Zork II: The Wizard of Frobozz/Gameplay: Difference between revisions

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You can address in-game creatures by typing what they are, putting a comma, and then typing what you would like to tell them. For example, GNOME, GIVE ME THE KEY may cause the gnome to react in some way. If you want to instead just say something out loud, you can type a word such as SAY or ANSWER followed by quotation marks around whatever it is you wish to say.
You can address in-game creatures by typing what they are, putting a comma, and then typing what you would like to tell them. For example, GNOME, GIVE ME THE KEY may cause the gnome to react in some way. If you want to instead just say something out loud, you can type a word such as SAY or ANSWER followed by quotation marks around whatever it is you wish to say.


===Sample Recognized Verbs===
===Sample recognized verbs===
*ATTACK
*ATTACK
*BURN
*BURN
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*WALK
*WALK


===Special Commands===
===Special commands===
*SAVE - saves your game (how exactly this works varies from system to system)
*SAVE - saves your game (how exactly this works varies from system to system)
*RESTORE - loads a saved game (likewise)
*RESTORE - loads a saved game (likewise)
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