn't the case, this was a pretty easy choice.  I moved the guides and their subpages around, but I didn't bother moving either image category for now cuz that's kind of a pain.  Let me know if you have any questions.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 03:17, 6 March 2019 (UTC)
: Ok. I will adjust the rest of the names and hyperlinks. :) --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 10:22, 6 March 2019 (UTC)
: Everything fixed. Sorry for having forgotten about the naming conventions. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 11:30, 6 March 2019 (UTC)
 
== Tower of Doom ==
 
Hello, Abacos -- what's your source for crediting [[Tower of Doom]] to Tom Loughry? The old Blue Sky Rangers pages credit the game to Dan Bass and John Tomlinson: [https://web.archive.org/web/20160406231105/http://intellivisiongames.com/bluesky/games/credits/1984.html#tower] [[User:Silverspell|Silverspell]] ([[User talk:Silverspell|talk]]) 02:04, 12 May 2019 (UTC)
: I read it in the blog of the [http://crpgaddict.blogspot.com/2014/12/game-170-advanced-dungeons-dragons.html Computer Role-Playing Games Addict]. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 20:26, 14 May 2019 (UTC)
::<br />Hmmm, but that source seems to contradict the idea that Tom Loughry had anything to do with Tower of Doom, doesn't it? From the CRPG Addict's review, we have:<br /><br />"[Loughry] planned to offer such features in a third Advanced Dungeons & Dragons title, but the project died during development. (He says it would have been "kind of like Zelda.") Later, '''other Mattel developers''' began working on a third AD&D game, but they lost the license in the meantime, so the game was ultimately published as Tower of Doom (1987) without the AD&D connection."<br /><br />(Emphasis mine.) To me, that certainly indicates that Loughry didn't work on Tower of Doom (which isn't anything like Zelda), in accordance with the Blue Sky Rangers pages that attribute it to Bass and Tomlinson.[[User:Silverspell|Silverspell]] ([[User talk:Silverspell|talk]]) 20:55, 14 May 2019 (UTC)
 
Yes, you are right. I misread.--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 21:15, 14 May 2019 (UTC)
: Thank you for your gracious reply and quick action! [[User:Silverspell|Silverspell]] ([[User talk:Silverspell|talk]]) 21:29, 14 May 2019 (UTC)
 
== Ultima 4 guide ==
 
Hi Abacos.  I would support the nomination of U4 for featured status.  Our featuring system sort of relies a bit on large group participation to support or disagree with the nominations, but we don't really have that level of activity these days.  Nevertheless, I would say let's go for it, and if it just sits there and doesn't move, we'll go ahead and promote it.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 18:21, 13 June 2019 (UTC)
 
:Although I haven't been active much these last few years, I still trust your content creation skills! You have my vote. --{{User:Notmyhandle/Sig}} 01:36, 14 August 2019 (UTC)
::I've left some comments on [[StrategyWiki:Featured guides/Current requests#Ultima IV: Quest of the Avatar|the nomination]]. Can you please take a look? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:56, 10 December 2020 (UTC)
 
== Main guide page formatting ==
 
A few points as I was cleaning up some pages:
* Don't use the {{t|c}} in the infobox. The goal is to make it as simple as possible for other users, and any bots to interact with.
* Category listings should go at the bottom of the page so they're out of the way since they're metadata, rather than the main content.
-- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 23:36, 12 August 2019 (UTC)
: Ok. No problem. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 10:38, 17 August 2019 (UTC)
Can you please weigh in on [[StrategyWiki:Staff lounge#Ports, remasters, and re-releases]]? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:25, 15 February 2021 (UTC)
 
== Regarding Your Mystic Ark Guide ==
 
Hello '''Abacos'''! Just so you know, I plan to enact major overhauls to your [[Mystic Ark|Mystic Ark]] guide.  I don't plan to throw out most (if any) of what you've already written.  I just plan on expanding on it, to make it much more indepth.  Stat charts, level up charts, detailed strategies for dealing with enemies, level recommendations... Basically, it'll be similar to the guide I wrote for [[Dragon Quest VI: Realms of Revelation|Dragon Quest VI: Realms of Revelation]]
 
I wanted to let you know now, so you'd be able to protest any unwanted changes.  This guide was your baby, and I'd hate anyone editing my baby without keeping me in the loop.  So, check out [[Mystic Ark/Characters|Characters]], and give me the heads up about what you think so far, alright?  I wanna get your thoughts before I go too far with this.
 
Thank you so much, and God bless you! --[[User:Fionordequester|Fionordequester]] ([[User talk:Fionordequester|talk]])  23:38, 29 September 2019 (UTC)
 
[[File:Produce's_RPG_Trilogy.png|thumb|256px|I used the names "Lemele" and "Ferris" to keep a stronger link with the previous two games in the "series". Could we at least mention that somewhere?]]
: I am just happy that my guide is appreciated. I can see that your writing style is very different from mine. Check out my writing quirks: I avoid as much as possible any use of "not", "never", any abbreviation ("stat" is an abbreviation, too) and any unnecessary capitalization. If it is fine with you, I will occasionally expand abbreviations and "decapitalize capitals". Kindly remind me from time to time: these writing quirks are '''minor''' things (when life stresses me out, I tend to forget) :P Happy editing, and God bless you, too! --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 18:34, 1 October 2019 (UTC)
 
:: That all sounds good to me! --[[User:Fionordequester|Fionordequester]] ([[User talk:Fionordequester|talk]])  23:38, 29 September 2019 (UTC)
 
== [[Ultima VII: The Black Gate/Cheats]] ==
 
Please don't do cut&paste merges of content. It loses the edit history of the source pages and creates extra work to re-attach the histories. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 20:34, 9 December 2019 (UTC)
: I completely missed this section: [[StrategyWiki:Guide/Admin_guide#Merging.2FSplitting_Page_Histories]] . I will read it carefully. Sorry, I will do the mergings properly from now on. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:31, 12 April 2020 (UTC)
 
== [[Mega Man X2]] ==
 
I saw you edited this guide a while ago. Can you take a look at [https://twitter.com/MegaGirl24XX/status/1247254660869734400 this post]? Do you know if we've got something incorrect on our page? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 23:39, 6 April 2020 (UTC)
: Quick answer: I think that those guys missed out the fact that the X-Hunters change stages randomly, but the player can keep entering & exiting an already cleared stage to shuffle the X-Hunters positions until they are where you want them. <br>I wrote the guide for the original Super Nintendo version, maybe in the more recent versions the rules are different. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:22, 12 April 2020 (UTC)
{|{{prettytable}}
! My guide !! Recent versions listed on Wikipedia (I own none of those consoles, I am a retroplayer)
|-
| Super NES || Mobile, PlayStation 2, GameCube, Xbox, Virtual Console, Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch
|}
 
== Mega Man Xtreme ==
 
Can you confirm if this is a typo: [https://strategywiki.org/w/index.php?title=Mega_Man_Xtreme/Bosses&diff=next&oldid=714420#Hyerarchy Hyerarchy]? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 23:24, 25 September 2020 (UTC)
: It is indeed. I am going to fix it straight away --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 13:24, 2 October 2020 (UTC)
 
== GraphViz ==
 
I saw your comment [[User talk:HighInBC#File:Ultima iv moongates diagram.svg|here]]. I used an online service on [[:File:DX HR Aug Reflex Booster.svg|this file]] to convert GraphViz files to images which you could use to update it. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:33, 5 March 2021 (UTC)


"Peace" doesn't make any sense to me.  Support is also peaceful.  Healing spells are restorative; better classified as "Restoration" or simply "Support."  Non-combat is a widely used term for out of battle skills, such as exit. I suggest that we break down the classifications into more specific ones (e.g. Support into Buff and Healing/Restoration) and use Non-combat for those special skills; it is also a good way to mark support skills that can be used out of battle (so a healing spell could be listed as two types: Restoration as well as Non-combat). --{{User:Notmyhandle/Sig}} 18:00, 16 June 2012 (UTC)
== [[The Legend of Zelda: Oracle of Ages]] ==
:The five make sense to me. Sorry to be so against "Peace" - it is just ambiguous when used in this context. Times of "peace" may not be peaceful; e.g. if you're walking around in a dungeon with monsters nearby... It's just too odd, whereas non-combat is straightforward. --{{User:Notmyhandle/Sig}} 00:02, 17 June 2012 (UTC)
::Non-combat is more specific than "Miscellaneous spells", which is also what they are. We could make things even MORE complicated and just call them "teleportation" or "telekinetic" spells... Really, these type designations are arbitrary and not really that useful if the individual spell info has these details explained on a per-spell basis. The point is to come up with type designations that are shorthand for certain properties; e.g. "Non-combat" means either "This ''cannot'' be used in battle" or "This can be used outside of battle." This is important for healing spells that may be used in combat, but may not be used outside of battle (depending on the game/ability). I was against the type column for these games for this specific reason, since the designations are not specific. --{{User:Notmyhandle/Sig}} 16:25, 18 June 2012 (UTC)
:::Travel looks fine. Make sure the type designation applies accurately to all of the spells in a list (each game needs to be reviewed individually for exceptions). Also, please remove the blank rows. They are unnecessary and add junk space when sorting. --{{User:Notmyhandle/Sig}} 23:04, 18 June 2012 (UTC)


I noticed in DW3 or 4 spells that Antidote was listed as travel. Is it not useable in battle as well? --{{User:Notmyhandle/Sig}} 16:28, 19 June 2012 (UTC)
A user is changing significant portions of the walkthrough. Can you please review and confirm if it's a valid path, or vandalism? Thanks! -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 15:06, 13 July 2021 (UTC)
:It can be used in Battle and outside of it. [[User:Paco|Paco]] ([[User talk:Paco|talk]]) 18:40, 19 June 2012 (UTC)
: It is valid, but I strongly disagree with a large portion of what he writes. ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 08:51, 8 August 2021 (UTC)
::Abacos thinks it can only be used outside of battle... --{{User:Notmyhandle/Sig}} 19:51, 19 June 2012 (UTC)
I just went through all the guide. [[User:HitoJamal]] 8.46.116.164 is removing all my notes about plot flaws and contradictions, saying it detracts from the guide:
=== Exploration/Combat ===
* [https://strategywiki.org/w/index.php?title=The_Legend_of_Zelda%3A_Oracle_of_Ages%2FArrival&type=revision&diff=908284&oldid=804174]
Those are not categories, they are use cases.  I changed the header of the column from "Type" to "Use".  Look, Abacos, I'm speaking strictly for myself here as a guide writer and user of the site, and not as an administrator, but I don't think trying to find a universal (and highly subjective) classification system for spells across RPGs is a productive area for SW guides to explore. If there are in-game classifications like Final Fantasy's Black and White magic, then it belongs in the guide.  Otherwise, the amount of confusion and disagreement it lends is greater than the amount of informative help it provides. It would be far more helpful if you help generate content for guides that don't yet exist, than to attempt to apply deeper analysis to existing guides.  That kind of contribution, while interesting from a philosophical stand point, is generally outside of the scope of this site, or at best, left to the talk pages of a guide instead of in the guides themselves.  Other editors may disagree with me, and that's fine, we run the site democratically, but I am somewhat dismayed by the amount of distraction this discussion has caused.  Again, this is simply my personal opinion.  Finally, yes, there are Illustrations for DW4 magic, but that was released in 1990, and I'm quite far from there, still stuck in the first quarter of 1988, so it will be a while before I get around to obtaining and scanning the pictures. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 22:52, 19 June 2012 (UTC)
* [https://strategywiki.org/w/index.php?title=The_Legend_of_Zelda%3A_Oracle_of_Ages%2FSimmetry_City_and_Skull_Dungeon&type=revision&diff=908285&oldid=805103]
:You can continue working on anything. The point here is to not create more work than necessary, and to stay objective/confined to the information presented within the game. Original research, to some degree, and "subjective" classifications are unnecessary and could potentially be removed by future editors, since it may be difficult to complete if left unfinished. Also, recreating tables, when the data is already in a readable format, is also unnecessary. If it is objective to the game, however, it will not. Keep it simple! --{{User:Notmyhandle/Sig}} 16:49, 20 June 2012 (UTC)
* [https://strategywiki.org/w/index.php?title=The_Legend_of_Zelda%3A_Oracle_of_Ages%2FZora_Seas_and_Jabu-Jabu%27s_Belly&type=revision&diff=908312&oldid=805035] (here, he also replaced "north and south" with "Up and Down", that is confusing, as the area is on different floors)
::By all means, please build a guide for Ultima 4.  I'm not slated to work on that for a long time, and it's not one of the RPGs that I'm more familiar with so I think that would be great. In fact, if you wanted to expand the walkthrough for Ultima 3, that would be cool too. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 22:57, 20 June 2012 (UTC)
* [https://strategywiki.org/w/index.php?title=The_Legend_of_Zelda%3A_Oracle_of_Ages%2FBlack_Tower&type=revision&diff=908286&oldid=805476]
:::Yes, we have to start somewhere. The NES version is just as good as any other. As far as http://codex.ultimaaiera.com is concerned, based on their licensing you must adhere to the following:
All these plot flaws bothered me since the first time I played the games. I know that there are other players who were bothered the same way, but our opinion is constantly rejected by other players. It would be nice if, instead of deleting annotations, [[User:HitoJamal]] had read the page about the plot flaws: [[The Legend of Zelda: Oracle of Ages/Continuity forks]]. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:26, 8 August 2021 (UTC)
:::"Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work)."
::I find all these inconsistencies interesting, but they do take away from the guide. It might be worth adding sidebars and linking to a centralized description of the time paradoxes. Is that the purpose of the [[The Legend of Zelda: Oracle of Ages/Continuity forks]] page? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 04:03, 9 August 2021 (UTC)
:::So, in the edit summary, just put the URL of the page(s) you copied from. --{{User:Notmyhandle/Sig}} 15:29, 21 June 2012 (UTC)
::It is true that there are a lot of weird time travel shenanigans within Ages, but the primary issue I have is that trying to "explain away" these inconsistencies on the walkthrough itself can border on fanon (for example, calling the Zora a "liar" for telling Link that King Zora died, even though all in-game evidence at the time does indeed point to this outcome and there's no reason for the Zora to lie).
::::But Abacos is the actual author, so according to the "copyright" (or copyleft), he's free to take the information and place it wherever he likes.  All the attribution would be doing in this case is indicating that he is the original author of the material found on another site, which sort of cancels out the need for attribution. It's like, "Hey, I'm attributing this work to the original author, which happens to be myself."  So bottom line, I think you're free to bring your specific contributions over without attribution.  ''However'', if you whole sale lift the current text from the codex pages, then you ''have'' to attribute since you are not the ''sole'' author of that work, and you must also attribute any other contributors.  So, that's where this all stands.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 02:28, 22 June 2012 (UTC)
::I'm also a bit confused on what you mean by me replacing "north/south" with "up/down". From the link you posted, I don't see any instances of north/south being replaced. [[User:HitoJamal|HitoJamal]] ([[User talk:HitoJamal|talk]]) 06:29, 11 August 2021 (UTC)
::: You are right. Now that I checked again, I see it was just a section you restored (and I wonder why I removed it in the first place). --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 21:44, 12 August 2021 (UTC)


== DW3 merchant ==
== {{t|Drakkhen}} ==


How is the merchant useful at end game? In your "different approach" party setup you transformed a thief into a merchant at the end... --{{User:Notmyhandle/Sig}} 16:54, 20 June 2012 (UTC)
I don't really understand how these could be considered part of the same series. Could you please review [[Special:Diff/948478|this diff]]? -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 08:09, 20 January 2022 (UTC)
: I just started playing ''The Sword of Hope'', and it has so much in common with ''[[Mandragore]]'': same "scenic view" graphics (it is not "first person", because you cannot turn), same interaction with the world through a list of commands (3 instead of 28, because of the obvious difference between the Game Boy and a computer keyboard), same bizarre logic to solve puzzles (take an item and bring it to the "right" spot, whatever the authors were thinking). Also, ''Mandragore'' is a French game, whereas ''The Sword of Hope'' has full of French names (Théo, Pascal, Martel, Camus/Camu, Ricard/Riccar, Hennessy, and so on) [edit: also "Shabow"/Chabeau and "Poliniak"/Polignac].
: ''The Sword of Hope'' is a spiritual sequel to ''Mandragore'' (just with a modern combat system and true experience levels), and the same companies, Kemco & Seika, developed ''Drakkhen 2: Dragon View''. If not part of the series, they are very closely related, and I prefer to avoid "series" of 2. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:41, 20 January 2022 (UTC)
::Series pages are generally about the series/story continuity, and less about the publisher. [[Drakkhen]] and [[Drakkhen II: Dragon View]] being on separate lines seems counter-intuitive. If those other games aren't part of the series, they shouldn't really be in the template, though they could be mentioned on the series page. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 00:06, 22 January 2022 (UTC)
:::Edit undone. I also removed ''[[Phalsberg]]'', for the same reason. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 12:29, 22 January 2022 (UTC)


== Ultimate 4 inverted triangle ==
== What's up? ==


The text inside the triangle has "DEX" and "INT" swapped and in the wrong places. --{{User:Notmyhandle/Sig}} 16:58, 20 June 2012 (UTC)
Congrats, I guess you haven't slept in a year. Enjoy this new adventure, and I hope we see you again in the future! -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 15:52, 5 April 2022 (UTC)


== Mega Man Zero names ==
== where can I download this castle 2 rom ==
where can I download this castle 2 rom with the fancy enhancments


AFAIK, they don't actually number the missions in-game, and doesn't really add anything to the ToC.  If you want the walkthrough pages numbered, switch to an ordered list (#) instead of unordered (*). -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 19:21, 20 June 2012 (UTC)
it looks better than the original and it looks different than castle 1 or 2 in the structure and room puzzles


== Adding talk page sections ==
https://strategywiki.org/wiki/Castle_Excellent/Part_1#Step_25


To add a new section at the end to a talk page, beside the "Edit" button at the top, there's a "+" sign.  Clicking that will start a new section for you. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 01:18, 23 June 2012 (UTC)
please help --- <small>''This unsigned message was by [[User:Aokaf|Aokaf]] ([[User talk:Aokaf|talk]])''</small>