Editing User talk:Procyon/2008
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:Firstly, the ''Samurai Shodown V'' page is on par with the other articles in the fighting games category. Look at [[Street Fighter III]], [[Mortal Kombat II]], [[The King of Fighters '95]], [[Samurai Shodown]], etc. for reference. The problem with controls, universal moves, rules, etc. ending up in the walkthrough is endemic throughout virtually all of the fighting game guides. I would guess this is mainly because it's impossible to make a page without a walkthrough section (technically it is possible, but it breaks the "show" button and if you do itin a multi-page guide it will probably be reverted within 60 minutes) and there's typically no reason to have a walkthrough for a fighting game, or a puzzle game, or a sports game. So, in an effort to avoid having an article full of links to a nonexistent walkthrough page, authors of fighting game guides end up dumping what should go under ''Getting Started'' and/or ''Controls'' into the walkthrough page and then renaming the walkthrough link in the TOC to "How to Play". I would assume that when ppl create new fighting game articles they typically just copy the layout from the existing, less than stellar, guides thus helping spread the plague. When I made the samsho5 page I was copying the layouts of Samurai Shodown, the Street Fighter series, and the Marvel vs. Capcom series and yes, I would agree that all of these pages "really need to be changed." | :Firstly, the ''Samurai Shodown V'' page is on par with the other articles in the fighting games category. Look at [[Street Fighter III]], [[Mortal Kombat II]], [[The King of Fighters '95]], [[Samurai Shodown]], etc. for reference. The problem with controls, universal moves, rules, etc. ending up in the walkthrough is endemic throughout virtually all of the fighting game guides. I would guess this is mainly because it's impossible to make a page without a walkthrough section (technically it is possible, but it breaks the "show" button and if you do itin a multi-page guide it will probably be reverted within 60 minutes) and there's typically no reason to have a walkthrough for a fighting game, or a puzzle game, or a sports game. So, in an effort to avoid having an article full of links to a nonexistent walkthrough page, authors of fighting game guides end up dumping what should go under ''Getting Started'' and/or ''Controls'' into the walkthrough page and then renaming the walkthrough link in the TOC to "How to Play". I would assume that when ppl create new fighting game articles they typically just copy the layout from the existing, less than stellar, guides thus helping spread the plague. When I made the samsho5 page I was copying the layouts of Samurai Shodown, the Street Fighter series, and the Marvel vs. Capcom series and yes, I would agree that all of these pages "really need to be changed." | ||
:The current help section doesn't cover what should be done when dealing with a game for which the purpose of the walkthrough isn't very obvious. In fact, the | :The current help section doesn't cover what should be done when dealing with a game for which the purpose of the walkthrough isn't very obvious. In fact, the [[StrategyWiki:Guide/Organization|help section on organization]] doesn't even list ''walkthrough'' in its sample layouts for both fighting games '''and''' racing games. There also seems to be a dearth of good examples for modeling a fighting game guide after, as in they don't actually exist. | ||
:Secondly,the characters section '''is''' under <nowiki>{{Samurai Shodown/Characters}}</nowiki>. I just embedded it in <nowiki>{{Samurai Shodown V/Characters}}</nowiki> so that the page would have the samsho5 header instead of the samsho header. I'm not a big fan of the current TOC/Header setup as it applies to games in a series. For example, if a user is looking at the [[Street Fighter III: 3rd Strike]] page and they click the ''Characters'' link in the TOC, they suddenly find themselves in the [[Street Fighter III]] section with no obvious route back to their starting point save using the back button in their web browser. I find it inefficient and unintuitive to have to click "show" on the header and then find and click "Street Fighter III: 3rd Strike" as a means of returning to the page I was just at. This was part of my attempt to kinda, sorta deal with this problem. Now if a user clicks the ''Characters'' link and then decides they don't actually want to read the character bios they have an obvious route back to their starting point. | :Secondly,the characters section '''is''' under <nowiki>{{Samurai Shodown/Characters}}</nowiki>. I just embedded it in <nowiki>{{Samurai Shodown V/Characters}}</nowiki> so that the page would have the samsho5 header instead of the samsho header. I'm not a big fan of the current TOC/Header setup as it applies to games in a series. For example, if a user is looking at the [[Street Fighter III: 3rd Strike]] page and they click the ''Characters'' link in the TOC, they suddenly find themselves in the [[Street Fighter III]] section with no obvious route back to their starting point save using the back button in their web browser. I find it inefficient and unintuitive to have to click "show" on the header and then find and click "Street Fighter III: 3rd Strike" as a means of returning to the page I was just at. This was part of my attempt to kinda, sorta deal with this problem. Now if a user clicks the ''Characters'' link and then decides they don't actually want to read the character bios they have an obvious route back to their starting point. |